Player Matchup

Neith
Neith
GoforGonzo
Neith
Level 40
God Stats
1W - 3L
1,385 SR
Queue Stats
10W - 10L
1,293 Elo+
Party 1
Fafnir
Fafnir
GrampaFlairBear
Fafnir
Level 111
God Stats
0W - 2L
1,355 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 1
Arachne
Arachne
HussySlapper
Arachne
Level 14
God Stats
8W - 5L
1,714 SR
Queue Stats
8W - 8L
1,515 Elo+
Party 1
Team Averages
Level 55
1,485 SR
1,409 Elo+

VS

Team Averages
Level 94
1,432 SR
1,424 Elo+
Ullr
Ullr
SaTaNzZClevage
Ullr
Level 93
God Stats
71W - 66L
1,487 SR
Queue Stats
96W - 103L
1,346 Elo+
Solo
Surtr
Surtr
ThePeach1205
Surtr
Level 99
God Stats
18W - 17L
1,510 SR
Queue Stats
130W - 142L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Tweecur
Nu Wa
Level 90
God Stats
2W - 2L
1,301 SR
Queue Stats
257W - 216L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 4 / 2
9,418
673
4,943
11,438
4,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

13
1 / 2 / 3
9,383
670
4,263
14,577
15,349
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
HussySlapper
Arachne
10
1 / 6 / 1
9,060
647
3,737
13,417
5,809
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
10,908
779
7,726
7,508
3,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 8
10,991
785
9,319
12,424
10,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Tweecur
Nu Wa
14
5 / 0 / 6
11,837
846
15,496
5,292
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
2
0.5
L
1
2
3
1.25
L
Arachne
HussySlapper
Arachne
1
6
1
0.25
W
4
3
6
2.33
W
3
2
8
3.5
W
Nu Wa
Tweecur
Nu Wa
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
32,541
39,432
Taken
25,224
25,864
Mitigated
15,900
6,491
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,943
1,047
0
2,085
11,438
4,706
0
5,668
5,770
0
42,199
L
4,263
862
0
2,939
14,577
15,349
0
5,167
9,410
28,834
0
L
Arachne
HussySlapper
Arachne
3,737
2,196
0
1,467
13,417
5,809
0
6,439
6,978
0
16,328
W
7,726
3,055
0
1,045
7,508
3,315
1,220
1,599
5,822
0
42,637
W
9,319
2,624
0
2,433
12,424
10,566
509
2,132
9,923
558
30,368
W
Nu Wa
Tweecur
Nu Wa
15,496
4,764
0
375
5,292
2,019
992
738
4,441
66,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
33,736
114
Minions Killed
203
0
Camps Cleared
0
718,414
Distance Traveled
757,314
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,418
673
54
4
0
228,254
0
L
Fafnir
9,383
670
31
2
0
253,147
4
L
Arachne
9,060
647
29
2
0
237,013
0
W
Ullr
10,908
779
79
6
0
228,936
0
W
Surtr
10,991
785
44
3
0
268,436
0
W
Nu Wa
11,837
846
80
6
0
259,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role