Player Matchup

Ao Kuang
Ao Kuang
Bob Cat789
Ao Kuang
Level 64
God Stats
1W - 2L
1,272 SR
Queue Stats
14W - 15L
1,320 Elo+
Party 2
Bellona
Bellona
L31FR
Bellona
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 18L
1,318 Elo+
Party 2
Hachiman
Hachiman
MisterWhiteBB
Hachiman
Level 17
God Stats
1W - 1L
1,244 SR
Queue Stats
7W - 11L
1,352 Elo+
Party 2
Sol
Sol
NxT Shot
Sol
Level 45
God Stats
1W - 2L
1,300 SR
Queue Stats
17W - 22L
1,330 Elo+
Party 2
Aphrodite
Aphrodite
Sinuish
Aphrodite
Level 90
God Stats
28W - 29L
1,561 SR
Queue Stats
242W - 295L
1,364 Elo+
Solo
Team Averages
Level 68
1,333 SR
1,337 Elo+

VS

Team Averages
Level 97
1,516 SR
1,367 Elo+
Arachne
Arachne
D1xDeej
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,303 Elo+
Party 1
Surtr
Surtr
MystCFusion
Surtr
Level 68
God Stats
0W - 3L
1,348 SR
Queue Stats
9W - 21L
1,089 Elo+
Party 1
Nu Wa
Nu Wa
RL-Havok
Nu Wa
Level 161
God Stats
7W - 8L
1,714 SR
Queue Stats
202W - 187L
1,523 Elo+
Solo
Hachiman
Hachiman
THEBOOMERSOONER
Hachiman
Level 84
God Stats
3W - 5L
1,485 SR
Queue Stats
375W - 371L
1,470 Elo+
Solo
Atlas
Atlas
Wobblytiger
Atlas
Level 105
God Stats
1W - 3L
1,533 SR
Queue Stats
98W - 104L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bob Cat789
Ao Kuang
13
4 / 2 / 5
7,631
587
8,026
12,005
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
L31FR
Bellona
12
4 / 4 / 3
7,902
608
7,457
16,049
15,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
MisterWhiteBB
Hachiman
12
1 / 4 / 2
6,479
498
3,519
9,839
3,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,855
527
5,188
11,536
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Sinuish
Aphrodite
13
3 / 0 / 4
8,050
619
5,682
9,540
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D1xDeej
Arachne
11
4 / 3 / 0
6,953
535
3,930
10,211
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
2 / 4 / 1
6,272
482
5,494
8,979
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
RL-Havok
Nu Wa
14
1 / 2 / 0
7,644
588
5,292
6,545
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
4 / 2 / 0
7,250
558
10,188
6,875
2,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
6,825
525
5,101
12,440
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
11
11
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bob Cat789
Ao Kuang
4
2
5
3.25
L
Arachne
D1xDeej
Arachne
4
3
0
1.33
W
Bellona
L31FR
Bellona
4
4
3
1.38
W
Hachiman
MisterWhiteBB
Hachiman
1
4
2
0.5
L
2
4
1
0.63
W
1
1
1
1.5
L
Nu Wa
RL-Havok
Nu Wa
1
2
0
0.5
W
Aphrodite
Sinuish
Aphrodite
3
0
4
5
L
Hachiman
4
2
0
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
30,005
58,969
Taken
45,050
29,873
Mitigated
25,411
24,179
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bob Cat789
Ao Kuang
8,026
1,700
0
4,021
12,005
4,537
0
1,992
9,977
47,394
0
L
Arachne
D1xDeej
Arachne
3,930
2,065
0
2,107
10,211
4,402
0
3,900
6,234
0
40,473
W
Bellona
L31FR
Bellona
7,457
2,842
0
4,079
16,049
15,109
198
1,376
14,144
0
55,180
W
Hachiman
MisterWhiteBB
Hachiman
3,519
1,995
0
1,287
9,839
3,113
0
2,324
7,515
0
21,271
L
5,494
3,202
0
1,575
8,979
5,268
0
1,690
7,213
455
26,409
W
5,188
1,172
0
5,410
11,536
3,387
1,292
2,763
8,773
56,039
0
L
Nu Wa
RL-Havok
Nu Wa
5,292
450
106
1,096
6,545
2,360
0
3,328
3,068
66,891
0
W
Aphrodite
Sinuish
Aphrodite
5,682
313
2,881
6,501
9,540
3,727
310
2,062
7,478
63,549
0
L
Hachiman
10,188
6,059
0
2,815
6,875
2,933
837
3,198
3,614
0
64,319
L
5,101
2,117
0
3,763
12,440
10,448
66
6,319
6,025
21,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
34,944
399
Minions Killed
320
0
Camps Cleared
0
1,323,656
Distance Traveled
1,140,570
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,631
587
78
6
0
312,664
0
L
Arachne
6,953
535
65
5
0
241,847
0
W
Bellona
7,902
608
86
7
0
250,728
0
W
Hachiman
6,479
498
39
3
0
226,068
0
L
Surtr
6,272
482
28
2
0
178,640
0
W
Sol
6,855
527
97
7
0
264,608
0
L
Nu Wa
7,644
588
104
8
0
245,989
0
W
Aphrodite
8,050
619
99
8
0
269,588
4
L
Hachiman
7,250
558
105
8
0
223,242
0
L
Atlas
6,825
525
18
1
0
250,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role