Player Matchup

Chaac
Chaac
KingDetoxx
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,478 Elo+
Party 3
Amaterasu
Amaterasu
MTGhaus
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,598 Elo+
Solo
Kukulkan
Kukulkan
MVCHIVELLI
Kukulkan
Level 126
God Stats
4W - 3L
1,529 SR
Queue Stats
59W - 55L
1,431 Elo+
Solo
Charon
Charon
MannyCrescent13
Charon
Level 28
God Stats
9W - 6L
1,590 SR
Queue Stats
19W - 13L
1,571 Elo+
Party 3
Poseidon
Poseidon
SidedOstrich673
Poseidon
Level 52
God Stats
0W - 1L
1,795 SR
Queue Stats
24W - 29L
1,403 Elo+
Solo
Team Averages
Level 63
1,583 SR
1,496 Elo+

VS

Team Averages
Level 96
1,573 SR
1,416 Elo+
Hun Batz
Hun Batz
KamakaziFrost
Hun Batz
Level 129
God Stats
3W - 2L
1,756 SR
Queue Stats
192W - 207L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
Tonedef_Ed
Zhong Kui
Level 87
God Stats
3W - 0L
1,774 SR
Queue Stats
551W - 583L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
Vaxlky
Jing Wei
Level 53
God Stats
1W - 0L
1,397 SR
Queue Stats
10W - 13L
1,332 Elo+
Solo
Da Ji
Da Ji
Yluisv
Da Ji
Level 148
God Stats
12W - 4L
1,464 SR
Queue Stats
46W - 34L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
miikeXXt
Nu Wa
Level 64
God Stats
359W - 350L
1,472 SR
Queue Stats
433W - 487L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 3 / 0
10,384
944
11,622
20,714
29,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
MTGhaus
Amaterasu
14
0 / 2 / 0
8,932
812
530
3,245
1,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MVCHIVELLI
Kukulkan
17
0 / 2 / 3
11,050
1,005
14,558
18,249
8,159
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 2
10,503
955
6,342
20,494
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
14
0 / 6 / 0
9,918
902
4,384
12,097
5,066
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

177

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KamakaziFrost
Hun Batz
17
5 / 1 / 8
11,454
1,041
18,579
9,092
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Tonedef_Ed
Zhong Kui
16
4 / 1 / 4
10,948
995
13,695
10,032
8,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Vaxlky
Jing Wei
17
1 / 0 / 10
10,721
975
10,305
9,248
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Yluisv
Da Ji
16
3 / 1 / 6
10,912
992
19,237
11,847
16,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
miikeXXt
Nu Wa
17
2 / 0 / 10
11,020
1,002
9,793
834
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
15
15
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
KamakaziFrost
Hun Batz
5
1
8
9
L
Chaac
2
3
0
0.67
L
Amaterasu
MTGhaus
Amaterasu
0
2
0
0
L
Kukulkan
MVCHIVELLI
Kukulkan
0
2
3
0.75
L
1
2
2
1
L
Poseidon
0
6
0
0
W
Zhong Kui
Tonedef_Ed
Zhong Kui
4
1
4
6
W
Jing Wei
Vaxlky
Jing Wei
1
0
10
6
W
Da Ji
Yluisv
Da Ji
3
1
6
6
W
Nu Wa
miikeXXt
Nu Wa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,436
Damage
71,609
74,799
Taken
41,053
54,811
Mitigated
35,132
9,325
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
KamakaziFrost
Hun Batz
18,579
2,969
0
159
9,092
5,333
0
5,128
3,759
0
41,127
L
Chaac
11,622
1,726
0
3,706
20,714
29,184
0
6,617
13,777
0
21,288
L
Amaterasu
MTGhaus
Amaterasu
530
151
0
385
3,245
1,748
0
1,581
1,588
0
1,388
L
Kukulkan
MVCHIVELLI
Kukulkan
14,558
1,051
0
2,468
18,249
8,159
0
5,062
12,660
67,234
0
L
6,342
1,803
213
675
20,494
10,654
0
6,264
13,938
23,951
0
L
Poseidon
4,384
1,276
317
1,561
12,097
5,066
0
3,964
7,789
23,508
0
W
Zhong Kui
Tonedef_Ed
Zhong Kui
13,695
1,628
0
830
10,032
8,773
0
7,321
2,490
30,628
0
W
Jing Wei
Vaxlky
Jing Wei
10,305
7,262
0
3,406
9,248
4,553
0
5,394
3,658
0
35,771
W
Da Ji
Yluisv
Da Ji
19,237
2,098
0
1,730
11,847
16,118
0
7,107
4,174
0
26,921
W
Nu Wa
miikeXXt
Nu Wa
9,793
3,716
0
0
834
355
0
334
416
27,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
55,055
211
Minions Killed
215
5
Camps Cleared
10
787,570
Distance Traveled
1,030,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,454
1,041
49
4
4
239,370
0
L
Chaac
10,384
944
14
1
1
220,384
0
L
Amaterasu
8,932
812
1
0
0
43,947
0
L
Kukulkan
11,050
1,005
123
11
2
214,779
0
L
Charon
10,503
955
28
3
2
199,598
0
L
Poseidon
9,918
902
45
4
0
108,862
0
W
Zhong Kui
10,948
995
44
4
1
173,596
0
W
Jing Wei
10,721
975
65
6
1
213,549
0
W
Da Ji
10,912
992
17
2
1
199,185
0
W
Nu Wa
11,020
1,002
40
4
3
204,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role