Player Matchup

Skadi
Skadi
DEADRAIDSS
Skadi
Level 156
God Stats
0W - 1L
1,396 SR
Queue Stats
12W - 26L
1,246 Elo+
Party 1
Ix Chel
Ix Chel
PuddinCupZzZ
Ix Chel
Level 128
God Stats
9W - 11L
1,521 SR
Queue Stats
119W - 118L
1,444 Elo+
Solo
Amaterasu
Amaterasu
demorris23
Amaterasu
Level 18
God Stats
5W - 4L
1,366 SR
Queue Stats
89W - 114L
1,369 Elo+
Party 1
Athena
Athena
dndDP
Athena
Level 17
God Stats
9W - 4L
1,395 SR
Queue Stats
62W - 74L
1,246 Elo+
Party 1
Thanatos
Thanatos
iSpLiTpUsH
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,715 Elo+
Solo
Team Averages
Level 90
1,436 SR
1,404 Elo+

VS

Team Averages
Level 138
1,548 SR
1,478 Elo+
Yemoja
Yemoja
Morningdew007
Yemoja
Level 153
God Stats
6W - 0L
1,880 SR
Queue Stats
104W - 95L
1,440 Elo+
Party 2
Achilles
Achilles
SAAAN RAY
Achilles
Level 142
God Stats
2W - 6L
1,230 SR
Queue Stats
87W - 84L
1,448 Elo+
Party 2
Susano
Susano
Vexarr
Susano
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,516 Elo+
Party 2
Izanami
Izanami
YoursTruly TJ
Izanami
Level 104
God Stats
11W - 7L
1,622 SR
Queue Stats
42W - 43L
1,466 Elo+
Party 2
Ix Chel
Ix Chel
bristolSK8king
Ix Chel
Level 162
God Stats
17W - 17L
1,510 SR
Queue Stats
353W - 330L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 0 / 1
7,423
530
2,652
3,578
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
PuddinCupZzZ
Ix Chel
13
1 / 1 / 3
7,713
551
9,184
8,601
3,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
demorris23
Amaterasu
9
0 / 5 / 0
6,189
442
4,795
11,292
8,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
dndDP
Athena
11
1 / 1 / 3
6,838
488
2,266
9,388
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
iSpLiTpUsH
Thanatos
13
3 / 0 / 1
7,331
524
4,746
12,241
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,191
514
3,623
9,241
6,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
SAAAN RAY
Achilles
13
5 / 0 / 1
8,700
621
7,563
11,526
11,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Vexarr
Susano
12
0 / 2 / 2
6,951
497
6,326
9,756
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
13
2 / 0 / 0
8,129
581
4,525
6,626
2,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 1
7,298
521
4,753
7,926
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
7
7
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
0
1
0.5
W
0
1
2
1
L
Ix Chel
PuddinCupZzZ
Ix Chel
1
1
3
2.5
W
Achilles
SAAAN RAY
Achilles
5
0
1
5.5
W
Susano
Vexarr
Susano
0
2
2
0.5
W
Izanami
2
0
0
2
W
0
2
1
0.25
L
Amaterasu
demorris23
Amaterasu
0
5
0
0
L
Athena
dndDP
Athena
1
1
3
2.5
L
Thanatos
iSpLiTpUsH
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
26,790
45,100
Taken
45,075
26,199
Mitigated
27,753
22,361
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,652
0
0
1,370
3,578
1,259
888
417
3,161
0
66,951
W
3,623
630
2,654
2,190
9,241
6,981
0
3,598
5,643
25,678
0
L
Ix Chel
PuddinCupZzZ
Ix Chel
9,184
1,989
1,416
3,250
8,601
3,421
0
3,739
4,862
67,682
0
W
Achilles
SAAAN RAY
Achilles
7,563
2,599
0
1,474
11,526
11,473
407
229
11,297
2,872
53,599
W
Susano
Vexarr
Susano
6,326
1,048
0
3,778
9,756
3,717
0
2,258
7,498
0
46,842
W
Izanami
4,525
3,474
0
2,853
6,626
2,615
1,086
694
5,932
0
75,180
W
4,753
727
953
2,102
7,926
2,967
0
4,671
3,255
60,709
0
L
Amaterasu
demorris23
Amaterasu
4,795
2,347
0
2,854
11,292
8,302
0
701
10,591
0
38,135
L
Athena
dndDP
Athena
2,266
692
0
2,562
9,388
8,640
0
2,830
6,558
12,282
0
L
Thanatos
iSpLiTpUsH
Thanatos
4,746
410
0
10,909
12,241
4,577
0
1,642
10,599
0
60,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
38,269
407
Minions Killed
437
0
Camps Cleared
0
1,360,205
Distance Traveled
1,428,843
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,423
530
131
9
0
273,274
2
W
Yemoja
7,191
514
27
2
0
279,771
3
L
Ix Chel
7,713
551
126
9
0
265,768
0
W
Achilles
8,700
621
83
6
0
271,670
1
W
Susano
6,951
497
70
5
0
324,396
0
W
Izanami
8,129
581
137
10
0
275,370
0
W
Ix Chel
7,298
521
120
9
0
277,636
1
L
Amaterasu
6,189
442
52
4
0
164,931
0
L
Athena
6,838
488
19
1
0
313,786
2
L
Thanatos
7,331
524
79
6
0
342,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role