Player Matchup

Cthulhu
Cthulhu
ColonelThicx
Cthulhu
Level 27
God Stats
2W - 1L
1,691 SR
Queue Stats
5W - 6L
1,654 Elo+
Party 1
Medusa
Medusa
FL Forg
Medusa
Level 109
God Stats
0W - 2L
1,262 SR
Queue Stats
80W - 113L
1,296 Elo+
Party 1
Merlin
Merlin
Sylarsix
Merlin
Level 87
God Stats
6W - 6L
1,402 SR
Queue Stats
27W - 47L
1,236 Elo+
Party 1
Team Averages
Level 74
1,452 SR
1,395 Elo+

VS

Team Averages
Level 93
1,525 SR
1,358 Elo+
Bacchus
Bacchus
FrostWolfe20
Bacchus
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 15L
1,175 Elo+
Party 2
Achilles
Achilles
ILLUMI666ZOLDYCK
Achilles
Level 125
God Stats
13W - 10L
1,546 SR
Queue Stats
194W - 213L
1,428 Elo+
Party 2
Discordia
Discordia
TheDoctorsCoven4
Discordia
Level 128
God Stats
35W - 27L
1,528 SR
Queue Stats
227W - 196L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColonelThicx
Cthulhu
10
1 / 1 / 2
7,318
665
6,168
8,798
5,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
FL Forg
Medusa
9
2 / 4 / 1
7,505
682
4,896
7,698
3,164
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Sylarsix
Merlin
10
0 / 2 / 3
7,378
671
3,839
5,651
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrostWolfe20
Bacchus
12
1 / 1 / 6
8,276
752
4,529
7,464
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 3
7,022
638
1,493
7,233
6,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
14
6 / 0 / 1
9,717
883
13,769
5,643
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
7
7
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ColonelThicx
Cthulhu
1
1
2
2
L
Medusa
FL Forg
Medusa
2
4
1
0.63
W
Bacchus
FrostWolfe20
Bacchus
1
1
6
4
W
0
2
3
0.75
L
Merlin
Sylarsix
Merlin
0
2
3
0.75
W
Discordia
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,903
Damage
19,791
22,147
Taken
20,340
10,929
Mitigated
17,563
3,139
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ColonelThicx
Cthulhu
6,168
373
485
1,880
8,798
5,509
0
6,965
1,430
17,198
267
L
Medusa
FL Forg
Medusa
4,896
1,800
0
596
7,698
3,164
0
6,631
955
0
22,306
W
Bacchus
FrostWolfe20
Bacchus
4,529
279
253
1,418
7,464
7,895
0
3,292
4,172
9,769
0
W
1,493
223
0
810
7,233
6,978
0
3,803
3,430
0
5,287
L
Merlin
Sylarsix
Merlin
3,839
191
0
178
5,651
2,256
0
4,549
1,020
28,553
0
W
Discordia
13,769
131
0
253
5,643
2,690
0
3,404
2,239
68,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
25,015
84
Minions Killed
125
0
Camps Cleared
0
519,380
Distance Traveled
555,633
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,318
665
22
2
0
187,641
0
L
Medusa
7,505
682
22
2
0
168,520
2
W
Bacchus
8,276
752
9
1
0
210,176
0
W
Achilles
7,022
638
8
1
0
137,847
0
L
Merlin
7,378
671
40
4
0
163,219
0
W
Discordia
9,717
883
108
10
0
207,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role