Player Matchup

Ymir
Ymir
BlackAsianNinja
Ymir
Level 121
God Stats
88W - 61L
1,700 SR
Queue Stats
430W - 427L
1,420 Elo+
Party 2
Surtr
Surtr
ChiefNuggie
Surtr
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 2
Ao Kuang
Ao Kuang
Metathebear
Ao Kuang
Level 87
God Stats
12W - 14L
1,262 SR
Queue Stats
143W - 125L
1,410 Elo+
Party 2
Cupid
Cupid
SoupierEel241
Cupid
Level 24
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 15L
1,213 Elo+
Party 2
Baron Samedi
Baron Samedi
grbacid
Baron Samedi
Level 118
God Stats
17W - 18L
1,530 SR
Queue Stats
181W - 200L
1,383 Elo+
Party 2
Team Averages
Level 73
1,508 SR
1,335 Elo+

VS

Team Averages
Level 100
1,512 SR
1,464 Elo+
Anubis
Anubis
Arsxnll
Anubis
Level 84
God Stats
15W - 7L
1,610 SR
Queue Stats
123W - 136L
1,380 Elo+
Party 3
Hun Batz
Hun Batz
Epherrent
Hun Batz
Level 140
God Stats
11W - 16L
1,467 SR
Queue Stats
269W - 261L
1,484 Elo+
Party 1
Anhur
Anhur
KodiddlySquat42
Anhur
Level 104
God Stats
1W - 3L
1,294 SR
Queue Stats
145W - 132L
1,491 Elo+
Party 1
Odin
Odin
Laconiic_
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,456 Elo+
Party 3
Cerberus
Cerberus
Okaypilot
Cerberus
Level 86
God Stats
8W - 4L
1,688 SR
Queue Stats
131W - 114L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,364
490
3,461
11,914
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
6,908
531
4,038
8,469
5,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Metathebear
Ao Kuang
12
4 / 8 / 1
7,232
556
10,162
16,199
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 2
5,983
460
4,336
6,603
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
grbacid
Baron Samedi
11
2 / 5 / 0
6,447
496
5,195
9,188
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arsxnll
Anubis
13
3 / 3 / 4
7,819
601
6,482
5,983
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Epherrent
Hun Batz
15
12 / 0 / 0
9,431
725
11,586
9,978
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 3
7,673
590
8,444
7,680
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
12
0 / 0 / 3
6,902
531
3,641
8,300
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Okaypilot
Cerberus
11
2 / 1 / 4
7,362
566
5,810
12,815
8,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
18
18
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arsxnll
Anubis
3
3
4
1.67
L
0
1
1
0.5
L
0
2
0
0
W
Hun Batz
Epherrent
Hun Batz
12
0
0
12
W
1
2
3
1.25
W
Odin
0
0
3
1.5
L
Ao Kuang
Metathebear
Ao Kuang
4
8
1
0.56
W
Cerberus
Okaypilot
Cerberus
2
1
4
4
L
0
2
2
0.5
L
Baron Samedi
grbacid
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
35,963
52,373
Taken
44,756
22,455
Mitigated
26,086
10,989
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arsxnll
Anubis
6,482
92
0
1,829
5,983
3,235
192
3,965
2,018
47,191
0
L
3,461
575
1,570
2,938
11,914
7,039
0
2,723
9,191
31,864
0
L
4,038
2,203
0
1,375
8,469
5,941
37
0
8,469
793
42,525
W
Hun Batz
Epherrent
Hun Batz
11,586
4,722
0
0
9,978
4,069
1,765
2,995
6,983
0
81,971
W
8,444
5,827
0
2,558
7,680
3,250
0
3,335
4,345
0
62,391
W
Odin
3,641
1,343
0
91
8,300
7,103
28
1,394
6,906
0
40,289
L
Ao Kuang
Metathebear
Ao Kuang
10,162
3,808
26
1,780
16,199
4,885
0
2,197
14,002
53,071
2,508
W
Cerberus
Okaypilot
Cerberus
5,810
240
1,614
4,829
12,815
8,429
0
7,126
5,689
23,556
0
L
4,336
2,186
337
960
6,603
1,783
0
890
5,713
0
30,970
L
Baron Samedi
grbacid
Baron Samedi
5,195
98
165
1,838
9,188
2,807
0
6,482
2,706
36,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
39,187
312
Minions Killed
412
0
Camps Cleared
0
1,292,040
Distance Traveled
1,234,890
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,819
601
78
6
0
238,850
0
L
Ymir
6,364
490
41
3
0
265,647
6
L
Surtr
6,908
531
74
6
0
278,106
0
W
Hun Batz
9,431
725
120
9
0
325,165
0
W
Anhur
7,673
590
109
8
0
212,511
0
W
Odin
6,902
531
66
5
0
197,884
0
L
Ao Kuang
7,232
556
73
6
0
271,300
2
W
Cerberus
7,362
566
39
3
0
260,480
6
L
Cupid
5,983
460
63
5
0
257,889
0
L
Baron Samedi
6,447
496
61
5
0
219,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role