Player Matchup

Ymir
Ymir
Devrestre
Ymir
Level 117
God Stats
1W - 3L
1,365 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
Pedroéoqmaluco
Hou Yi
Level 107
God Stats
1W - 1L
1,232 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 1
Chang'e
Chang'e
XFrango
Chang'e
Level 154
God Stats
1W - 0L
1,334 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 1
Team Averages
Level 126
1,310 SR
1,451 Elo+

VS

Team Averages
Level 115
1,320 SR
1,472 Elo+
Hercules
Hercules
ConnorkenwayARG
Hercules
Level 58
God Stats
5W - 4L
1,343 SR
Queue Stats
81W - 92L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaxFire1995
Cu Chulainn
Level 186
God Stats
0W - 2L
1,151 SR
Queue Stats
162W - 176L
1,534 Elo+
Solo
Surtr
Surtr
Zurack
Surtr
Level 101
God Stats
7W - 9L
1,465 SR
Queue Stats
136W - 177L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 8
8,128
739
6,729
8,334
10,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 3
9,035
821
9,253
7,062
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
XFrango
Chang'e
13
4 / 1 / 4
9,298
845
9,138
9,035
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 2 / 2
7,625
693
5,774
9,564
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
MaxFire1995
Cu Chulainn
11
1 / 2 / 2
7,682
698
8,434
11,281
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Zurack
Surtr
10
2 / 4 / 1
7,857
714
5,909
10,973
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
4
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
2
0.5
W
Ymir
0
1
8
4
L
Cu Chulainn
MaxFire1995
Cu Chulainn
1
2
2
1
W
4
2
3
2.75
W
Chang'e
XFrango
Chang'e
4
1
4
6
L
Surtr
Zurack
Surtr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
20,117
24,431
Taken
31,818
17,122
Mitigated
29,230
11,288
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,774
999
0
2,934
9,564
8,915
0
5,050
4,514
0
26,942
W
Ymir
6,729
1,229
0
813
8,334
10,914
192
175
7,422
16,229
0
L
Cu Chulainn
MaxFire1995
Cu Chulainn
8,434
1,577
0
2,624
11,281
9,051
0
5,657
5,624
547
37,684
W
9,253
4,382
0
715
7,062
2,768
554
244
6,634
0
34,831
W
Chang'e
XFrango
Chang'e
9,138
600
4,479
5,281
9,035
3,440
168
448
8,425
45,165
0
L
Surtr
Zurack
Surtr
5,909
2,062
0
1,792
10,973
11,264
5
6,195
4,778
443
16,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
23,164
145
Minions Killed
105
0
Camps Cleared
0
620,227
Distance Traveled
584,959
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,625
693
41
4
0
206,251
0
W
Ymir
8,128
739
19
2
0
210,390
3
L
Cu Chulainn
7,682
698
42
4
0
208,473
0
W
Hou Yi
9,035
821
55
5
0
186,948
0
W
Chang'e
9,298
845
71
6
0
222,889
4
L
Surtr
7,857
714
22
2
0
170,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role