Player Matchup

Sobek
Sobek
Hosermage
Sobek
Level 103
God Stats
1W - 0L
1,251 SR
Queue Stats
52W - 48L
1,488 Elo+
Party 1
Vulcan
Vulcan
IzzyIGD
Vulcan
Level 61
God Stats
79W - 87L
1,410 SR
Queue Stats
173W - 194L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Larrry the Duck
Danzaburou
Level 66
God Stats
3W - 2L
1,661 SR
Queue Stats
51W - 40L
1,513 Elo+
Party 1
Bakasura
Bakasura
Popmaster325
Bakasura
Level 66
God Stats
5W - 5L
1,532 SR
Queue Stats
63W - 57L
1,515 Elo+
Party 1
Poseidon
Poseidon
TummyTickler478
Poseidon
Level 36
God Stats
1W - 0L
1,764 SR
Queue Stats
6W - 5L
1,495 Elo+
Solo
Team Averages
Level 66
1,524 SR
1,476 Elo+

VS

Team Averages
Level 91
1,502 SR
1,475 Elo+
Nox
Nox
 
Nox
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlameLatency
Fenrir
Level 118
God Stats
10W - 8L
1,587 SR
Queue Stats
119W - 116L
1,474 Elo+
Party 2
Chiron
Chiron
DarkDelon
Chiron
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 134L
1,451 Elo+
Solo
Apollo
Apollo
TheBintedTemplar
Apollo
Level 82
God Stats
0W - 1L
1,422 SR
Queue Stats
51W - 50L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
YFNSwerv
Baba Yaga
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 261L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hosermage
Sobek
12
1 / 0 / 7
8,163
510
6,774
13,003
13,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
IzzyIGD
Vulcan
14
0 / 2 / 0
8,261
516
5,087
4,934
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Larrry the Duck
Danzaburou
15
5 / 0 / 1
9,755
610
6,736
7,337
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Popmaster325
Bakasura
17
5 / 1 / 3
9,960
623
10,920
13,926
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
3 / 5 / 0
8,584
537
5,178
10,219
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 2 / 1
7,380
461
3,128
8,174
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
5 / 4 / 2
7,854
491
9,918
14,580
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
DarkDelon
Chiron
13
1 / 5 / 1
7,379
461
9,515
12,297
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 1
7,979
499
5,530
8,309
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
YFNSwerv
Baba Yaga
15
1 / 2 / 1
9,094
568
3,398
9,757
3,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
8
8
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
1
0.25
L
Fenrir
5
4
2
1.5
L
Chiron
DarkDelon
Chiron
1
5
1
0.3
W
Sobek
Hosermage
Sobek
1
0
7
4.5
W
Vulcan
IzzyIGD
Vulcan
0
2
0
0
W
Danzaburou
Larrry the Duck
Danzaburou
5
0
1
5.5
W
Bakasura
Popmaster325
Bakasura
5
1
3
6.5
L
1
1
1
1.5
W
Poseidon
3
5
0
0.6
L
Baba Yaga
YFNSwerv
Baba Yaga
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
31,489
49,419
Taken
53,117
30,022
Mitigated
20,212
15,875
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,128
50
0
818
8,174
3,053
0
5,210
2,848
41,581
0
L
Fenrir
9,918
1,648
0
1,889
14,580
5,809
0
1,688
12,292
0
50,381
L
Chiron
DarkDelon
Chiron
9,515
3,196
315
2,632
12,297
4,715
0
4,202
8,065
0
53,448
W
Sobek
Hosermage
Sobek
6,774
742
0
4,626
13,003
13,495
0
935
12,068
22,175
0
W
Vulcan
IzzyIGD
Vulcan
5,087
2,259
0
568
4,934
2,235
0
1,007
3,927
52,858
0
W
Danzaburou
Larrry the Duck
Danzaburou
6,736
2,707
0
3,857
7,337
3,236
845
517
6,820
0
73,833
W
Bakasura
Popmaster325
Bakasura
10,920
7,392
0
5,364
13,926
7,132
574
1,864
12,062
0
83,446
L
5,530
3,457
0
4,391
8,309
3,111
461
1,308
6,721
0
58,908
W
Poseidon
5,178
814
0
1,460
10,219
3,924
0
2,203
8,016
64,670
0
L
Baba Yaga
YFNSwerv
Baba Yaga
3,398
54
0
5,527
9,757
3,524
0
4,354
4,899
71,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
39,686
508
Minions Killed
458
0
Camps Cleared
0
1,707,734
Distance Traveled
1,438,732
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,380
461
91
6
0
205,784
0
L
Fenrir
7,854
491
62
4
0
351,527
10
L
Chiron
7,379
461
73
5
0
321,335
6
W
Sobek
8,163
510
31
2
0
357,063
4
W
Vulcan
8,261
516
103
6
0
350,667
0
W
Danzaburou
9,755
610
113
7
0
313,460
0
W
Bakasura
9,960
623
152
10
0
391,056
0
L
Apollo
7,979
499
111
7
0
309,118
2
W
Poseidon
8,584
537
109
7
0
295,488
2
L
Baba Yaga
9,094
568
121
8
0
250,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role