Player Matchup

Freya
Freya
 
Freya
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Kenody
Surtr
Level 102
God Stats
2W - 4L
1,445 SR
Queue Stats
72W - 78L
1,454 Elo+
Solo
Maui
Maui
LeonScot_K
Maui
Level 45
God Stats
4W - 0L
1,820 SR
Queue Stats
37W - 37L
1,448 Elo+
Party 1
Chiron
Chiron
Rinmaru18
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,454 Elo+
Party 1
Lancelot
Lancelot
Wyngaoht
Lancelot
Level 18
God Stats
7W - 7L
1,439 SR
Queue Stats
25W - 29L
1,426 Elo+
Party 1
Team Averages
Level 59
1,541 SR
1,457 Elo+

VS

Team Averages
Level 91
1,495 SR
1,482 Elo+
Loki
Loki
El G281040
Loki
Level 120
God Stats
1W - 1L
1,440 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Medusa
Medusa
Kobe98Porche
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
auron318
Ao Kuang
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
23W - 43L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
i vINF1N1TYv i
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
yairyaxel
Cerberus
Level 88
God Stats
3W - 5L
1,533 SR
Queue Stats
41W - 42L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 2 / 9
9,494
1,187
10,359
7,028
3,016
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Kenody
Surtr
15
3 / 1 / 8
9,067
1,133
12,752
12,461
11,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 0 / 13
10,472
1,309
5,904
6,868
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Rinmaru18
Chiron
15
4 / 0 / 6
9,589
1,199
9,827
2,030
880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Wyngaoht
Lancelot
15
2 / 1 / 8
8,877
1,110
3,709
7,804
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

304

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,750
1,094
9,167
9,961
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
1 / 1 / 2
9,123
1,140
12,688
7,926
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
auron318
Ao Kuang
14
2 / 3 / 0
9,029
1,129
2,519
8,877
4,592
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
i vINF1N1TYv i
Zhong Kui
13
0 / 7 / 0
7,719
965
4,227
10,571
8,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
yairyaxel
Cerberus
13
0 / 2 / 1
7,931
991
3,260
8,165
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
15
Kills
4
4
Deaths
15
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
9
4.25
L
1
2
0
0.5
W
Surtr
Kenody
Surtr
3
1
8
7
L
Medusa
1
1
2
2
W
2
0
13
8.5
W
Chiron
Rinmaru18
Chiron
4
0
6
7
W
Lancelot
Wyngaoht
Lancelot
2
1
8
6
L
Ao Kuang
auron318
Ao Kuang
2
3
0
0.67
L
Zhong Kui
i vINF1N1TYv i
Zhong Kui
0
7
0
0
L
Cerberus
yairyaxel
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
31,861
36,191
Taken
45,500
27,173
Mitigated
30,647
6,817
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,359
3,148
0
808
7,028
3,016
0
2,651
4,377
21,224
0
L
9,167
819
0
699
9,961
4,187
0
2,954
7,007
0
38,986
W
Surtr
Kenody
Surtr
12,752
3,880
0
2,539
12,461
11,328
0
3,478
8,983
3,468
23,848
L
Medusa
12,688
6,133
0
825
7,926
3,740
0
2,745
5,181
0
44,737
W
5,904
1,118
229
1,413
6,868
7,864
0
1,718
5,150
11,392
0
W
Chiron
Rinmaru18
Chiron
9,827
2,979
726
732
2,030
880
0
382
1,648
0
33,104
W
Lancelot
Wyngaoht
Lancelot
3,709
592
0
370
7,804
4,085
0
1,487
6,317
0
20,208
L
Ao Kuang
auron318
Ao Kuang
2,519
750
0
683
8,877
4,592
0
4,115
4,762
15,601
0
L
Zhong Kui
i vINF1N1TYv i
Zhong Kui
4,227
416
58
372
10,571
8,165
0
5,272
5,299
7,382
0
L
Cerberus
yairyaxel
Cerberus
3,260
92
8
1,724
8,165
9,963
0
2,790
5,375
8,730
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
42,552
177
Minions Killed
211
6
Camps Cleared
7
895,231
Distance Traveled
659,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,494
1,187
21
3
1
164,356
0
L
Loki
8,750
1,094
90
11
0
169,103
0
W
Surtr
9,067
1,133
26
3
2
189,707
0
L
Medusa
9,123
1,140
55
7
2
168,832
0
W
Maui
10,472
1,309
8
1
0
178,107
0
W
Chiron
9,589
1,199
69
9
1
176,379
0
W
Lancelot
8,877
1,110
53
7
2
186,682
0
L
Ao Kuang
9,029
1,129
23
3
5
156,408
0
L
Zhong Kui
7,719
965
15
2
0
98,299
0
L
Cerberus
7,931
991
28
4
0
66,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role