Player Matchup

Kukulkan
Kukulkan
GearsVeteran419
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JuniorKhaos25
Jormungandr
Level 12
God Stats
4W - 10L
1,352 SR
Queue Stats
5W - 10L
1,324 Elo+
Party 3
Mercury
Mercury
MF Khaos
Mercury
Level 75
God Stats
11W - 10L
1,647 SR
Queue Stats
174W - 196L
1,402 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SickeningSage4
Ah Muzen Cab
Level 40
God Stats
10W - 12L
1,438 SR
Queue Stats
78W - 107L
1,404 Elo+
Solo
Horus
Horus
Taiobi-Mak1906
Horus
Level 40
God Stats
5W - 11L
1,296 SR
Queue Stats
6W - 11L
1,319 Elo+
Solo
Team Averages
Level 46
1,447 SR
1,390 Elo+

VS

Team Averages
Level 84
1,561 SR
1,399 Elo+
Chronos
Chronos
LetMeSoloHim927
Chronos
Level 21
God Stats
49W - 38L
1,707 SR
Queue Stats
139W - 158L
1,428 Elo+
Party 1
Poseidon
Poseidon
TakeMeGothMummy
Poseidon
Level 123
God Stats
4W - 2L
1,491 SR
Queue Stats
109W - 97L
1,435 Elo+
Party 1
Olorun
Olorun
Unbolting
Olorun
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,162 Elo+
Party 1
Nu Wa
Nu Wa
WhiteOwl69
Nu Wa
Level 98
God Stats
728W - 764L
1,541 SR
Queue Stats
767W - 828L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
gazwa
Kukulkan
Level 75
God Stats
40W - 40L
1,564 SR
Queue Stats
464W - 466L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 1 / 2
9,950
995
6,707
10,410
4,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
JuniorKhaos25
Jormungandr
16
0 / 3 / 2
9,786
979
3,657
17,897
17,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MF Khaos
Mercury
15
3 / 2 / 1
10,498
1,050
5,346
11,483
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SickeningSage4
Ah Muzen Cab
14
1 / 4 / 1
9,303
930
6,446
13,773
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 0
8,493
849
245
7,318
3,312
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

185

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
11,065
1,107
15,893
5,390
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
16
4 / 4 / 8
10,712
1,071
16,713
9,099
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Unbolting
Olorun
16
2 / 0 / 10
10,406
1,041
8,819
4,163
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
16
1 / 0 / 8
9,676
968
5,624
1,308
604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
gazwa
Kukulkan
16
2 / 0 / 6
10,644
1,064
9,226
4,032
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
15
15
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
1
2
1
L
Jormungandr
JuniorKhaos25
Jormungandr
0
3
2
0.33
W
6
0
6
9
L
Mercury
MF Khaos
Mercury
3
2
1
1.75
L
Ah Muzen Cab
SickeningSage4
Ah Muzen Cab
1
4
1
0.38
L
0
5
0
0
W
Poseidon
4
4
8
2
W
Olorun
Unbolting
Olorun
2
0
10
7
W
Nu Wa
1
0
8
5
W
Kukulkan
gazwa
Kukulkan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,401
Damage
56,275
60,881
Taken
23,992
37,249
Mitigated
10,824
2,435
Healing
1,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,707
124
930
394
10,410
4,954
0
10,153
257
28,224
0
L
Jormungandr
JuniorKhaos25
Jormungandr
3,657
848
0
387
17,897
17,882
0
16,656
1,241
26,840
48
W
15,893
9,781
0
324
5,390
2,452
0
2,033
3,057
22,430
0
L
Mercury
MF Khaos
Mercury
5,346
2,139
0
149
11,483
5,704
0
9,630
1,853
0
35,224
L
Ah Muzen Cab
SickeningSage4
Ah Muzen Cab
6,446
3,526
0
465
13,773
5,397
0
13,413
360
0
21,582
L
245
69
70
40
7,318
3,312
0
6,423
895
0
1,181
W
Poseidon
16,713
4,611
0
474
9,099
3,783
0
2,697
6,363
27,675
0
W
Olorun
Unbolting
Olorun
8,819
6,113
333
671
4,163
2,056
0
1,789
2,233
26,938
0
W
Nu Wa
5,624
1,680
0
59
1,308
604
0
439
869
17,345
0
W
Kukulkan
gazwa
Kukulkan
9,226
54
0
0
4,032
1,929
0
2,743
1,154
47,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,030
Gold Earned
52,503
209
Minions Killed
230
6
Camps Cleared
8
754,899
Distance Traveled
985,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,950
995
52
5
0
160,353
0
L
Jormungandr
9,786
979
49
5
1
163,623
0
W
Chronos
11,065
1,107
11
1
3
203,489
0
L
Mercury
10,498
1,050
72
7
5
228,559
0
L
Ah Muzen Cab
9,303
930
31
3
0
156,485
0
L
Horus
8,493
849
5
1
0
45,879
0
W
Poseidon
10,712
1,071
29
3
3
167,886
0
W
Olorun
10,406
1,041
42
4
1
190,630
0
W
Nu Wa
9,676
968
34
3
1
184,124
0
W
Kukulkan
10,644
1,064
114
11
0
239,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role