Player Matchup

Horus
Horus
CrescentSilence
Horus
Level 152
God Stats
23W - 16L
1,509 SR
Queue Stats
143W - 142L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
OrbitalBooty
Aphrodite
Level 66
God Stats
176W - 169L
1,572 SR
Queue Stats
189W - 188L
1,561 Elo+
Solo
Cabrakan
Cabrakan
ROGUE 2SXE
Cabrakan
Level 90
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 120L
1,439 Elo+
Party 2
Bakasura
Bakasura
Rambo Snail
Bakasura
Level 86
God Stats
2W - 0L
1,623 SR
Queue Stats
8W - 9L
1,420 Elo+
Solo
Scylla
Scylla
Sinister8054
Scylla
Level 47
God Stats
1W - 0L
1,348 SR
Queue Stats
6W - 2L
1,589 Elo+
Solo
Team Averages
Level 88
1,510 SR
1,496 Elo+

VS

Team Averages
Level 89
1,478 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Lamb00000
Scylla
Level 122
God Stats
3W - 5L
1,485 SR
Queue Stats
403W - 413L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
SoulWolf25
Gilgamesh
Level 100
God Stats
5W - 6L
1,401 SR
Queue Stats
150W - 167L
1,428 Elo+
Solo
Cernunnos
Cernunnos
Vuzzz
Cernunnos
Level 66
God Stats
10W - 4L
1,686 SR
Queue Stats
22W - 12L
1,627 Elo+
Solo
Hercules
Hercules
WiseBalloon3
Hercules
Level 29
God Stats
0W - 1L
1,318 SR
Queue Stats
9W - 10L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
10,779
1,198
9,565
13,650
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
OrbitalBooty
Aphrodite
16
4 / 0 / 7
9,952
1,106
9,229
4,798
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
ROGUE 2SXE
Cabrakan
15
2 / 1 / 5
9,892
1,099
2,570
13,944
17,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Rambo Snail
Bakasura
16
3 / 0 / 6
10,776
1,197
8,881
9,996
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
3 / 0 / 7
10,222
1,136
13,478
2,973
1,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

317

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 8 / 2
8,897
989
15,714
14,271
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Lamb00000
Scylla
12
0 / 0 / 0
6,358
706
0
0
0
Gilgamesh
SoulWolf25
Gilgamesh
12
0 / 0 / 0
7,858
873
0
0
0
Cernunnos
Vuzzz
Cernunnos
15
1 / 2 / 1
9,540
1,060
13,683
14,565
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
WiseBalloon3
Hercules
15
1 / 4 / 1
9,439
1,049
10,409
20,902
23,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
14
Kills
2
2
Deaths
14
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
8
2
0.13
W
2
1
11
7.5
L
Scylla
Lamb00000
Scylla
0
0
0
0
W
Aphrodite
OrbitalBooty
Aphrodite
4
0
7
7.5
W
Cabrakan
ROGUE 2SXE
Cabrakan
2
1
5
4.5
W
Bakasura
Rambo Snail
Bakasura
3
0
6
6
W
Scylla
3
0
7
6.5
L
Gilgamesh
SoulWolf25
Gilgamesh
0
0
0
0
L
Cernunnos
Vuzzz
Cernunnos
1
2
1
0.75
L
Hercules
WiseBalloon3
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,723
Damage
39,806
45,361
Taken
49,738
45,578
Mitigated
33,656
19,048
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,714
2,119
0
250
14,271
4,674
0
6,254
7,737
40,066
0
W
9,565
4,015
1,488
3,766
13,650
16,274
0
4,368
9,031
0
13,051
L
Scylla
Lamb00000
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
OrbitalBooty
Aphrodite
9,229
1,242
5,120
3,456
4,798
3,036
0
2,565
2,131
22,620
0
W
Cabrakan
ROGUE 2SXE
Cabrakan
2,570
30
0
1,128
13,944
17,926
0
4,513
9,030
8,252
0
W
Bakasura
Rambo Snail
Bakasura
8,881
6,620
0
3,599
9,996
7,028
0
3,288
6,389
0
38,477
W
Scylla
13,478
1,303
0
491
2,973
1,314
0
980
1,920
45,928
0
L
Gilgamesh
SoulWolf25
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Vuzzz
Cernunnos
13,683
6,982
0
3,537
14,565
5,975
0
6,241
8,324
0
49,189
L
Hercules
WiseBalloon3
Hercules
10,409
3,304
0
4,888
20,902
23,007
0
12,782
7,370
0
25,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,621
Gold Earned
42,092
230
Minions Killed
187
15
Camps Cleared
3
858,929
Distance Traveled
495,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,897
989
68
8
1
153,729
0
W
Horus
10,779
1,198
14
2
1
173,227
0
L
Scylla
6,358
706
0
0
0
0
0
W
Aphrodite
9,952
1,106
44
5
1
169,323
0
W
Cabrakan
9,892
1,099
6
1
1
122,646
0
W
Bakasura
10,776
1,197
95
11
10
227,550
0
W
Scylla
10,222
1,136
71
8
2
166,183
0
L
Gilgamesh
7,858
873
0
0
0
0
0
L
Cernunnos
9,540
1,060
72
8
0
162,957
0
L
Hercules
9,439
1,049
47
5
2
179,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role