Player Matchup

Ullr
Ullr
Briarr
Ullr
Level 25
God Stats
1W - 1L
1,682 SR
Queue Stats
126W - 130L
1,329 Elo+
Party 2
Baron Samedi
Baron Samedi
Identuhfy
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,474 Elo+
Party 2
Scylla
Scylla
ImAGoodBoyHehe
Scylla
Level 110
God Stats
9W - 6L
1,372 SR
Queue Stats
174W - 159L
1,375 Elo+
Party 2
Cernunnos
Cernunnos
OMGNinjaaaa
Cernunnos
Level 29
God Stats
1W - 2L
1,513 SR
Queue Stats
175W - 195L
1,436 Elo+
Solo
Bacchus
Bacchus
matchaalatte
Bacchus
Level 23
God Stats
0W - 3L
1,283 SR
Queue Stats
111W - 107L
1,374 Elo+
Party 2
Team Averages
Level 51
1,470 SR
1,398 Elo+

VS

Team Averages
Level 49
1,530 SR
1,539 Elo+
Thanatos
Thanatos
JeffreyStar5509
Thanatos
Level 63
God Stats
2W - 2L
1,650 SR
Queue Stats
103W - 108L
1,470 Elo+
Party 1
Artio
Artio
Saimli
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,525 Elo+
Party 1
Skadi
Skadi
XGN Unleashed
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,759 Elo+
Solo
Vulcan
Vulcan
cade785632
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,441 Elo+
Party 1
Maui
Maui
chrisgames978
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Briarr
Ullr
13
1 / 12 / 6
8,008
667
3,974
17,889
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Identuhfy
Baron Samedi
16
3 / 10 / 6
9,180
765
8,436
16,621
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 7 / 1
12,151
1,013
15,127
13,584
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OMGNinjaaaa
Cernunnos
4
0 / 0 / 1
3,733
311
0
0
0
Bacchus
matchaalatte
Bacchus
12
0 / 10 / 6
7,593
633
4,701
19,520
22,676
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
17 / 2 / 14
12,463
1,039
24,919
14,148
7,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Saimli
Artio
15
2 / 3 / 25
10,331
861
4,118
13,885
15,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 3 / 19
11,043
920
12,810
8,094
4,243
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
cade785632
Vulcan
17
11 / 2 / 20
11,052
921
15,034
6,354
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 31
8,952
746
5,483
11,929
13,727
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
148
13
Kills
39
39
Deaths
15
20
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ullr
Briarr
Ullr
1
12
6
0.33
L
Baron Samedi
Identuhfy
Baron Samedi
3
10
6
0.6
L
9
7
1
1.36
W
Thanatos
17
2
14
12
L
Cernunnos
OMGNinjaaaa
Cernunnos
0
0
1
0.5
W
Artio
Saimli
Artio
2
3
25
4.83
W
9
3
19
6.17
W
Vulcan
cade785632
Vulcan
11
2
20
10.5
W
0
5
31
3.1
L
Bacchus
matchaalatte
Bacchus
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
62,364
67,614
Taken
54,410
42,820
Mitigated
43,773
5,697
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Briarr
Ullr
3,974
2,483
0
313
17,889
5,788
836
6,375
11,514
0
8,259
L
Baron Samedi
Identuhfy
Baron Samedi
8,436
188
777
1,290
16,621
9,443
516
7,823
8,798
12,960
0
L
15,127
468
564
937
13,584
4,913
2
4,512
9,072
39,573
0
W
Thanatos
24,919
7,464
763
11,851
14,148
7,520
1,743
6,839
7,309
0
41,732
L
Cernunnos
OMGNinjaaaa
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Artio
Saimli
Artio
4,118
918
3,043
3,577
13,885
15,298
476
7,164
6,721
6,259
378
W
12,810
5,062
615
783
8,094
4,243
3,227
4,194
3,900
0
30,842
W
Vulcan
cade785632
Vulcan
15,034
3,502
1,181
1,040
6,354
2,985
1,197
4,121
2,233
36,126
0
W
5,483
1,005
0
0
11,929
13,727
700
5,946
5,983
7,284
0
L
Bacchus
matchaalatte
Bacchus
4,701
743
516
1,300
19,520
22,676
448
5,547
13,973
11,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,665
Gold Earned
53,841
86
Minions Killed
122
0
Camps Cleared
0
672,992
Distance Traveled
1,056,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,008
667
10
1
0
147,898
0
L
Baron Samedi
9,180
765
8
1
0
145,895
0
L
Scylla
12,151
1,013
65
5
0
202,697
0
W
Thanatos
12,463
1,039
46
4
0
216,429
0
L
Cernunnos
3,733
311
0
0
0
0
0
W
Artio
10,331
861
2
0
0
214,995
0
W
Skadi
11,043
920
28
2
0
193,491
0
W
Vulcan
11,052
921
42
4
0
214,523
0
W
Maui
8,952
746
4
0
0
216,997
0
L
Bacchus
7,593
633
3
0
0
176,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role