Player Matchup

Cthulhu
Cthulhu
Certalot
Cthulhu
Level 127
God Stats
13W - 2L
1,889 SR
Queue Stats
139W - 138L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
DumbogFaShizzle
Guan Yu
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 35L
1,537 Elo+
Solo
Hachiman
Hachiman
Prem5656
Hachiman
Level 86
God Stats
3W - 0L
1,899 SR
Queue Stats
69W - 63L
1,468 Elo+
Party 1
Ra
Ra
SuperMonkeMan
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,635 Elo+
Party 1
Serqet
Serqet
truesilverwing
Serqet
Level 86
God Stats
11W - 13L
1,628 SR
Queue Stats
144W - 136L
1,500 Elo+
Solo
Team Averages
Level 88
1,683 SR
1,528 Elo+

VS

Team Averages
Level 91
1,707 SR
1,538 Elo+
Nike
Nike
BronzGear
Nike
Level 86
God Stats
10W - 7L
1,692 SR
Queue Stats
15W - 17L
1,504 Elo+
Solo
Ra
Ra
DESIGNATI0NX
Ra
Level 100
God Stats
7W - 10L
1,668 SR
Queue Stats
539W - 520L
1,444 Elo+
Solo
Arachne
Arachne
MrNava-
Arachne
Level 113
God Stats
1W - 1L
1,721 SR
Queue Stats
158W - 153L
1,488 Elo+
Solo
Ix Chel
Ix Chel
TheSimpleBagel
Ix Chel
Level 57
God Stats
14W - 7L
1,855 SR
Queue Stats
381W - 294L
1,742 Elo+
Solo
Ullr
Ullr
poollaa
Ullr
Level 98
God Stats
0W - 3L
1,598 SR
Queue Stats
68W - 71L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Certalot
Cthulhu
6
2 / 1 / 1
4,135
827
1,655
3,645
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 1
3,929
786
1,822
5,629
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Prem5656
Hachiman
6
1 / 0 / 2
3,893
779
2,043
2,602
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 3 / 0
4,289
858
2,307
4,302
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 0
3,555
711
828
4,363
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
1 / 2 / 0
4,011
802
2,669
4,629
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 2 / 1
3,700
740
2,068
3,432
1,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
MrNava-
Arachne
6
2 / 1 / 1
3,833
767
2,056
4,737
1,810
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
3 / 1 / 1
4,503
901
3,304
3,188
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
poollaa
Ullr
1
0 / 0 / 0
1,058
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
1
2
0
0.5
W
Cthulhu
Certalot
Cthulhu
2
1
1
2.5
L
0
2
1
0.25
W
1
1
1
1.5
L
Arachne
MrNava-
Arachne
2
1
1
2.5
W
Hachiman
Prem5656
Hachiman
1
0
2
2
W
1
3
0
0.33
L
3
1
1
3.5
L
Ullr
poollaa
Ullr
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,655
Damage
10,097
20,541
Taken
15,986
8,792
Mitigated
6,400
5,916
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,669
250
0
285
4,629
2,372
0
0
4,629
0
24,730
W
Cthulhu
Certalot
Cthulhu
1,655
283
744
919
3,645
1,840
0
1,294
2,287
8,915
0
L
2,068
310
72
908
3,432
1,108
0
833
2,599
14,866
0
W
1,822
177
0
1,877
5,629
3,149
0
0
5,629
0
21,618
L
Arachne
MrNava-
Arachne
2,056
1,151
0
1,808
4,737
1,810
0
1,411
3,326
0
12,022
W
Hachiman
Prem5656
Hachiman
2,043
1,240
0
909
2,602
742
0
710
1,892
0
17,515
W
2,307
255
72
638
4,302
1,620
0
2,849
1,453
27,607
0
L
3,304
734
100
913
3,188
1,110
0
1,718
1,470
22,738
0
L
Ullr
poollaa
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
828
135
0
757
4,363
1,441
0
455
3,908
0
17,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,801
Gold Earned
17,105
168
Minions Killed
147
0
Camps Cleared
0
580,633
Distance Traveled
441,070
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,011
802
39
8
0
105,645
1
W
Cthulhu
4,135
827
13
3
0
107,795
0
L
Ra
3,700
740
34
7
0
105,417
1
W
Guan Yu
3,929
786
36
7
0
122,535
0
L
Arachne
3,833
767
21
4
0
130,141
0
W
Hachiman
3,893
779
37
7
0
92,598
0
W
Ra
4,289
858
51
10
0
112,877
0
L
Ix Chel
4,503
901
53
11
0
99,867
0
L
Ullr
1,058
212
0
0
0
0
0
W
Serqet
3,555
711
31
6
0
144,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role