Player Matchup

Ah Puch
Ah Puch
Gold I
francisco1212
Ah Puch
Gold I
Level 89
God Stats
0W - 3L
1,391 SR
Queue Stats
38W - 36L
1,788 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 89
1,391 SR
1,788 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,536 SR
1,670 MMR
Zhong Kui
Zhong Kui
Gold I
HydroH3nny
Zhong Kui
Gold I
Level 139
God Stats
24W - 21L
1,536 SR
Queue Stats
723W - 767L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
1 / 6 / 1
15,468
910
16,394
22,091
17,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneBakasuraHadesMaman BrigitteChronos

VS

Bans
AnubisFreyaAnhurHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HydroH3nny
Zhong Kui
20
6 / 3 / 0
17,914
1,054
17,007
23,961
29,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
6
6
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HydroH3nny
Zhong Kui
6
3
0
2
L
Ah Puch
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
17,007
22,091
Taken
23,961
17,082
Mitigated
29,388
6,268
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HydroH3nny
Zhong Kui
17,007
1,929
0
12,359
23,961
29,388
2,001
16,877
7,084
106,948
0
L
Ah Puch
16,394
1,728
0
6,268
22,091
17,082
784
17,202
4,889
97,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,468
Gold Earned
17,914
142
Minions Killed
228
8
Camps Cleared
8
283,140
Distance Traveled
290,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,914
1,054
228
13
8
290,430
0
L
Ah Puch
15,468
910
142
8
8
283,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role