Player Matchup

Hercules
Hercules
CosmicBreach
Hercules
Level 8
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 2
Thanatos
Thanatos
Pepesilviaa
Thanatos
Level 163
God Stats
1W - 1L
1,518 SR
Queue Stats
14W - 15L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
ZombifiedFeonix
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,679 Elo+
Party 2
Team Averages
Level 99
1,443 SR
1,506 Elo+

VS

Team Averages
Level 53
1,465 SR
1,391 Elo+
Raijin
Raijin
GHOSTPVPer
Raijin
Level 79
God Stats
0W - 1L
1,325 SR
Queue Stats
101W - 98L
1,399 Elo+
Party 1
Bacchus
Bacchus
littlejames06
Bacchus
Level 61
God Stats
60W - 39L
1,572 SR
Queue Stats
104W - 92L
1,415 Elo+
Party 1
Chernobog
Chernobog
xmenlj
Chernobog
Level 20
God Stats
4W - 5L
1,498 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CosmicBreach
Hercules
17
4 / 1 / 19
13,451
841
17,341
20,375
20,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Pepesilviaa
Thanatos
17
21 / 4 / 7
15,985
999
26,106
21,236
9,631
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ZombifiedFeonix
Aphrodite
17
6 / 4 / 13
13,691
856
16,559
15,525
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GHOSTPVPer
Raijin
15
2 / 11 / 6
12,892
806
10,407
17,731
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
13
1 / 10 / 5
11,389
712
9,676
27,644
27,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
xmenlj
Chernobog
14
6 / 10 / 3
12,552
785
13,756
19,481
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
31
Kills
9
9
Deaths
31
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
CosmicBreach
Hercules
4
1
19
13.5
L
Raijin
GHOSTPVPer
Raijin
2
11
6
0.45
W
Thanatos
Pepesilviaa
Thanatos
21
4
7
6.13
W
Aphrodite
ZombifiedFeonix
Aphrodite
6
4
13
3.13
L
Bacchus
1
10
5
0.35
L
Chernobog
xmenlj
Chernobog
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,006
Damage
33,839
57,136
Taken
64,856
38,347
Mitigated
39,223
35,673
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CosmicBreach
Hercules
17,341
5,577
0
6,544
20,375
20,816
698
7,003
13,372
3,525
40,802
L
Raijin
GHOSTPVPer
Raijin
10,407
799
75
830
17,731
5,062
0
6,109
11,622
44,710
0
W
Thanatos
Pepesilviaa
Thanatos
26,106
9,834
0
16,050
21,236
9,631
903
6,520
14,716
0
75,421
W
Aphrodite
ZombifiedFeonix
Aphrodite
16,559
2,000
4,817
8,262
15,525
7,900
880
6,732
8,793
67,031
0
L
Bacchus
9,676
920
0
3,708
27,644
27,826
0
8,805
18,839
21,831
872
L
Chernobog
xmenlj
Chernobog
13,756
8,888
0
3,422
19,481
6,335
0
3,537
15,944
0
38,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
36,833
201
Minions Killed
127
0
Camps Cleared
0
866,095
Distance Traveled
696,541
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,451
841
45
3
0
294,788
1
L
Raijin
12,892
806
63
4
0
199,600
0
W
Thanatos
15,985
999
70
4
0
306,062
0
W
Aphrodite
13,691
856
86
5
0
265,245
0
L
Bacchus
11,389
712
20
1
0
280,212
0
L
Chernobog
12,552
785
44
3
0
216,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role