Player Matchup

Nemesis
Nemesis
DSDMalibaba
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
FLEXWIN-
Bakasura
Level 114
God Stats
0W - 2L
1,575 SR
Queue Stats
120W - 126L
1,442 Elo+
Party 1
Scylla
Scylla
emoslime
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,521 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,488 Elo+

VS

Team Averages
Level 106
1,377 SR
1,475 Elo+
Olorun
Olorun
ClamantApe93875
Olorun
Level 68
God Stats
12W - 13L
1,512 SR
Queue Stats
180W - 164L
1,422 Elo+
Party 2
Bastet
Bastet
II999Wrld
Bastet
Level 126
God Stats
25W - 16L
1,362 SR
Queue Stats
73W - 64L
1,551 Elo+
Solo
Hercules
Hercules
Squidy10isballs
Hercules
Level 124
God Stats
13W - 15L
1,256 SR
Queue Stats
164W - 161L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DSDMalibaba
Nemesis
9
0 / 5 / 3
7,179
653
2,268
9,266
3,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
FLEXWIN-
Bakasura
11
2 / 9 / 2
8,202
746
6,935
13,924
6,766
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
emoslime
Scylla
12
3 / 3 / 2
8,418
765
9,973
8,732
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
9,427
857
5,903
7,567
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
II999Wrld
Bastet
13
9 / 0 / 7
10,543
958
13,362
9,756
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
11
4 / 2 / 7
9,245
840
7,445
11,265
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
17
17
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Nemesis
DSDMalibaba
Nemesis
0
5
3
0.3
L
Bakasura
FLEXWIN-
Bakasura
2
9
2
0.33
W
Bastet
II999Wrld
Bastet
9
0
7
12.5
W
Hercules
4
2
7
3.75
L
Scylla
emoslime
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
26,710
31,922
Taken
28,588
12,721
Mitigated
18,056
2,348
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,903
3,321
2,292
1,825
7,567
4,595
1,659
2,684
3,846
27,359
3,062
L
Nemesis
DSDMalibaba
Nemesis
2,268
429
0
456
9,266
3,211
0
1,653
7,368
0
10,804
L
Bakasura
FLEXWIN-
Bakasura
6,935
4,281
0
993
13,924
6,766
0
2,642
11,044
0
19,142
W
Bastet
II999Wrld
Bastet
13,362
4,261
172
2,436
9,756
3,921
537
3,605
5,801
0
37,923
W
Hercules
7,445
1,564
0
3,253
11,265
9,540
850
3,936
6,801
0
21,121
L
Scylla
emoslime
Scylla
9,973
595
0
899
8,732
2,744
0
1,467
7,044
44,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
29,215
101
Minions Killed
112
0
Camps Cleared
0
500,704
Distance Traveled
594,027
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,427
857
44
4
0
166,225
1
L
Nemesis
7,179
653
11
1
0
140,709
0
L
Bakasura
8,202
746
41
4
0
180,775
0
W
Bastet
10,543
958
45
4
0
236,312
0
W
Hercules
9,245
840
23
2
0
191,490
2
L
Scylla
8,418
765
49
4
0
179,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role