Player Matchup

Hercules
Hercules
AVXRY
Hercules
Level 140
God Stats
11W - 16L
1,510 SR
Queue Stats
470W - 618L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JMTheBrosMC
Tsukuyomi
Level 128
God Stats
8W - 9L
1,583 SR
Queue Stats
673W - 757L
1,476 Elo+
Party 1
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 151
God Stats
150W - 163L
1,534 SR
Queue Stats
461W - 579L
1,480 Elo+
Party 1
Janus
Janus
TuckLuck777
Janus
Level 119
God Stats
1W - 4L
1,325 SR
Queue Stats
126W - 204L
1,427 Elo+
Party 1
Bellona
Bellona
Xero083
Bellona
Level 62
God Stats
3W - 3L
1,632 SR
Queue Stats
55W - 85L
1,417 Elo+
Party 1
Team Averages
Level 120
1,517 SR
1,446 Elo+

VS

Team Averages
Level 155
1,407 SR
1,546 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Adumb1
Sobek
Level 154
God Stats
6W - 8L
1,508 SR
Queue Stats
176W - 140L
1,609 Elo+
Solo
Discordia
Discordia
FalloutPrime23
Discordia
Level 126
God Stats
7W - 10L
1,460 SR
Queue Stats
157W - 176L
1,533 Elo+
Solo
Maman Brigitte
Maman Brigitte
UC_Sim
Maman Brigitte
Level 216
God Stats
1W - 8L
1,067 SR
Queue Stats
1,508W - 1,345L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AVXRY
Hercules
11
1 / 3 / 1
6,236
567
7,636
10,625
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
JMTheBrosMC
Tsukuyomi
10
1 / 2 / 0
5,739
522
3,412
10,110
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
9
0 / 2 / 1
5,772
525
4,958
9,761
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,503
500
4,564
6,105
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Xero083
Bellona
9
0 / 3 / 0
5,547
504
3,370
12,080
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 2
6,864
624
4,265
8,429
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
 
Ravana
11
3 / 0 / 1
6,163
560
5,769
6,806
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Adumb1
Sobek
10
2 / 1 / 5
6,509
592
5,725
8,858
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
FalloutPrime23
Discordia
12
3 / 0 / 0
6,636
603
5,023
5,999
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maman Brigitte
UC_Sim
Maman Brigitte
12
2 / 0 / 1
7,028
639
8,702
7,877
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
W
Ravana
 
Ravana
3
0
1
3.5
L
Hercules
AVXRY
Hercules
1
3
1
0.5
W
Sobek
Adumb1
Sobek
2
1
5
4.5
W
Discordia
FalloutPrime23
Discordia
3
0
0
3
L
Tsukuyomi
JMTheBrosMC
Tsukuyomi
1
2
0
0.5
L
Yemoja
0
2
1
0.25
L
0
3
0
0
W
Maman Brigitte
UC_Sim
Maman Brigitte
2
0
1
2.5
L
Bellona
Xero083
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
29,484
48,681
Taken
37,969
24,923
Mitigated
20,850
16,449
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,265
3,401
0
3,523
8,429
2,858
37
1,010
7,419
0
51,322
W
Ravana
 
Ravana
5,769
1,201
0
1,653
6,806
3,136
0
1,852
4,828
0
46,351
L
Hercules
AVXRY
Hercules
7,636
3,859
0
4,480
10,625
4,487
0
2,025
8,600
0
43,662
W
Sobek
Adumb1
Sobek
5,725
386
0
4,451
8,858
6,635
0
3,196
5,618
19,145
0
W
Discordia
FalloutPrime23
Discordia
5,023
621
0
1,006
5,999
2,100
0
3,100
2,705
57,198
0
L
Tsukuyomi
JMTheBrosMC
Tsukuyomi
3,412
638
0
4,883
10,110
3,438
0
1,864
8,205
0
36,734
L
Yemoja
4,958
334
1,913
1,901
9,761
5,982
0
2,604
7,128
26,603
0
L
4,564
197
0
730
6,105
2,596
0
4,235
1,759
44,019
0
W
Maman Brigitte
UC_Sim
Maman Brigitte
8,702
849
0
2,956
7,877
6,121
0
0
7,877
51,297
0
L
Bellona
Xero083
Bellona
3,370
1,200
0
2,542
12,080
8,420
0
8,130
3,539
0
33,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
33,200
319
Minions Killed
385
0
Camps Cleared
0
1,141,134
Distance Traveled
1,212,501
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,864
624
111
10
0
214,459
0
W
Ravana
6,163
560
70
6
0
271,778
0
L
Hercules
6,236
567
85
8
0
234,007
0
W
Sobek
6,509
592
15
1
0
238,407
2
W
Discordia
6,636
603
100
9
0
242,497
0
L
Tsukuyomi
5,739
522
66
6
0
261,276
0
L
Yemoja
5,772
525
33
3
0
215,063
0
L
Janus
5,503
500
84
8
0
218,637
0
W
Maman Brigitte
7,028
639
89
8
0
245,360
1
L
Bellona
5,547
504
51
5
0
212,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role