Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dwibbz
Nemesis
Level 145
God Stats
2W - 3L
1,302 SR
Queue Stats
135W - 114L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
EmiContreras
Guan Yu
Level 108
God Stats
1W - 2L
1,570 SR
Queue Stats
66W - 45L
1,535 Elo+
Party 3
Sol
Sol
MauChvz
Sol
Level 80
God Stats
1W - 1L
1,569 SR
Queue Stats
44W - 30L
1,562 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
moonlight2424
Morgan Le Fay
Level 84
God Stats
7W - 9L
1,495 SR
Queue Stats
120W - 120L
1,487 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,529 Elo+

VS

Team Averages
Level 112
1,564 SR
1,464 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Brandon0816
Kukulkan
Level 126
God Stats
3W - 0L
1,744 SR
Queue Stats
39W - 49L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Kwulguy
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
Nailux11
Hachiman
Level 124
God Stats
2W - 4L
1,633 SR
Queue Stats
12W - 20L
1,418 Elo+
Party 1
Chang'e
Chang'e
deiviscougar1983
Chang'e
Level 87
God Stats
12W - 12L
1,442 SR
Queue Stats
162W - 156L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 2 / 0
6,870
625
4,074
9,440
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Dwibbz
Nemesis
10
1 / 1 / 0
5,709
519
3,623
8,989
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
EmiContreras
Guan Yu
8
0 / 2 / 1
5,216
474
1,614
9,631
6,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sol
9
1 / 4 / 0
5,318
483
4,729
7,991
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
moonlight2424
Morgan Le Fay
10
1 / 3 / 0
5,688
517
4,044
7,686
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 0 / 0
7,180
653
4,484
8,349
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Brandon0816
Kukulkan
11
0 / 2 / 3
6,223
566
5,876
4,807
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Kwulguy
Zhong Kui
11
1 / 1 / 1
5,710
519
4,242
6,152
4,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Nailux11
Hachiman
11
4 / 0 / 2
6,628
603
7,444
5,614
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 1 / 1
5,689
517
5,529
7,962
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
12
12
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
Ao Kuang
 
Ao Kuang
5
0
0
5
W
Kukulkan
Brandon0816
Kukulkan
0
2
3
0.75
L
Nemesis
Dwibbz
Nemesis
1
1
0
1
L
Guan Yu
EmiContreras
Guan Yu
0
2
1
0.25
W
Zhong Kui
Kwulguy
Zhong Kui
1
1
1
1.5
L
Sol
1
4
0
0.25
W
Hachiman
Nailux11
Hachiman
4
0
2
5
W
2
1
1
2.5
L
Morgan Le Fay
moonlight2424
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
27,575
43,737
Taken
32,884
21,218
Mitigated
14,067
11,151
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,074
337
0
2,764
9,440
6,321
112
4,723
4,717
0
56,719
W
Ao Kuang
 
Ao Kuang
4,484
856
0
5,750
8,349
3,324
0
1,218
7,131
50,051
1,279
W
Kukulkan
Brandon0816
Kukulkan
5,876
443
0
1,011
4,807
1,701
0
2,105
2,702
47,937
0
L
Nemesis
Dwibbz
Nemesis
3,623
1,215
0
2,336
8,989
3,303
0
3,811
5,178
0
43,783
L
Guan Yu
EmiContreras
Guan Yu
1,614
133
621
1,894
9,631
6,201
0
3,899
5,732
0
12,762
W
Zhong Kui
Kwulguy
Zhong Kui
4,242
276
0
2,649
6,152
4,472
0
0
6,152
38,208
0
L
Sol
4,729
1,389
0
2,257
7,991
2,454
0
1,717
6,274
41,216
0
W
Hachiman
Nailux11
Hachiman
7,444
5,814
0
3,354
5,614
2,072
0
1,986
3,628
0
51,664
W
5,529
186
1,223
4,230
7,962
2,498
0
3,464
4,498
37,359
0
L
Morgan Le Fay
moonlight2424
Morgan Le Fay
4,044
164
0
1,279
7,686
2,939
348
5,692
1,994
38,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
31,430
314
Minions Killed
370
0
Camps Cleared
0
1,085,802
Distance Traveled
1,145,592
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,870
625
89
8
0
175,547
2
W
Ao Kuang
7,180
653
91
8
0
274,840
0
W
Kukulkan
6,223
566
83
8
0
230,100
2
L
Nemesis
5,709
519
68
6
0
249,473
0
L
Guan Yu
5,216
474
14
1
0
253,172
2
W
Zhong Kui
5,710
519
56
5
0
197,670
4
L
Sol
5,318
483
72
7
0
206,014
0
W
Hachiman
6,628
603
74
7
0
220,314
2
W
Chang'e
5,689
517
66
6
0
222,668
0
L
Morgan Le Fay
5,688
517
71
6
0
201,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role