Player Matchup

Ra
Ra
Agent Q22
Ra
Level 47
God Stats
2W - 0L
1,647 SR
Queue Stats
9W - 15L
1,254 Elo+
Party 1
Medusa
Medusa
DesertCats8193
Medusa
Level 15
God Stats
30W - 31L
1,263 SR
Queue Stats
38W - 55L
1,156 Elo+
Party 1
Danzaburou
Danzaburou
Tru 2 My Sinz
Danzaburou
Level 89
God Stats
13W - 2L
1,501 SR
Queue Stats
98W - 99L
1,404 Elo+
Party 1
Team Averages
Level 50
1,470 SR
1,271 Elo+

VS

Team Averages
Level 64
1,569 SR
1,304 Elo+
Xing Tian
Xing Tian
ELHuman0
Xing Tian
Level 88
God Stats
10W - 9L
1,659 SR
Queue Stats
103W - 131L
1,290 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EndlessBleu
Ah Muzen Cab
Level 88
God Stats
2W - 2L
1,593 SR
Queue Stats
26W - 47L
1,328 Elo+
Solo
Sol
Sol
Merboy
Sol
Level 15
God Stats
61W - 70L
1,456 SR
Queue Stats
95W - 119L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
11,288
753
11,510
7,309
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 8
10,567
704
5,909
9,729
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Tru 2 My Sinz
Danzaburou
14
4 / 1 / 6
11,528
769
17,411
16,015
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ELHuman0
Xing Tian
12
1 / 2 / 2
9,731
649
8,998
19,176
19,005
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
EndlessBleu
Ah Muzen Cab
14
2 / 3 / 1
10,496
700
10,998
10,827
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Merboy
Sol
12
0 / 5 / 3
9,518
635
5,785
9,375
3,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
2
2
8
3
L
Xing Tian
ELHuman0
Xing Tian
1
2
2
1
L
Ah Muzen Cab
EndlessBleu
Ah Muzen Cab
2
3
1
0.83
L
Sol
Merboy
Sol
0
5
3
0.3
W
Danzaburou
Tru 2 My Sinz
Danzaburou
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
25,781
33,053
Taken
39,378
17,450
Mitigated
26,479
10,687
Healing
772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,510
241
1,885
2,530
7,309
3,456
338
3,902
3,407
51,264
0
W
5,909
2,370
0
1,147
9,729
6,308
329
4,966
4,763
0
22,158
L
Xing Tian
ELHuman0
Xing Tian
8,998
747
0
0
19,176
19,005
0
5,297
13,565
24,767
0
L
Ah Muzen Cab
EndlessBleu
Ah Muzen Cab
10,998
2,822
0
250
10,827
4,301
0
2,496
8,178
0
56,562
L
Sol
Merboy
Sol
5,785
876
0
522
9,375
3,173
1,040
3,477
5,831
21,776
0
W
Danzaburou
Tru 2 My Sinz
Danzaburou
17,411
8,716
0
5,125
16,015
7,686
965
6,228
9,787
0
65,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
29,745
199
Minions Killed
146
0
Camps Cleared
0
797,853
Distance Traveled
791,583
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,288
753
76
5
0
287,442
0
W
Medusa
10,567
704
27
2
0
251,565
0
L
Xing Tian
9,731
649
37
2
0
274,587
4
L
Ah Muzen Cab
10,496
700
71
5
0
278,088
0
L
Sol
9,518
635
38
3
0
238,908
0
W
Danzaburou
11,528
769
96
6
0
258,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role