Player Matchup

Hercules
Hercules
BigGuyBigBeard
Hercules
Level 138
God Stats
1W - 2L
1,554 SR
Queue Stats
112W - 111L
1,553 Elo+
Party 1
Raijin
Raijin
jb00gie8917
Raijin
Level 195
God Stats
13W - 13L
1,547 SR
Queue Stats
653W - 696L
1,542 Elo+
Party 1
Artio
Artio
rustyxnail
Artio
Level 152
God Stats
0W - 3L
1,101 SR
Queue Stats
167W - 164L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
superswayin
Sun Wukong
Level 129
God Stats
11W - 6L
1,707 SR
Queue Stats
756W - 769L
1,495 Elo+
Solo
Ganesha
Ganesha
tehfig
Ganesha
Level 117
God Stats
5W - 6L
1,499 SR
Queue Stats
192W - 198L
1,538 Elo+
Party 1
Team Averages
Level 146
1,482 SR
1,529 Elo+

VS

Team Averages
Level 132
1,519 SR
1,516 Elo+
Atlas
Atlas
BookedShark4101
Atlas
Level 146
God Stats
2W - 1L
1,445 SR
Queue Stats
22W - 22L
1,542 Elo+
Solo
Awilix
Awilix
TheDeadlyOne325
Awilix
Level 125
God Stats
1W - 0L
1,714 SR
Queue Stats
103W - 98L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
bugcrim
Ah Puch
Level 129
God Stats
10W - 4L
1,752 SR
Queue Stats
819W - 811L
1,574 Elo+
Party 3
Merlin
Merlin
jack9898760
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 2
Olorun
Olorun
zDeMoNiiZe
Olorun
Level 102
God Stats
1W - 1L
1,185 SR
Queue Stats
443W - 437L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 3
6,687
669
6,178
12,302
12,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
14
0 / 3 / 1
7,683
768
8,593
10,028
4,884
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
11
0 / 5 / 2
6,854
685
2,694
11,210
9,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
superswayin
Sun Wukong
15
5 / 2 / 0
8,281
828
8,159
10,745
14,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
tehfig
Ganesha
13
0 / 3 / 4
7,497
750
3,518
10,572
11,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
8,581
858
7,725
9,017
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 1 / 12
7,530
753
4,112
6,730
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
bugcrim
Ah Puch
15
5 / 0 / 10
8,581
858
15,887
7,616
3,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
3 / 0 / 10
8,380
838
7,271
4,211
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
zDeMoNiiZe
Olorun
14
3 / 3 / 10
8,029
803
7,984
6,348
3,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
5
Kills
16
16
Deaths
6
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
3
0.5
W
3
2
13
4.75
W
2
1
12
8
W
Ah Puch
bugcrim
Ah Puch
5
0
10
10
W
Merlin
3
0
10
8
L
Raijin
0
3
1
0.17
L
Artio
0
5
2
0.2
L
Sun Wukong
superswayin
Sun Wukong
5
2
0
2.5
L
Ganesha
tehfig
Ganesha
0
3
4
0.67
W
Olorun
zDeMoNiiZe
Olorun
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
42,979
54,857
Taken
33,922
53,610
Mitigated
24,212
18,002
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,178
211
545
3,820
12,302
12,913
0
8,481
3,821
0
7,820
W
7,725
3,454
474
1,693
9,017
10,281
0
4,262
4,755
19,367
0
W
4,112
874
745
1,152
6,730
3,255
730
1,909
4,821
0
11,654
W
Ah Puch
bugcrim
Ah Puch
15,887
1,073
0
3,099
7,616
3,904
845
3,138
4,478
23,986
0
W
Merlin
7,271
228
954
1,309
4,211
3,639
543
1,680
2,531
17,894
0
L
Raijin
8,593
210
427
3,217
10,028
4,884
0
6,700
3,328
31,334
0
L
Artio
2,694
220
2,748
1,552
11,210
9,650
0
8,545
2,665
5,111
0
L
Sun Wukong
superswayin
Sun Wukong
8,159
441
390
2,336
10,745
14,327
0
7,282
3,463
0
19,839
L
Ganesha
tehfig
Ganesha
3,518
66
1,409
1,558
10,572
11,836
0
7,859
2,713
10,175
0
W
Olorun
zDeMoNiiZe
Olorun
7,984
4,660
4,188
2,024
6,348
3,133
735
3,816
2,532
13,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
41,101
120
Minions Killed
98
0
Camps Cleared
0
869,813
Distance Traveled
986,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,687
669
14
1
0
164,437
0
W
Atlas
8,581
858
11
1
0
187,556
0
W
Awilix
7,530
753
13
1
0
218,758
0
W
Ah Puch
8,581
858
20
2
0
207,926
0
W
Merlin
8,380
838
35
4
0
189,740
0
L
Raijin
7,683
768
53
5
0
174,426
0
L
Artio
6,854
685
8
1
0
179,692
0
L
Sun Wukong
8,281
828
42
4
0
181,528
0
L
Ganesha
7,497
750
3
0
0
169,730
0
W
Olorun
8,029
803
19
2
0
182,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role