Player Matchup

Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AhoyTroy
Nike
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,760 Elo+
Party 2
Cerberus
Cerberus
BobyBob153
Cerberus
Level 48
God Stats
8W - 3L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Neith
Neith
LMN8U
Neith
Level 105
God Stats
19W - 19L
1,511 SR
Queue Stats
216W - 209L
1,469 Elo+
Solo
Sol
Sol
puckmonster23
Sol
Level 146
God Stats
0W - 1L
1,506 SR
Queue Stats
10W - 4L
1,688 Elo+
Solo
Team Averages
Level 90
1,504 SR
1,583 Elo+

VS

Team Averages
Level 101
1,511 SR
1,465 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BlackJack900724
Thor
Level 83
God Stats
2W - 4L
1,395 SR
Queue Stats
180W - 187L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tooterxx
Cu Chulainn
Level 106
God Stats
6W - 3L
1,603 SR
Queue Stats
88W - 82L
1,403 Elo+
Solo
Olorun
Olorun
peenismean
Olorun
Level 77
God Stats
2W - 0L
1,703 SR
Queue Stats
45W - 33L
1,495 Elo+
Solo
Maui
Maui
xXSEVXx6846
Maui
Level 116
God Stats
1W - 1L
1,351 SR
Queue Stats
44W - 39L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 2 / 1
5,470
497
2,738
8,210
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
0 / 1 / 0
5,225
475
6,325
8,253
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
BobyBob153
Cerberus
10
1 / 2 / 1
6,044
549
1,930
9,980
5,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
LMN8U
Neith
10
0 / 1 / 0
5,767
524
4,147
7,636
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
5,309
483
5,344
5,228
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 0
6,825
620
7,656
7,200
2,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 1
5,504
500
1,307
7,137
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Tooterxx
Cu Chulainn
11
2 / 0 / 1
7,158
651
5,459
11,368
9,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
peenismean
Olorun
11
1 / 0 / 0
6,664
606
5,804
8,257
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,915
538
2,428
12,354
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
Medusa
 
Medusa
3
1
0
3
L
Nike
0
1
0
0
W
0
0
1
0.5
L
Cerberus
BobyBob153
Cerberus
1
2
1
0.75
L
Neith
LMN8U
Neith
0
1
0
0
W
Cu Chulainn
Tooterxx
Cu Chulainn
2
0
1
2.5
W
Olorun
peenismean
Olorun
1
0
0
1
L
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,484
Damage
22,654
39,307
Taken
46,316
18,320
Mitigated
25,533
9,476
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,738
897
0
667
8,210
2,851
0
1,163
7,047
0
38,027
W
Medusa
 
Medusa
7,656
3,853
0
2,948
7,200
2,787
2,936
2,526
4,674
0
47,690
L
Nike
6,325
874
0
210
8,253
5,750
0
103
8,150
0
35,987
W
1,307
94
0
1,083
7,137
2,444
0
127
7,010
0
35,232
L
Cerberus
BobyBob153
Cerberus
1,930
109
716
4,207
9,980
5,254
201
1,108
8,872
19,460
0
L
Neith
LMN8U
Neith
4,147
1,087
0
1,825
7,636
3,076
264
5,175
2,461
0
48,895
W
Cu Chulainn
Tooterxx
Cu Chulainn
5,459
1,116
0
2,882
11,368
9,248
291
0
11,368
338
51,700
W
Olorun
peenismean
Olorun
5,804
3,120
290
4,231
8,257
3,201
1,182
0
8,257
53,993
3,280
L
5,344
3,373
0
1,851
5,228
1,389
0
800
4,428
34,668
2,479
W
2,428
605
0
2,340
12,354
7,853
134
5,489
6,865
17,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
32,066
310
Minions Killed
327
0
Camps Cleared
0
988,996
Distance Traveled
1,079,082
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,470
497
63
6
0
214,161
2
W
Medusa
6,825
620
72
7
0
207,891
1
L
Nike
5,225
475
52
5
0
217,802
2
W
Thor
5,504
500
50
5
0
229,334
0
L
Cerberus
6,044
549
48
4
0
209,484
0
L
Neith
5,767
524
80
7
0
207,436
0
W
Cu Chulainn
7,158
651
79
7
0
213,780
0
W
Olorun
6,664
606
100
9
0
200,048
2
L
Sol
5,309
483
67
6
0
140,113
0
W
Maui
5,915
538
26
2
0
228,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role