Player Matchup

Hel
Hel
Gekigamiraigek
Hel
Level 74
God Stats
2W - 3L
1,800 SR
Queue Stats
26W - 26L
1,482 Elo+
Solo
Susano
Susano
Hubbygeli
Susano
Level 75
God Stats
4W - 5L
1,544 SR
Queue Stats
89W - 94L
1,464 Elo+
Solo
Charon
Charon
QueenSigma
Charon
Level 119
God Stats
4W - 3L
1,675 SR
Queue Stats
155W - 129L
1,536 Elo+
Solo
Apollo
Apollo
RangelW1ll555
Apollo
Level 120
God Stats
3W - 1L
1,539 SR
Queue Stats
142W - 58L
1,722 Elo+
Party 1
Arachne
Arachne
andreionus
Arachne
Level 114
God Stats
19W - 8L
1,548 SR
Queue Stats
129W - 80L
1,616 Elo+
Party 1
Team Averages
Level 100
1,621 SR
1,564 Elo+

VS

Team Averages
Level 66
1,490 SR
1,535 Elo+
Ullr
Ullr
FatRambo8285
Ullr
Level 40
God Stats
6W - 5L
1,216 SR
Queue Stats
106W - 47L
1,688 Elo+
Party 3
Thanatos
Thanatos
Pvnch0
Thanatos
Level 4
God Stats
6W - 11L
1,350 SR
Queue Stats
11W - 17L
1,351 Elo+
Party 2
Poseidon
Poseidon
Retro x FEAR
Poseidon
Level 145
God Stats
12W - 3L
1,943 SR
Queue Stats
152W - 149L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
deathdealer1836
Aphrodite
Level 37
God Stats
4W - 15L
1,232 SR
Queue Stats
54W - 52L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
dominic44211
Kuzenbo
Level 105
God Stats
6W - 8L
1,709 SR
Queue Stats
131W - 83L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
10,001
1,000
5,316
7,377
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Hubbygeli
Susano
16
0 / 3 / 12
10,342
1,034
10,948
10,068
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
QueenSigma
Charon
17
6 / 0 / 8
11,311
1,131
17,616
3,346
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 0 / 9
11,226
1,123
19,646
11,432
5,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
andreionus
Arachne
16
4 / 2 / 11
10,632
1,063
13,275
16,860
9,309
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

261

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,422
1,042
12,084
13,098
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Pvnch0
Thanatos
15
1 / 4 / 4
9,466
947
5,487
13,032
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Retro x FEAR
Poseidon
15
0 / 4 / 4
9,635
964
10,453
9,139
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
deathdealer1836
Aphrodite
15
0 / 7 / 1
9,183
918
5,993
16,224
14,176
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
dominic44211
Kuzenbo
15
3 / 0 / 2
10,706
1,071
10,763
19,266
28,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
17
Kills
6
6
Deaths
17
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
3
1
9
7.5
W
Susano
Hubbygeli
Susano
0
3
12
2
L
Thanatos
Pvnch0
Thanatos
1
4
4
0.75
W
Charon
QueenSigma
Charon
6
0
8
10
W
4
0
9
8.5
L
Poseidon
Retro x FEAR
Poseidon
0
4
4
0.5
W
Arachne
andreionus
Arachne
4
2
11
4.75
L
Aphrodite
deathdealer1836
Aphrodite
0
7
1
0.07
L
Kuzenbo
dominic44211
Kuzenbo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,801
Damage
44,780
49,083
Taken
70,759
25,271
Mitigated
59,228
18,936
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,084
3,684
0
381
13,098
6,162
0
3,326
9,634
0
40,659
W
5,316
722
4,958
3,622
7,377
3,524
0
4,484
2,893
18,604
0
W
Susano
Hubbygeli
Susano
10,948
1,413
0
578
10,068
4,819
0
4,877
5,191
0
28,415
L
Thanatos
Pvnch0
Thanatos
5,487
246
0
2,444
13,032
6,699
0
4,644
8,086
0
10,449
W
Charon
QueenSigma
Charon
17,616
527
0
334
3,346
1,760
0
1,790
1,556
29,402
0
W
19,646
12,765
0
3,917
11,432
5,859
0
5,186
6,246
0
58,772
L
Poseidon
Retro x FEAR
Poseidon
10,453
1,352
0
0
9,139
4,092
0
2,739
6,280
42,500
0
W
Arachne
andreionus
Arachne
13,275
9,160
0
5,527
16,860
9,309
0
10,716
6,144
0
21,833
L
Aphrodite
deathdealer1836
Aphrodite
5,993
1,003
3,171
2,404
16,224
14,176
0
6,244
9,668
16,406
0
L
Kuzenbo
dominic44211
Kuzenbo
10,763
3,945
1,812
2,021
19,266
28,099
0
4,825
14,159
20,639
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,512
Gold Earned
49,412
227
Minions Killed
225
13
Camps Cleared
3
1,068,576
Distance Traveled
975,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,422
1,042
70
7
1
204,108
0
W
Hel
10,001
1,000
30
3
2
205,196
0
W
Susano
10,342
1,034
45
5
6
194,178
0
L
Thanatos
9,466
947
23
2
0
212,367
0
W
Charon
11,311
1,131
36
4
0
247,080
0
W
Apollo
11,226
1,123
104
10
1
197,207
0
L
Poseidon
9,635
964
82
8
1
173,524
0
W
Arachne
10,632
1,063
12
1
4
224,915
0
L
Aphrodite
9,183
918
34
3
0
169,305
0
L
Kuzenbo
10,706
1,071
16
2
1
216,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role