Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
ColdBreezeOnDeez
Anubis
Silver II
Level 109
God Stats
5W - 10L
1,565 SR
Queue Stats
102W - 114L
1,066 MMR
Solo
Mercury
Mercury
Bronze IV
FaintColt812534
Mercury
Bronze IV
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 20L
1,029 MMR
Party 1
Loki
Loki
Silver IV
Tanito_argul99
Loki
Silver IV
Level 101
God Stats
4W - 2L
1,472 SR
Queue Stats
23W - 41L
1,051 MMR
Solo
Hera
Hera
Silver II
dR ChiefKeef883
Hera
Silver II
Level 143
God Stats
0W - 2L
1,502 SR
Queue Stats
11W - 28L
1,034 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,508 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,457 SR
1,029 MMR
Ah Puch
Ah Puch
Silver I
IamElii
Ah Puch
Silver I
Level 138
God Stats
11W - 10L
1,472 SR
Queue Stats
227W - 226L
1,122 MMR
Solo
Jormungandr
Jormungandr
Silver I
dcgsv
Jormungandr
Silver I
Level 124
God Stats
4W - 1L
1,680 SR
Queue Stats
302W - 322L
1,020 MMR
Solo
Thanatos
Thanatos
Silver II
iBxd Jg
Thanatos
Silver II
Level 145
God Stats
4W - 1L
1,565 SR
Queue Stats
183W - 190L
1,106 MMR
Solo
Olorun
Olorun
Silver III
xX-Tpa954-Xx
Olorun
Silver III
Level 156
God Stats
11W - 13L
1,490 SR
Queue Stats
240W - 248L
926 MMR
Solo
Charybdis
Charybdis
Silver II
xmikeythetongux
Charybdis
Silver II
Level 155
God Stats
1W - 3L
1,079 SR
Queue Stats
213W - 222L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 3 / 3
6,603
550
6,262
11,503
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 3 / 5
6,857
571
7,836
8,955
3,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
5,269
439
984
6,568
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 5
7,005
584
4,967
10,660
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 5 / 4
6,341
528
5,263
12,876
4,453
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
JanusAwilixArachneAthena

VS

Bans
Maman BrigitteYmirPoseidonNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IamElii
Ah Puch
12
5 / 0 / 1
7,600
633
8,197
6,134
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
dcgsv
Jormungandr
9
1 / 3 / 5
6,404
534
5,943
11,051
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
iBxd Jg
Thanatos
10
4 / 5 / 3
6,575
548
5,443
9,912
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
12
3 / 1 / 2
7,606
634
6,280
5,449
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
xmikeythetongux
Charybdis
11
3 / 2 / 3
6,873
573
5,781
8,547
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
11
Kills
16
16
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
3
1.5
L
5
3
5
2.5
L
0
2
0
0
W
Ah Puch
IamElii
Ah Puch
5
0
1
5.5
L
2
3
5
1.5
L
1
5
4
0.6
W
Jormungandr
dcgsv
Jormungandr
1
3
5
1.17
W
Thanatos
iBxd Jg
Thanatos
4
5
3
1.1
W
Olorun
3
1
2
4
W
Charybdis
xmikeythetongux
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
31,644
50,562
Taken
41,093
24,866
Mitigated
18,844
15,013
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,262
1,067
0
3,353
11,503
10,692
292
5,356
6,147
16,601
0
L
7,836
330
0
3,942
8,955
3,924
344
3,295
5,660
45,068
0
L
984
296
0
1,010
6,568
2,152
0
2,692
3,876
0
29,546
W
Ah Puch
IamElii
Ah Puch
8,197
373
45
4,234
6,134
2,720
556
2,896
3,238
52,061
0
L
4,967
1,049
0
1,331
10,660
3,645
0
3,235
7,425
0
51,914
L
5,263
1,270
0
5,377
12,876
4,453
57
5,306
7,570
40,838
0
W
Jormungandr
dcgsv
Jormungandr
5,943
2,160
0
2,320
11,051
7,841
159
6,365
4,686
17,608
0
W
Thanatos
iBxd Jg
Thanatos
5,443
1,414
0
4,474
9,912
2,959
0
4,605
5,307
0
33,792
W
Olorun
6,280
3,315
0
3,289
5,449
2,490
2,289
1,445
4,004
47,341
10,565
W
Charybdis
xmikeythetongux
Charybdis
5,781
2,402
0
3,646
8,547
2,834
614
4,050
4,497
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
35,058
289
Minions Killed
319
0
Camps Cleared
0
1,160,933
Distance Traveled
1,156,812
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,603
550
20
2
0
234,224
0
L
Anubis
6,857
571
68
6
0
224,118
4
L
Mercury
5,269
439
59
5
0
216,799
0
W
Ah Puch
7,600
633
75
6
0
233,831
2
L
Loki
7,005
584
74
6
0
257,456
0
L
Hera
6,341
528
68
6
0
228,336
0
W
Jormungandr
6,404
534
20
2
0
231,188
4
W
Thanatos
6,575
548
42
4
0
259,929
1
W
Olorun
7,606
634
110
9
0
216,130
0
W
Charybdis
6,873
573
72
6
0
215,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role