Player Matchup

Hachiman
Hachiman
Bronze III
Ayjaz
Hachiman
Bronze III
Level 86
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold V
KoatsEmpire
Cerberus
Gold V
Level 154
God Stats
7W - 4L
1,777 SR
Queue Stats
88W - 91L
1,469 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Kxryi
Ix Chel
Bronze III
Level 127
God Stats
1W - 0L
1,435 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,564 SR
1,490 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 93
1,608 SR
1,408 MMR
Ymir
Ymir
Bronze IV
Brabbitt530
Ymir
Bronze IV
Level 121
God Stats
0W - 2L
1,574 SR
Queue Stats
0W - 3L
1,362 MMR
Party 2
Hel
Hel
Bronze IV
MCCL4RR3N
Hel
Bronze IV
Level 91
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 3L
1,362 MMR
Party 2
Izanami
Izanami
Bronze III
xbeverhunterx
Izanami
Bronze III
Level 68
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ayjaz
Hachiman
16
11 / 1 / 5
14,019
876
18,118
18,022
9,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
KoatsEmpire
Cerberus
16
3 / 2 / 18
12,996
812
13,313
22,205
24,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Kxryi
Ix Chel
17
7 / 2 / 12
14,155
885
23,026
10,693
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NikeVamanaHadesKing ArthurThanatos

VS

Bans
TyrBacchusCthulhuShivaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
11,028
689
7,775
22,099
24,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 10 / 1
10,704
669
12,598
18,368
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
2 / 8 / 1
11,746
734
13,982
22,573
7,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
21
Kills
4
5
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ayjaz
Hachiman
11
1
5
13.5
L
1
3
3
0.83
W
Cerberus
KoatsEmpire
Cerberus
3
2
18
6
W
Ix Chel
Kxryi
Ix Chel
7
2
12
6.5
L
1
10
1
0.15
L
Izanami
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,457
Damage
34,355
50,920
Taken
63,040
39,573
Mitigated
39,540
20,803
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ayjaz
Hachiman
18,118
12,036
0
8,404
18,022
9,207
1,737
8,728
9,294
0
86,802
L
7,775
390
252
1,086
22,099
24,864
84
12,121
9,978
31,755
0
W
Cerberus
KoatsEmpire
Cerberus
13,313
193
0
6,595
22,205
24,801
191
6,841
15,364
35,912
0
W
Ix Chel
Kxryi
Ix Chel
23,026
1,712
2,562
3,242
10,693
5,565
877
6,010
4,683
73,554
0
L
12,598
703
1,932
3,859
18,368
7,038
0
10,153
8,215
41,683
0
L
Izanami
13,982
11,051
0
430
22,573
7,638
743
14,320
8,253
0
55,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
33,478
222
Minions Killed
156
0
Camps Cleared
0
888,111
Distance Traveled
780,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,019
876
97
6
0
283,469
0
L
Ymir
11,028
689
29
2
0
290,976
0
W
Cerberus
12,996
812
46
3
0
306,489
0
W
Ix Chel
14,155
885
79
5
0
298,153
0
L
Hel
10,704
669
48
3
0
240,167
0
L
Izanami
11,746
734
79
5
0
248,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role