Player Matchup

Tsukuyomi
Tsukuyomi
BlondeManatee48
Tsukuyomi
Level 129
God Stats
3W - 1L
1,602 SR
Queue Stats
191W - 157L
1,559 Elo+
Solo
Achilles
Achilles
ChaseArch77
Achilles
Level 110
God Stats
6W - 2L
1,569 SR
Queue Stats
95W - 69L
1,532 Elo+
Solo
Bacchus
Bacchus
Grambo
Bacchus
Level 129
God Stats
2W - 2L
1,367 SR
Queue Stats
221W - 192L
1,590 Elo+
Party 2
Neith
Neith
Justrazr
Neith
Level 143
God Stats
3W - 0L
1,887 SR
Queue Stats
247W - 226L
1,525 Elo+
Party 2
Janus
Janus
iSeraaph
Janus
Level 128
God Stats
6W - 5L
1,651 SR
Queue Stats
214W - 181L
1,517 Elo+
Solo
Team Averages
Level 128
1,615 SR
1,545 Elo+

VS

Team Averages
Level 123
1,469 SR
1,527 Elo+
Nu Wa
Nu Wa
Bianuki
Nu Wa
Level 114
God Stats
1W - 3L
1,411 SR
Queue Stats
71W - 81L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpawnSlays
Tsukuyomi
Level 129
God Stats
1W - 2L
1,512 SR
Queue Stats
373W - 417L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
TOT_coolmen360YT
Aphrodite
Level 124
God Stats
96W - 93L
1,525 SR
Queue Stats
643W - 650L
1,544 Elo+
Party 1
Thoth
Thoth
TheSweetTea
Thoth
Level 126
God Stats
1W - 4L
1,399 SR
Queue Stats
365W - 343L
1,554 Elo+
Solo
Artemis
Artemis
VentiFlatWhite
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 164L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlondeManatee48
Tsukuyomi
12
2 / 1 / 3
6,462
587
5,987
9,286
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
ChaseArch77
Achilles
12
4 / 0 / 0
7,394
672
5,067
7,987
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Grambo
Bacchus
9
1 / 0 / 3
6,017
547
4,498
7,800
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Justrazr
Neith
11
1 / 0 / 2
6,679
607
4,058
4,600
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
iSeraaph
Janus
12
2 / 0 / 2
6,774
616
4,578
7,287
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bianuki
Nu Wa
10
0 / 3 / 0
5,885
535
3,222
6,244
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
SpawnSlays
Tsukuyomi
11
0 / 1 / 0
5,740
522
2,607
8,742
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
9
1 / 1 / 0
5,735
521
3,518
7,412
5,345
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,605
510
7,319
7,400
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,585
508
3,084
7,142
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bianuki
Nu Wa
0
3
0
0
W
Tsukuyomi
BlondeManatee48
Tsukuyomi
2
1
3
3.5
W
Achilles
ChaseArch77
Achilles
4
0
0
4
W
Bacchus
Grambo
Bacchus
1
0
3
2.5
W
Neith
Justrazr
Neith
1
0
2
2
L
Tsukuyomi
SpawnSlays
Tsukuyomi
0
1
0
0
L
Aphrodite
1
1
0
1
L
0
3
0
0
L
0
2
1
0.25
W
Janus
iSeraaph
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,188
Damage
19,750
36,960
Taken
36,940
19,269
Mitigated
15,521
14,789
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bianuki
Nu Wa
3,222
1,369
0
2,352
6,244
1,589
0
0
5,666
35,177
0
W
Tsukuyomi
BlondeManatee48
Tsukuyomi
5,987
1,493
0
5,075
9,286
3,615
0
1,711
7,575
0
48,556
W
Achilles
ChaseArch77
Achilles
5,067
825
0
2,790
7,987
4,670
0
2,891
4,765
0
46,712
W
Bacchus
Grambo
Bacchus
4,498
131
0
2,721
7,800
6,726
0
3,235
4,565
15,174
0
W
Neith
Justrazr
Neith
4,058
1,618
0
2,669
4,600
1,583
901
692
3,908
0
48,213
L
Tsukuyomi
SpawnSlays
Tsukuyomi
2,607
444
0
5,122
8,742
3,234
0
1,591
7,151
0
47,289
L
Aphrodite
3,518
279
2,043
3,772
7,412
5,345
0
2,503
4,909
17,861
0
L
7,319
101
0
1,295
7,400
2,736
0
4,202
3,198
50,977
0
L
3,084
890
0
2,639
7,142
2,617
0
780
6,362
0
38,343
W
Janus
iSeraaph
Janus
4,578
44
0
1,534
7,287
2,675
0
5,199
2,088
54,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
28,550
363
Minions Killed
355
0
Camps Cleared
0
1,153,193
Distance Traveled
1,066,886
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,885
535
81
7
0
178,579
2
W
Tsukuyomi
6,462
587
83
8
0
264,311
1
W
Achilles
7,394
672
75
7
0
213,883
2
W
Bacchus
6,017
547
16
1
0
244,507
3
W
Neith
6,679
607
93
8
0
198,540
0
L
Tsukuyomi
5,740
522
84
8
0
259,399
0
L
Aphrodite
5,735
521
27
2
0
209,016
4
L
Thoth
5,605
510
95
9
0
222,534
0
L
Artemis
5,585
508
68
6
0
197,358
1
W
Janus
6,774
616
96
9
0
231,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role