Player Matchup

Kukulkan
Kukulkan
KawaiiiKitsune
Kukulkan
Level 110
God Stats
1W - 1L
1,900 SR
Queue Stats
65W - 88L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
TheSplice
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,440 Elo+
Party 1
Neith
Neith
lnexpiable
Neith
Level 141
God Stats
7W - 11L
1,532 SR
Queue Stats
162W - 171L
1,448 Elo+
Party 1
Team Averages
Level 113
1,644 SR
1,443 Elo+

VS

Team Averages
Level 118
1,525 SR
1,458 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Joza blind
Mercury
Level 129
God Stats
5W - 6L
1,467 SR
Queue Stats
837W - 870L
1,435 Elo+
Solo
Scylla
Scylla
Master5crub69
Scylla
Level 120
God Stats
24W - 20L
1,608 SR
Queue Stats
249W - 249L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 1 / 1
8,309
831
6,039
3,856
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
TheSplice
Ne Zha
10
2 / 2 / 4
7,740
774
5,804
6,191
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
11
1 / 0 / 5
7,748
775
8,156
4,610
1,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 3 / 1
6,879
688
3,131
12,811
11,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Joza blind
Mercury
9
0 / 2 / 1
6,687
669
3,846
5,459
2,081
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
7,859
786
4,399
6,405
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
1
0.5
L
Mercury
Joza blind
Mercury
0
2
1
0.25
W
Kukulkan
4
1
1
4.5
L
2
2
1
1.25
W
Ne Zha
TheSplice
Ne Zha
2
2
4
2
W
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
11,376
14,657
Taken
24,675
5,934
Mitigated
15,080
3,248
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,131
293
0
2,410
12,811
11,189
0
3,176
9,397
9,570
0
L
Mercury
Joza blind
Mercury
3,846
1,462
0
0
5,459
2,081
0
1,610
3,799
0
20,193
W
Kukulkan
6,039
862
268
849
3,856
1,438
618
2,337
1,519
29,815
0
L
4,399
41
0
1,180
6,405
1,810
0
1,222
5,071
37,090
0
W
Ne Zha
TheSplice
Ne Zha
5,804
985
0
556
6,191
2,770
0
3,168
3,023
0
20,908
W
Neith
8,156
3,365
0
1,575
4,610
1,726
1,032
2,297
2,313
0
29,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,797
Gold Earned
21,425
124
Minions Killed
109
0
Camps Cleared
0
540,053
Distance Traveled
535,821
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,879
688
7
1
0
172,635
0
L
Mercury
6,687
669
23
2
0
198,798
4
W
Kukulkan
8,309
831
61
6
0
165,208
0
L
Scylla
7,859
786
79
8
0
164,388
0
W
Ne Zha
7,740
774
24
2
0
192,385
0
W
Neith
7,748
775
39
4
0
182,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role