Player Matchup

Ix Chel
Ix Chel
Crom1470
Ix Chel
Level 129
God Stats
4W - 2L
1,461 SR
Queue Stats
50W - 58L
1,456 Elo+
Solo
Hercules
Hercules
JustAOkGamer797
Hercules
Level 126
God Stats
30W - 29L
1,526 SR
Queue Stats
163W - 153L
1,507 Elo+
Party 2
Nox
Nox
MeWizardLoki
Nox
Level 82
God Stats
3W - 4L
1,275 SR
Queue Stats
199W - 215L
1,432 Elo+
Party 2
Team Averages
Level 112
1,421 SR
1,465 Elo+

VS

Team Averages
Level 103
1,485 SR
1,487 Elo+
Horus
Horus
A-COLD-BURGER
Horus
Level 87
God Stats
1W - 2L
1,406 SR
Queue Stats
74W - 68L
1,502 Elo+
Party 1
Khepri
Khepri
AurTeoGNJB
Khepri
Level 97
God Stats
3W - 4L
1,507 SR
Queue Stats
637W - 650L
1,504 Elo+
Solo
Persephone
Persephone
Thranduil86
Persephone
Level 126
God Stats
3W - 6L
1,543 SR
Queue Stats
84W - 77L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Crom1470
Ix Chel
13
1 / 0 / 5
10,363
691
12,122
8,410
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
3 / 0 / 3
10,617
708
12,448
14,772
19,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 3
10,384
692
9,364
5,441
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
8,745
583
3,091
16,511
19,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
AurTeoGNJB
Khepri
12
0 / 1 / 0
8,911
594
6,158
15,875
17,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Thranduil86
Persephone
12
0 / 1 / 0
9,714
648
10,130
9,350
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
5
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Khepri
AurTeoGNJB
Khepri
0
1
0
0
W
Ix Chel
Crom1470
Ix Chel
1
0
5
3.5
W
Hercules
3
0
3
4.5
W
2
0
3
3.5
L
Persephone
Thranduil86
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
19,379
28,623
Taken
41,736
25,137
Mitigated
41,017
12,595
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,091
1,680
894
2,195
16,511
19,590
0
8,799
7,712
0
15,850
L
Khepri
AurTeoGNJB
Khepri
6,158
669
0
3,691
15,875
17,092
0
8,033
7,842
31,977
0
W
Ix Chel
Crom1470
Ix Chel
12,122
1,635
2,005
3,119
8,410
3,525
310
5,169
3,241
62,912
0
W
Hercules
12,448
4,192
467
6,950
14,772
19,193
168
7,272
7,500
616
23,719
W
9,364
803
0
54
5,441
2,419
240
4,063
1,378
41,318
0
L
Persephone
Thranduil86
Persephone
10,130
224
0
3,142
9,350
4,335
0
5,408
3,928
43,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
27,370
164
Minions Killed
114
0
Camps Cleared
0
833,022
Distance Traveled
860,420
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,745
583
23
2
0
305,941
0
L
Khepri
8,911
594
37
2
0
279,953
0
W
Ix Chel
10,363
691
86
6
0
287,390
0
W
Hercules
10,617
708
18
1
0
289,984
2
W
Nox
10,384
692
60
4
0
255,648
2
L
Persephone
9,714
648
54
4
0
274,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role