Player Matchup

Kuzenbo
Kuzenbo
Chronic2TheDome
Kuzenbo
Level 73
God Stats
14W - 9L
1,601 SR
Queue Stats
162W - 164L
1,426 Elo+
Solo
Artemis
Artemis
J_kies_60
Artemis
Level 68
God Stats
0W - 2L
1,347 SR
Queue Stats
2W - 9L
1,226 Elo+
Party 1
Scylla
Scylla
SwagMadilla
Scylla
Level 86
God Stats
0W - 2L
1,637 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Team Averages
Level 76
1,528 SR
1,382 Elo+

VS

Team Averages
Level 84
1,507 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EpicGermanGuy13
Izanami
Level 84
God Stats
29W - 42L
1,414 SR
Queue Stats
109W - 116L
1,493 Elo+
Party 2
Chaac
Chaac
Skikockk
Chaac
Level 86
God Stats
7W - 5L
1,606 SR
Queue Stats
56W - 59L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
7,303
730
3,483
11,250
13,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
J_kies_60
Artemis
10
2 / 2 / 1
7,168
717
5,782
8,678
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
10
0 / 7 / 3
7,002
700
5,366
8,689
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 5
8,892
889
8,734
7,204
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 6
8,267
827
6,349
6,519
2,278
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Skikockk
Chaac
11
3 / 1 / 5
8,227
823
10,131
10,392
8,012
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
5
6.5
L
1
1
2
2
W
3
2
6
3
L
Artemis
J_kies_60
Artemis
2
2
1
1.25
W
Chaac
Skikockk
Chaac
3
1
5
5.5
L
Scylla
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
25,214
28,617
Taken
24,115
19,824
Mitigated
12,880
2,727
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,734
4,361
0
4,449
7,204
2,590
0
2,558
4,646
38,105
1,353
L
3,483
1,475
0
155
11,250
13,024
50
4,079
7,171
11,051
0
W
6,349
3,606
0
401
6,519
2,278
1,421
3,321
3,198
0
30,395
L
Artemis
J_kies_60
Artemis
5,782
2,201
0
1,332
8,678
3,675
414
1,751
6,927
0
24,445
W
Chaac
Skikockk
Chaac
10,131
674
0
1,906
10,392
8,012
0
3,281
7,111
0
24,742
L
Scylla
5,366
406
0
1,240
8,689
3,125
0
2,838
5,851
20,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,473
Gold Earned
25,386
70
Minions Killed
126
0
Camps Cleared
0
519,563
Distance Traveled
518,290
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,892
889
55
6
0
174,118
2
L
Kuzenbo
7,303
730
6
1
0
193,997
0
W
Izanami
8,267
827
46
5
0
151,930
0
L
Artemis
7,168
717
20
2
0
163,198
0
W
Chaac
8,227
823
25
3
0
192,242
0
L
Scylla
7,002
700
44
4
0
162,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role