Player Matchup

Cernunnos
Cernunnos
Jacking RVs
Cernunnos
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 39L
1,427 Elo+
Party 1
Sol
Sol
NamasteBeaches_
Sol
Level 114
God Stats
41W - 36L
1,483 SR
Queue Stats
470W - 479L
1,451 Elo+
Party 2
Bacchus
Bacchus
Triddix
Bacchus
Level 157
God Stats
2W - 1L
1,411 SR
Queue Stats
66W - 74L
1,455 Elo+
Party 2
Persephone
Persephone
Verse grizz
Persephone
Level 112
God Stats
2W - 1L
1,589 SR
Queue Stats
181W - 183L
1,431 Elo+
Party 1
Awilix
Awilix
XtraGankS1
Awilix
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 58L
1,411 Elo+
Party 2
Team Averages
Level 86
1,453 SR
1,435 Elo+

VS

Team Averages
Level 74
1,438 SR
1,382 Elo+
Erlang Shen
Erlang Shen
Hizban99
Erlang Shen
Level 29
God Stats
6W - 8L
1,755 SR
Queue Stats
115W - 175L
1,372 Elo+
Party 3
Rama
Rama
LimbuLund
Rama
Level 27
God Stats
11W - 11L
1,153 SR
Queue Stats
45W - 69L
1,361 Elo+
Party 3
Bacchus
Bacchus
Psymetric
Bacchus
Level 140
God Stats
3W - 4L
1,496 SR
Queue Stats
32W - 35L
1,451 Elo+
Solo
Discordia
Discordia
UnPanDuro
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 301L
1,460 Elo+
Solo
Thanatos
Thanatos
munaf727
Thanatos
Level 45
God Stats
14W - 34L
1,286 SR
Queue Stats
102W - 230L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jacking RVs
Cernunnos
9
0 / 6 / 0
5,925
494
3,040
9,548
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 2
8,081
673
10,228
7,277
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Triddix
Bacchus
10
3 / 3 / 2
6,507
542
3,351
8,833
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Verse grizz
Persephone
12
2 / 2 / 4
7,721
643
5,739
7,463
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
XtraGankS1
Awilix
13
9 / 1 / 4
7,770
648
10,284
8,213
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hizban99
Erlang Shen
10
0 / 6 / 0
5,815
485
3,588
15,177
12,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
10 / 0 / 1
8,598
717
11,144
7,067
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Psymetric
Bacchus
10
2 / 1 / 6
6,739
562
3,521
9,257
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
UnPanDuro
Discordia
11
0 / 5 / 3
5,989
499
4,408
8,703
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
munaf727
Thanatos
9
0 / 7 / 0
5,720
477
1,430
13,936
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
19
Kills
12
13
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Hizban99
Erlang Shen
0
6
0
0
W
Cernunnos
Jacking RVs
Cernunnos
0
6
0
0
L
Rama
10
0
1
10.5
W
5
1
2
6
L
Bacchus
Psymetric
Bacchus
2
1
6
5
W
Bacchus
Triddix
Bacchus
3
3
2
1.33
L
Discordia
UnPanDuro
Discordia
0
5
3
0.3
W
Persephone
Verse grizz
Persephone
2
2
4
2
W
Awilix
XtraGankS1
Awilix
9
1
4
11
L
Thanatos
munaf727
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,642
Damage
24,091
41,334
Taken
54,140
19,298
Mitigated
31,024
7,762
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Hizban99
Erlang Shen
3,588
2,599
0
3,689
15,177
12,375
0
8,514
6,663
0
29,456
W
Cernunnos
Jacking RVs
Cernunnos
3,040
1,622
0
1,211
9,548
2,926
1,051
940
8,608
0
32,635
L
Rama
11,144
9,053
0
4,230
7,067
2,486
966
1,475
5,568
0
53,034
W
10,228
5,872
0
3,528
7,277
3,648
187
0
7,277
44,828
5,311
L
Bacchus
Psymetric
Bacchus
3,521
438
83
2,652
9,257
8,647
0
2,868
6,351
17,259
0
W
Bacchus
Triddix
Bacchus
3,351
435
0
717
8,833
6,906
0
1,727
7,106
17,546
0
L
Discordia
UnPanDuro
Discordia
4,408
385
0
500
8,703
2,607
0
2,652
5,971
40,252
0
W
Persephone
Verse grizz
Persephone
5,739
479
0
1,876
7,463
2,598
198
3,023
4,428
51,526
0
W
Awilix
XtraGankS1
Awilix
10,284
4,593
0
430
8,213
3,220
0
2,227
5,986
0
53,793
L
Thanatos
munaf727
Thanatos
1,430
602
0
5,428
13,936
4,909
9
2,888
10,960
0
43,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
32,861
329
Minions Killed
281
0
Camps Cleared
0
1,158,739
Distance Traveled
1,178,855
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,815
485
40
3
0
229,024
1
W
Cernunnos
5,925
494
50
4
0
208,685
0
L
Rama
8,598
717
96
8
0
241,986
5
W
Sol
8,081
673
81
7
0
190,981
0
L
Bacchus
6,739
562
14
1
0
252,916
4
W
Bacchus
6,507
542
24
2
0
244,679
2
L
Discordia
5,989
499
63
5
0
201,203
0
W
Persephone
7,721
643
99
8
0
232,541
0
W
Awilix
7,770
648
75
6
0
281,853
0
L
Thanatos
5,720
477
68
6
0
253,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role