Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
MacaulayVulcan
Zeus
Level 119
God Stats
1W - 1L
1,771 SR
Queue Stats
134W - 130L
1,449 Elo+
Party 1
Thoth
Thoth
MrCleanDraws
Thoth
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 133L
1,450 Elo+
Party 1
Tyr
Tyr
ObiWanKenobi190
Tyr
Level 121
God Stats
0W - 1L
1,440 SR
Queue Stats
22W - 24L
1,477 Elo+
Party 2
Neith
Neith
PandaMatt4371
Neith
Level 144
God Stats
2W - 1L
1,524 SR
Queue Stats
124W - 143L
1,578 Elo+
Party 2
Team Averages
Level 132
1,547 SR
1,491 Elo+

VS

Team Averages
Level 141
1,337 SR
1,468 Elo+
Ymir
Ymir
ArgenisAwsome
Ymir
Level 140
God Stats
2W - 0L
1,816 SR
Queue Stats
22W - 28L
1,421 Elo+
Party 3
Charybdis
Charybdis
DiagzX
Charybdis
Level 144
God Stats
1W - 2L
1,154 SR
Queue Stats
163W - 175L
1,439 Elo+
Solo
Ares
Ares
TeezusT
Ares
Level 136
God Stats
1W - 0L
1,149 SR
Queue Stats
27W - 32L
1,444 Elo+
Party 3
Baba Yaga
Baba Yaga
axwhiteligerxa
Baba Yaga
Level 127
God Stats
4W - 2L
1,248 SR
Queue Stats
204W - 230L
1,543 Elo+
Solo
Chaac
Chaac
roney1996
Chaac
Level 156
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 6L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 6 / 0
6,289
629
3,594
9,852
4,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 2
6,953
695
7,499
4,354
1,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
6,618
662
4,636
5,289
2,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
6,645
665
3,401
10,251
9,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 1
8,303
830
5,796
7,107
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
7,489
749
2,268
6,888
4,025
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
DiagzX
Charybdis
15
2 / 0 / 9
8,190
819
7,079
4,219
1,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
TeezusT
Ares
15
4 / 1 / 10
9,026
903
5,527
10,288
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
axwhiteligerxa
Baba Yaga
15
3 / 1 / 11
8,317
832
9,699
5,178
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
roney1996
Chaac
14
6 / 2 / 10
8,475
848
9,351
9,936
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
17
17
Deaths
6
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
0
0
W
2
2
8
3
W
Charybdis
DiagzX
Charybdis
2
0
9
6.5
L
1
2
2
1
L
0
3
2
0.33
L
0
4
3
0.38
L
4
2
1
2.25
W
Ares
TeezusT
Ares
4
1
10
9
W
Baba Yaga
axwhiteligerxa
Baba Yaga
3
1
11
8.5
W
Chaac
roney1996
Chaac
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
33,924
36,853
Taken
36,509
20,990
Mitigated
30,454
7,593
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,594
1,212
174
698
9,852
4,229
0
4,068
5,784
0
6,639
W
2,268
353
562
245
6,888
4,025
386
3,273
3,615
8,375
0
W
Charybdis
DiagzX
Charybdis
7,079
2,937
932
1,643
4,219
1,867
931
1,021
3,198
0
23,794
L
7,499
609
391
826
4,354
1,702
0
2,615
1,739
16,242
0
L
4,636
144
202
361
5,289
2,134
0
3,062
2,227
12,293
0
L
3,401
168
1,024
2,311
10,251
9,249
0
4,441
5,810
0
7,846
L
5,796
1,045
0
1,606
7,107
3,676
0
2,989
4,118
0
20,721
W
Ares
TeezusT
Ares
5,527
282
3,109
4,661
10,288
11,754
44
3,535
6,753
7,981
319
W
Baba Yaga
axwhiteligerxa
Baba Yaga
9,699
76
349
1,301
5,178
2,706
81
2,098
3,080
22,495
0
W
Chaac
roney1996
Chaac
9,351
383
664
2,479
9,936
10,102
216
2,208
7,728
0
14,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
41,497
89
Minions Killed
101
0
Camps Cleared
0
878,316
Distance Traveled
924,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,289
629
6
1
0
164,201
0
W
Ymir
7,489
749
13
1
0
167,165
0
W
Charybdis
8,190
819
48
5
0
149,586
0
L
Zeus
6,953
695
29
3
0
194,080
0
L
Thoth
6,618
662
12
1
0
177,485
0
L
Tyr
6,645
665
5
1
0
171,267
0
L
Neith
8,303
830
37
4
0
171,283
0
W
Ares
9,026
903
3
0
0
201,149
4
W
Baba Yaga
8,317
832
22
2
0
217,558
0
W
Chaac
8,475
848
15
2
0
188,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role