Player Matchup

Cerberus
Cerberus
CraftierKhan900
Cerberus
Level 66
God Stats
2W - 1L
1,502 SR
Queue Stats
7W - 3L
1,421 Elo+
Party 2
He Bo
He Bo
TSMSebas
He Bo
Level 123
God Stats
1W - 0L
1,561 SR
Queue Stats
6W - 3L
1,498 Elo+
Party 2
Pele
Pele
yahe123
Pele
Level 98
God Stats
1W - 1L
1,227 SR
Queue Stats
5W - 2L
1,498 Elo+
Party 2
Team Averages
Level 96
1,430 SR
1,472 Elo+

VS

Team Averages
Level 107
1,432 SR
1,483 Elo+
Olorun
Olorun
ITJedi
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,495 Elo+
Party 1
Ares
Ares
YaxLeader
Ares
Level 104
God Stats
0W - 2L
1,308 SR
Queue Stats
34W - 26L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
slippytoads
Danzaburou
Level 110
God Stats
0W - 2L
1,489 SR
Queue Stats
38W - 43L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
7 / 2 / 13
9,991
999
4,873
8,623
6,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
TSMSebas
He Bo
12
9 / 3 / 14
10,284
1,028
12,815
8,696
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
yahe123
Pele
13
8 / 0 / 16
10,432
1,043
13,113
8,988
3,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ITJedi
Olorun
10
1 / 8 / 3
8,152
815
5,905
11,207
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
11
3 / 7 / 2
9,284
928
5,181
14,178
11,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
slippytoads
Danzaburou
9
1 / 9 / 2
7,436
744
5,932
11,896
3,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
24
Kills
5
5
Deaths
24
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
2
13
6.75
L
Olorun
ITJedi
Olorun
1
8
3
0.31
W
He Bo
TSMSebas
He Bo
9
3
14
5.33
L
Ares
3
7
2
0.57
L
Danzaburou
slippytoads
Danzaburou
1
9
2
0.22
W
Pele
yahe123
Pele
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,801
Damage
17,018
26,307
Taken
37,281
12,873
Mitigated
19,340
7,443
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,873
149
0
2,540
8,623
6,024
716
3,189
5,434
18,842
0
L
Olorun
ITJedi
Olorun
5,905
2,958
103
763
11,207
3,944
20
6,584
4,623
22,175
0
W
He Bo
TSMSebas
He Bo
12,815
1,101
0
1,113
8,696
3,231
1,012
3,832
4,864
37,043
0
L
Ares
5,181
687
42
1,381
14,178
11,652
0
5,203
8,975
14,981
0
L
Danzaburou
slippytoads
Danzaburou
5,932
1,259
0
397
11,896
3,744
0
5,974
5,922
0
28,661
W
Pele
yahe123
Pele
13,113
4,361
0
3,790
8,988
3,618
1,373
4,270
4,718
0
38,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
24,872
115
Minions Killed
73
0
Camps Cleared
0
577,556
Distance Traveled
449,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,991
999
32
3
0
176,971
0
L
Olorun
8,152
815
35
4
0
123,863
0
W
He Bo
10,284
1,028
48
5
0
179,026
0
L
Ares
9,284
928
5
1
0
163,033
0
L
Danzaburou
7,436
744
33
3
0
162,487
3
W
Pele
10,432
1,043
35
4
0
221,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role