Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Morgssssss
Ah Muzen Cab
Level 80
God Stats
1W - 1L
1,295 SR
Queue Stats
129W - 139L
1,471 Elo+
Party 1
Chaac
Chaac
U1328962152
Chaac
Level 109
God Stats
7W - 2L
1,669 SR
Queue Stats
276W - 259L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
flyingduck480
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
iGoObyL
Vulcan
Level 106
God Stats
6W - 1L
1,724 SR
Queue Stats
159W - 153L
1,467 Elo+
Party 3
Team Averages
Level 83
1,537 SR
1,479 Elo+

VS

Team Averages
Level 105
1,473 SR
1,463 Elo+
Ix Chel
Ix Chel
BlueGalvin
Ix Chel
Level 80
God Stats
0W - 1L
1,263 SR
Queue Stats
59W - 53L
1,458 Elo+
Solo
Lancelot
Lancelot
DrZummey
Lancelot
Level 116
God Stats
1W - 1L
1,507 SR
Queue Stats
116W - 129L
1,461 Elo+
Party 2
Cerberus
Cerberus
FactsRFacts
Cerberus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,460 Elo+
Party 4
Erlang Shen
Erlang Shen
LordHeeHoo
Erlang Shen
Level 109
God Stats
1W - 1L
1,349 SR
Queue Stats
29W - 32L
1,460 Elo+
Party 4
Chaac
Chaac
unclemacsback
Chaac
Level 86
God Stats
0W - 2L
1,746 SR
Queue Stats
13W - 18L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 5 / 3
8,462
846
10,177
10,165
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Morgssssss
Ah Muzen Cab
15
1 / 0 / 10
8,019
802
6,036
3,577
1,418
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 11
8,141
814
8,905
13,619
12,148
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
11
0 / 2 / 5
7,273
727
1,553
10,761
5,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
iGoObyL
Vulcan
16
5 / 0 / 7
8,836
884
15,860
3,749
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlueGalvin
Ix Chel
15
3 / 3 / 2
7,311
731
12,471
9,965
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DrZummey
Lancelot
14
3 / 3 / 1
7,568
757
8,374
9,345
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
FactsRFacts
Cerberus
12
1 / 6 / 4
7,330
733
5,625
17,354
16,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
LordHeeHoo
Erlang Shen
15
0 / 2 / 6
7,896
790
7,255
10,625
10,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
5,408
541
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
14
Kills
7
7
Deaths
14
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
5
3
1.5
L
Ix Chel
BlueGalvin
Ix Chel
3
3
2
1.33
L
Lancelot
DrZummey
Lancelot
3
3
1
1.17
L
Cerberus
FactsRFacts
Cerberus
1
6
4
0.5
L
Erlang Shen
LordHeeHoo
Erlang Shen
0
2
6
1.5
W
Ah Muzen Cab
Morgssssss
Ah Muzen Cab
1
0
10
6
W
2
0
11
7.5
W
Guan Yu
0
2
5
1.25
W
Vulcan
iGoObyL
Vulcan
5
0
7
8.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,531
Damage
33,725
41,871
Taken
47,289
26,055
Mitigated
36,094
21,327
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,177
797
575
1,362
10,165
5,311
0
3,295
6,870
18,233
0
L
Ix Chel
BlueGalvin
Ix Chel
12,471
1,342
2,924
2,661
9,965
4,622
0
5,969
3,996
22,795
0
L
Lancelot
DrZummey
Lancelot
8,374
734
469
884
9,345
4,448
0
3,654
5,691
0
22,762
L
Cerberus
FactsRFacts
Cerberus
5,625
282
1,205
3,951
17,354
16,975
0
10,586
6,768
12,944
0
L
Erlang Shen
LordHeeHoo
Erlang Shen
7,255
2,974
2,258
4,147
10,625
10,049
0
5,828
4,797
0
18,720
W
Ah Muzen Cab
Morgssssss
Ah Muzen Cab
6,036
1,909
452
510
3,577
1,418
636
1,777
1,800
0
16,747
W
8,905
1,114
2,399
8,236
13,619
12,148
175
5,860
7,759
0
16,139
W
Guan Yu
1,553
153
3,970
3,523
10,761
5,392
170
5,785
4,976
0
2,218
W
Vulcan
iGoObyL
Vulcan
15,860
8,645
52
248
3,749
1,786
0
1,379
2,370
33,276
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
35,513
104
Minions Killed
117
0
Camps Cleared
0
1,046,196
Distance Traveled
782,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,462
846
24
2
0
152,743
0
L
Ix Chel
7,311
731
24
2
0
180,116
0
L
Lancelot
7,568
757
30
3
0
218,362
0
L
Cerberus
7,330
733
40
4
0
182,278
0
L
Erlang Shen
7,896
790
23
2
0
202,236
0
W
Ah Muzen Cab
8,019
802
22
2
0
207,168
0
W
Chaac
8,141
814
5
1
0
250,876
0
W
Guan Yu
7,273
727
4
0
0
206,542
0
W
Vulcan
8,836
884
49
5
0
228,867
0
L
Chaac
5,408
541
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role