Player Matchup

Merlin
Merlin
Asmodeuslust
Merlin
Level 89
God Stats
60W - 58L
1,557 SR
Queue Stats
142W - 154L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KnavishMass29
Ah Muzen Cab
Level 47
God Stats
7W - 10L
1,505 SR
Queue Stats
59W - 66L
1,284 Elo+
Party 2
Achilles
Achilles
VileC137
Achilles
Level 56
God Stats
2W - 2L
1,352 SR
Queue Stats
52W - 65L
1,261 Elo+
Party 2
Team Averages
Level 64
1,471 SR
1,288 Elo+

VS

Team Averages
Level 56
1,353 SR
1,338 Elo+
Neith
Neith
N3arerMyG0d17
Neith
Level 17
God Stats
86W - 122L
1,281 SR
Queue Stats
89W - 128L
1,210 Elo+
Party 1
Ymir
Ymir
S1l3ntSt0rm00
Ymir
Level 83
God Stats
16W - 16L
1,307 SR
Queue Stats
225W - 274L
1,291 Elo+
Party 1
Heimdallr
Heimdallr
bysebas1701
Heimdallr
Level 69
God Stats
8W - 4L
1,471 SR
Queue Stats
26W - 17L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 1 / 7
8,670
867
9,470
3,628
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KnavishMass29
Ah Muzen Cab
11
2 / 0 / 7
8,005
801
5,420
6,583
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
VileC137
Achilles
11
6 / 2 / 5
8,612
861
5,691
11,011
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,988
699
4,180
7,372
2,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

8
0 / 4 / 3
6,400
640
3,893
11,278
6,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
bysebas1701
Heimdallr
10
1 / 2 / 2
7,325
733
4,245
6,168
2,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
2
3
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
7
6.5
W
Ah Muzen Cab
KnavishMass29
Ah Muzen Cab
2
0
7
5.5
L
1
5
2
0.4
L
0
4
3
0.38
W
Achilles
VileC137
Achilles
6
2
5
4.25
L
Heimdallr
bysebas1701
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
12,318
21,222
Taken
24,818
15,337
Mitigated
10,472
3,999
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,470
487
0
471
3,628
1,305
929
715
2,913
42,450
0
W
Ah Muzen Cab
KnavishMass29
Ah Muzen Cab
5,420
2,229
0
1,290
6,583
2,642
1,329
2,596
3,987
0
23,484
L
4,180
1,843
0
418
7,372
2,211
0
3,294
3,897
0
19,811
L
3,893
935
0
1,900
11,278
6,189
0
4,701
6,126
9,009
0
W
Achilles
VileC137
Achilles
5,691
1,197
0
2,238
11,011
11,390
388
852
10,159
0
10,468
L
Heimdallr
bysebas1701
Heimdallr
4,245
1,495
0
943
6,168
2,072
0
1,681
4,331
0
23,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
20,713
102
Minions Killed
86
0
Camps Cleared
0
619,137
Distance Traveled
487,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,670
867
61
6
0
160,208
0
W
Ah Muzen Cab
8,005
801
34
3
0
196,596
0
L
Neith
6,988
699
16
2
0
159,910
0
L
Ymir
6,400
640
19
2
0
178,941
0
W
Achilles
8,612
861
7
1
0
262,333
0
L
Heimdallr
7,325
733
51
5
0
148,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role