Player Matchup

Amaterasu
Amaterasu
DBD Haaddock 7
Amaterasu
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,562 Elo+
Party 1
Bacchus
Bacchus
XxShOWtiMexX021
Bacchus
Level 109
God Stats
1W - 0L
1,724 SR
Queue Stats
21W - 27L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
tinglypiano69
Baron Samedi
Level 156
God Stats
8W - 4L
1,568 SR
Queue Stats
84W - 78L
1,570 Elo+
Party 1
Team Averages
Level 150
1,597 SR
1,523 Elo+

VS

Team Averages
Level 137
1,508 SR
1,534 Elo+
Osiris
Osiris
Milenko420816
Osiris
Level 127
God Stats
0W - 1L
1,271 SR
Queue Stats
285W - 280L
1,544 Elo+
Solo
Medusa
Medusa
SYST3MDOMINATOR
Medusa
Level 157
God Stats
9W - 6L
1,599 SR
Queue Stats
309W - 317L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Silent_Demon6
Morgan Le Fay
Level 126
God Stats
71W - 38L
1,653 SR
Queue Stats
201W - 205L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DBD Haaddock 7
Amaterasu
12
4 / 2 / 6
8,358
836
6,458
10,423
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 8
8,103
810
5,202
11,721
11,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
tinglypiano69
Baron Samedi
11
5 / 5 / 3
8,677
868
8,328
9,203
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
8,485
849
5,461
10,407
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 4 / 4
7,648
765
6,978
7,026
2,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Silent_Demon6
Morgan Le Fay
11
4 / 3 / 3
8,266
827
12,601
7,354
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
10
10
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DBD Haaddock 7
Amaterasu
4
2
6
3.5
L
4
4
1
1.13
L
2
4
4
1
L
Morgan Le Fay
Silent_Demon6
Morgan Le Fay
4
3
3
1.83
W
2
3
8
2
W
Baron Samedi
tinglypiano69
Baron Samedi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
25,040
31,347
Taken
24,787
22,326
Mitigated
15,050
9,193
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DBD Haaddock 7
Amaterasu
6,458
2,977
0
2,746
10,423
7,364
317
3,389
6,511
0
28,877
L
5,461
1,017
0
771
10,407
9,503
0
6,077
4,117
0
13,590
L
6,978
2,776
0
268
7,026
2,668
0
3,709
3,161
0
22,457
L
Morgan Le Fay
Silent_Demon6
Morgan Le Fay
12,601
1,358
0
857
7,354
2,879
132
3,137
3,952
33,026
0
W
5,202
655
359
2,162
11,721
11,272
0
4,873
6,252
12,497
0
W
Baron Samedi
tinglypiano69
Baron Samedi
8,328
1,206
1,851
2,075
9,203
3,690
255
3,916
4,922
34,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
24,399
116
Minions Killed
97
0
Camps Cleared
0
540,910
Distance Traveled
492,233
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,358
836
53
5
0
194,537
0
L
Osiris
8,485
849
18
2
0
151,645
1
L
Medusa
7,648
765
30
3
0
167,597
2
L
Morgan Le Fay
8,266
827
49
5
0
172,991
2
W
Bacchus
8,103
810
20
2
0
194,111
1
W
Baron Samedi
8,677
868
43
4
0
152,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role