Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
JDKillah87
Freya
Level 29
God Stats
1W - 0L
1,590 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 1
Sol
Sol
KodaBane
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,312 Elo+
Party 1
Odin
Odin
SvMuSiCk
Odin
Level 126
God Stats
2W - 1L
1,416 SR
Queue Stats
27W - 43L
1,403 Elo+
Party 1
Pele
Pele
xSup3rbx
Pele
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 39L
1,436 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,403 Elo+

VS

Team Averages
Level 18
1,465 SR
1,373 Elo+
Hades
Hades
Mudblood8986
Hades
Level 21
God Stats
1W - 2L
1,325 SR
Queue Stats
92W - 98L
1,380 Elo+
Solo
Pele
Pele
Pretty3161
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,457 Elo+
Solo
Osiris
Osiris
Shiesty--Nightz
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Terra
Terra
budderwarriorJoh
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,228 Elo+
Solo
Izanami
Izanami
vilontelmo
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 2 / 13
8,645
786
8,434
10,899
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
17
8 / 2 / 12
10,388
944
16,036
8,346
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 10
8,022
729
4,763
4,222
1,512
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
14
1 / 2 / 16
8,294
754
5,654
7,844
8,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
17
7 / 3 / 11
10,215
929
11,628
10,422
4,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,273
752
9,408
13,657
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 2
8,148
741
6,829
12,896
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 3 / 2
7,351
668
5,872
10,242
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 4 / 4
9,651
877
8,397
13,893
10,588
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
vilontelmo
Izanami
8
0 / 3 / 0
6,095
554
83
3,963
1,530

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
21
Kills
10
10
Deaths
21
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
13
5.25
W
Freya
8
2
12
7
W
1
1
10
6
L
2
5
1
0.5
L
2
6
2
0.5
L
0
3
2
0.33
W
Odin
1
2
16
4.5
L
6
4
4
2
L
Izanami
vilontelmo
Izanami
0
3
0
0
W
Pele
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
30,589
41,733
Taken
54,651
23,086
Mitigated
37,428
19,732
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,434
1,666
6,805
5,710
10,899
4,804
731
4,499
6,078
16,604
0
W
Freya
16,036
4,462
13
1,920
8,346
3,939
1,184
3,606
4,560
27,100
0
W
4,763
893
0
587
4,222
1,512
1,231
1,653
2,517
8,371
0
L
9,408
442
1,174
3,355
13,657
8,054
438
6,567
6,781
25,171
0
L
6,829
818
57
1,178
12,896
5,406
0
4,509
8,205
0
16,859
L
5,872
1,140
298
778
10,242
11,850
29
6,061
3,981
0
12,821
W
Odin
5,654
710
633
611
7,844
8,078
99
3,066
4,608
321
7,866
L
8,397
454
2,830
2,848
13,893
10,588
0
8,761
4,759
13,411
0
L
Izanami
vilontelmo
Izanami
83
74
139
0
3,963
1,530
54
2,438
1,451
0
589
W
Pele
11,628
2,212
1,422
2,031
10,422
4,753
1,013
4,981
5,441
0
32,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
39,518
121
Minions Killed
83
0
Camps Cleared
0
894,794
Distance Traveled
860,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,645
786
12
1
0
208,366
0
W
Freya
10,388
944
36
3
0
202,590
0
W
Sol
8,022
729
11
1
0
90,230
0
L
Hades
8,273
752
41
4
0
162,455
0
L
Pele
8,148
741
22
2
0
175,935
0
L
Osiris
7,351
668
10
1
0
206,917
0
W
Odin
8,294
754
3
0
0
195,709
0
L
Terra
9,651
877
10
1
0
203,833
0
L
Izanami
6,095
554
0
0
0
110,962
0
W
Pele
10,215
929
59
5
0
197,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role