Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Foxfirez
Xing Tian
Level 100
God Stats
4W - 6L
1,572 SR
Queue Stats
248W - 239L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GLD DMNDS
Morgan Le Fay
Level 68
God Stats
12W - 15L
1,499 SR
Queue Stats
269W - 293L
1,381 Elo+
Solo
Serqet
Serqet
Spinonyx
Serqet
Level 107
God Stats
11W - 18L
1,483 SR
Queue Stats
500W - 453L
1,497 Elo+
Party 2
Hades
Hades
Tanchi 13
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 143L
1,492 Elo+
Solo
Team Averages
Level 101
1,511 SR
1,469 Elo+

VS

Team Averages
Level 88
1,452 SR
1,475 Elo+
Khepri
Khepri
Draco-knight_f
Khepri
Level 119
God Stats
1W - 2L
1,265 SR
Queue Stats
391W - 384L
1,449 Elo+
Solo
Merlin
Merlin
FALCON DARTH
Merlin
Level 84
God Stats
2W - 1L
1,289 SR
Queue Stats
155W - 128L
1,433 Elo+
Solo
Horus
Horus
Liimonfu
Horus
Level 109
God Stats
52W - 43L
1,408 SR
Queue Stats
242W - 224L
1,439 Elo+
Solo
Sol
Sol
Newt0nsLaw
Sol
Level 27
God Stats
35W - 24L
1,746 SR
Queue Stats
39W - 40L
1,480 Elo+
Party 1
Arachne
Arachne
SpeedNova
Arachne
Level 103
God Stats
51W - 49L
1,555 SR
Queue Stats
232W - 202L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 5 / 4
7,004
467
7,627
11,667
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Foxfirez
Xing Tian
12
2 / 2 / 5
7,677
512
4,722
14,384
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
GLD DMNDS
Morgan Le Fay
12
0 / 3 / 0
6,486
432
1,371
9,987
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Spinonyx
Serqet
14
7 / 2 / 0
8,480
565
8,959
11,324
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Tanchi 13
Hades
10
1 / 3 / 0
6,551
437
2,503
8,756
3,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,482
499
2,417
7,425
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
15
3 / 2 / 3
9,485
632
9,569
7,252
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Liimonfu
Horus
14
4 / 2 / 1
8,944
596
7,987
11,315
9,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 2
8,193
546
9,293
8,242
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SpeedNova
Arachne
15
5 / 3 / 2
9,266
618
6,665
10,338
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
15
15
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
4
0.4
W
0
3
4
0.67
W
Merlin
3
2
3
2.25
L
Xing Tian
Foxfirez
Xing Tian
2
2
5
2.25
L
Morgan Le Fay
GLD DMNDS
Morgan Le Fay
0
3
0
0
W
Horus
Liimonfu
Horus
4
2
1
2.25
W
3
1
2
4
W
Arachne
SpeedNova
Arachne
5
3
2
2
L
Serqet
Spinonyx
Serqet
7
2
0
3.5
L
Hades
Tanchi 13
Hades
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
35,931
56,118
Taken
44,572
29,699
Mitigated
26,425
11,571
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,627
3,939
0
1,311
11,667
4,751
396
6,600
5,067
0
49,661
W
2,417
363
294
1,660
7,425
6,780
0
1,199
6,055
17,600
0
W
Merlin
9,569
584
0
963
7,252
2,767
1,011
1,603
5,351
67,602
0
L
Xing Tian
Foxfirez
Xing Tian
4,722
447
215
3,196
14,384
12,543
84
6,509
7,875
24,363
0
L
Morgan Le Fay
GLD DMNDS
Morgan Le Fay
1,371
95
0
2,774
9,987
3,793
572
6,039
3,948
42,102
0
W
Horus
Liimonfu
Horus
7,987
3,053
151
2,541
11,315
9,651
631
2,427
8,473
0
59,824
W
9,293
3,871
0
2,902
8,242
2,857
710
1,624
6,558
52,008
5,563
W
Arachne
SpeedNova
Arachne
6,665
5,343
0
1,934
10,338
4,370
3,543
1,743
8,595
0
73,521
L
Serqet
Spinonyx
Serqet
8,959
2,157
0
480
11,324
4,651
0
2,108
9,216
0
67,856
L
Hades
Tanchi 13
Hades
2,503
317
0
3,595
8,756
3,961
0
0
8,756
33,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
43,370
316
Minions Killed
424
0
Camps Cleared
0
1,295,339
Distance Traveled
1,403,079
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,004
467
88
6
0
255,645
0
W
Khepri
7,482
499
26
2
0
252,864
4
W
Merlin
9,485
632
120
8
0
268,676
5
L
Xing Tian
7,677
512
18
1
0
303,018
6
L
Morgan Le Fay
6,486
432
60
4
0
183,278
1
W
Horus
8,944
596
84
6
0
274,588
1
W
Sol
8,193
546
89
6
0
253,199
0
W
Arachne
9,266
618
105
7
0
353,752
0
L
Serqet
8,480
565
100
7
0
360,655
0
L
Hades
6,551
437
50
3
0
192,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role