Player Matchup

Bacchus
Bacchus
DOARequiem
Bacchus
Level 105
God Stats
11W - 7L
1,578 SR
Queue Stats
241W - 261L
1,385 Elo+
Party 1
Neith
Neith
THANOS_SAVED_US
Neith
Level 69
God Stats
4W - 1L
1,734 SR
Queue Stats
213W - 228L
1,360 Elo+
Party 1
Anubis
Anubis
jessebutler
Anubis
Level 146
God Stats
97W - 101L
1,432 SR
Queue Stats
419W - 441L
1,379 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,374 Elo+

VS

Team Averages
Level 56
1,406 SR
1,269 Elo+
Anhur
Anhur
RCwells68
Anhur
Level 60
God Stats
0W - 5L
1,082 SR
Queue Stats
92W - 102L
1,221 Elo+
Party 2
He Bo
He Bo
WJOireland16
He Bo
Level 38
God Stats
3W - 3L
1,636 SR
Queue Stats
29W - 46L
1,237 Elo+
Party 2
Janus
Janus
yoshi_man9
Janus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 421L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DOARequiem
Bacchus
10
1 / 1 / 8
8,374
837
3,598
10,027
10,441
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
9 / 1 / 9
10,589
1,059
14,067
6,366
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
8 / 2 / 5
10,154
1,015
6,979
9,416
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RCwells68
Anhur
11
3 / 7 / 1
9,204
920
6,387
11,615
3,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 8 / 2
8,085
809
5,920
10,932
2,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
9
0 / 3 / 2
7,374
737
4,466
7,118
2,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
4
4
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DOARequiem
Bacchus
1
1
8
5
L
Anhur
RCwells68
Anhur
3
7
1
0.5
W
9
1
9
13.5
L
1
8
2
0.25
W
Anubis
8
2
5
5.25
L
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
16,773
25,809
Taken
29,665
17,240
Mitigated
8,969
7,541
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DOARequiem
Bacchus
3,598
364
39
2,275
10,027
10,441
199
3,804
6,223
7,324
0
L
Anhur
RCwells68
Anhur
6,387
3,831
0
842
11,615
3,526
885
4,836
6,779
0
25,519
W
14,067
7,309
131
2,580
6,366
2,393
1,353
3,868
2,498
0
33,142
L
5,920
276
0
110
10,932
2,994
309
3,914
7,018
20,371
0
W
Anubis
6,979
100
58
2,458
9,416
4,406
995
3,060
6,356
49,352
0
L
Janus
4,466
205
0
1,200
7,118
2,449
0
2,057
5,061
18,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
24,663
113
Minions Killed
79
0
Camps Cleared
0
529,354
Distance Traveled
499,235
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,374
837
8
1
0
198,812
0
L
Anhur
9,204
920
30
3
0
149,315
1
W
Neith
10,589
1,059
36
4
0
166,632
0
L
He Bo
8,085
809
25
3
0
170,108
0
W
Anubis
10,154
1,015
69
7
0
163,910
0
L
Janus
7,374
737
24
2
0
179,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role