Player Matchup

Sobek
Sobek
 
Sobek
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NRX4048
Nemesis
Level 10
God Stats
0W - 5L
1,373 SR
Queue Stats
5W - 16L
1,054 Elo+
Party 1
Zeus
Zeus
QuanDellLUEY
Zeus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,213 Elo+
Party 1
Team Averages
Level 50
1,458 SR
1,256 Elo+

VS

Team Averages
Level 100
1,677 SR
1,476 Elo+
Medusa
Medusa
Doober4203749
Medusa
Level 125
God Stats
336W - 336L
1,411 SR
Queue Stats
683W - 779L
1,285 Elo+
Solo
Chaac
Chaac
OGKing
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,290 Elo+
Solo
Guan Yu
Guan Yu
theb600
Guan Yu
Level 108
God Stats
25W - 0L
2,121 SR
Queue Stats
215W - 102L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 2 / 0
3,879
776
1,036
3,016
1,455
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
NRX4048
Nemesis
5
1 / 1 / 1
4,355
871
3,034
4,132
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 3 / 1
4,130
826
2,373
2,882
681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
4,817
963
1,937
2,299
709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
OGKing
Chaac
8
3 / 0 / 3
5,231
1,046
2,039
3,992
1,698
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
theb600
Guan Yu
6
1 / 1 / 4
4,714
943
3,472
5,048
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
2
1
2
3
L
Nemesis
NRX4048
Nemesis
1
1
1
1.5
W
Chaac
OGKing
Chaac
3
0
3
4.5
L
0
3
1
0.17
W
Guan Yu
theb600
Guan Yu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,443
Damage
7,448
10,030
Taken
11,339
3,532
Mitigated
4,857
572
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,036
163
0
132
3,016
1,455
0
0
3,016
4,115
0
W
1,937
691
0
80
2,299
709
495
635
1,664
0
9,292
L
Nemesis
NRX4048
Nemesis
3,034
1,515
0
210
4,132
1,396
0
83
4,049
0
4,565
W
Chaac
OGKing
Chaac
2,039
996
0
1,505
3,992
1,698
249
1,918
2,074
6
14,221
L
2,373
664
0
230
2,882
681
0
0
2,882
9,621
0
W
Guan Yu
theb600
Guan Yu
3,472
213
128
1,229
5,048
2,450
44
1,523
3,525
0
12,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,364
Gold Earned
14,762
18
Minions Killed
52
0
Camps Cleared
0
194,164
Distance Traveled
293,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,879
776
4
1
0
51,234
0
W
Medusa
4,817
963
13
3
0
79,268
0
L
Nemesis
4,355
871
2
0
0
81,517
0
W
Chaac
5,231
1,046
24
5
0
111,153
0
L
Zeus
4,130
826
12
2
0
61,413
0
W
Guan Yu
4,714
943
15
3
0
103,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role