Player Matchup

Kukulkan
Kukulkan
Strawb3rryKiwi
Kukulkan
Level 99
God Stats
14W - 6L
1,630 SR
Queue Stats
284W - 251L
1,513 Elo+
Solo
King Arthur
King Arthur
adambomb247
King Arthur
Level 159
God Stats
43W - 45L
1,498 SR
Queue Stats
659W - 703L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
kyyxD
Baron Samedi
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 192L
1,413 Elo+
Solo
Bastet
Bastet
mcknickletooke
Bastet
Level 156
God Stats
4W - 2L
1,618 SR
Queue Stats
712W - 750L
1,476 Elo+
Party 1
Chernobog
Chernobog
xGeminiWolfx
Chernobog
Level 154
God Stats
6W - 8L
1,428 SR
Queue Stats
359W - 409L
1,468 Elo+
Party 1
Team Averages
Level 127
1,535 SR
1,470 Elo+

VS

Team Averages
Level 112
1,495 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GivMeDaGokGok-69
Bellona
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,547 Elo+
Solo
Ra
Ra
Mr I7l8
Ra
Level 158
God Stats
2W - 4L
1,536 SR
Queue Stats
287W - 253L
1,534 Elo+
Solo
Janus
Janus
Vusao
Janus
Level 68
God Stats
4W - 8L
1,455 SR
Queue Stats
128W - 95L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
YayaDime
Kuzenbo
Level 149
God Stats
0W - 1L
1,483 SR
Queue Stats
227W - 206L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 1 / 4
8,822
679
9,985
5,455
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
adambomb247
King Arthur
14
4 / 1 / 2
8,526
656
10,941
11,871
10,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
kyyxD
Baron Samedi
12
5 / 1 / 4
7,188
553
7,827
7,969
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 1 / 4
8,619
663
10,214
12,067
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
xGeminiWolfx
Chernobog
13
1 / 4 / 5
7,706
593
6,171
9,900
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 4 / 0
8,512
655
10,394
12,360
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,964
459
5,567
13,383
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 0
7,400
569
4,130
12,326
8,481
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Vusao
Janus
12
0 / 7 / 1
6,950
535
2,786
10,274
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
YayaDime
Kuzenbo
9
0 / 3 / 4
6,038
464
3,920
12,395
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
8
8
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
4
0
1.5
L
0
3
2
0.33
L
2
5
0
0.4
W
Kukulkan
4
1
4
6
L
Janus
Vusao
Janus
0
7
1
0.07
L
Kuzenbo
YayaDime
Kuzenbo
0
3
4
0.67
W
King Arthur
adambomb247
King Arthur
4
1
2
5
W
Baron Samedi
kyyxD
Baron Samedi
5
1
4
7
W
8
1
4
10
W
Chernobog
xGeminiWolfx
Chernobog
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
26,797
47,262
Taken
60,738
25,109
Mitigated
36,479
16,978
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,394
8,343
0
4,366
12,360
4,665
174
2,211
10,149
0
63,856
L
5,567
1,646
0
691
13,383
7,389
0
5,268
8,115
0
41,594
L
4,130
138
576
4,487
12,326
8,481
0
708
11,618
55,164
0
W
Kukulkan
9,985
870
0
1,592
5,455
2,398
0
1,618
3,734
79,531
0
L
Janus
Vusao
Janus
2,786
309
0
812
10,274
3,666
268
6,671
3,603
57,131
0
L
Kuzenbo
YayaDime
Kuzenbo
3,920
1,387
0
3,321
12,395
12,278
30
3,139
9,256
13,712
0
W
King Arthur
adambomb247
King Arthur
10,941
1,335
0
2,679
11,871
10,069
0
3,475
8,396
185
70,274
W
Baron Samedi
kyyxD
Baron Samedi
7,827
483
259
1,587
7,969
4,160
0
3,749
4,110
24,711
0
W
10,214
2,614
0
7,781
12,067
4,886
0
1,074
10,947
0
57,128
W
Chernobog
xGeminiWolfx
Chernobog
6,171
3,632
0
3,080
9,900
3,596
590
661
9,239
0
58,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
34,864
448
Minions Killed
394
0
Camps Cleared
0
1,356,416
Distance Traveled
1,292,756
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,512
655
107
8
0
233,518
1
L
Bellona
5,964
459
54
4
0
299,386
0
L
Ra
7,400
569
98
8
0
245,681
2
W
Kukulkan
8,822
679
139
11
0
277,837
0
L
Janus
6,950
535
122
9
0
230,073
2
L
Kuzenbo
6,038
464
13
1
0
284,098
1
W
King Arthur
8,526
656
106
8
0
268,952
3
W
Baron Samedi
7,188
553
31
2
0
270,831
4
W
Bastet
8,619
663
82
6
0
290,171
2
W
Chernobog
7,706
593
90
7
0
248,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role