Player Matchup

Izanami
Izanami
EvilAngelTy
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
H3XGrizzly
Kumbhakarna
Level 127
God Stats
1W - 1L
1,749 SR
Queue Stats
180W - 154L
1,491 Elo+
Party 2
Surtr
Surtr
H3XOdin
Surtr
Level 89
God Stats
8W - 12L
1,547 SR
Queue Stats
32W - 27L
1,512 Elo+
Party 2
Hades
Hades
Rainman92
Hades
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,301 Elo+
Party 2
Bastet
Bastet
Sgath018
Bastet
Level 78
God Stats
2W - 4L
1,419 SR
Queue Stats
283W - 281L
1,501 Elo+
Solo
Team Averages
Level 69
1,543 SR
1,429 Elo+

VS

Team Averages
Level 92
1,580 SR
1,408 Elo+
Bastet
Bastet
Aevious
Bastet
Level 84
God Stats
2W - 2L
1,400 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 3
Danzaburou
Danzaburou
Chalkalocka
Danzaburou
Level 68
God Stats
20W - 15L
1,793 SR
Queue Stats
82W - 70L
1,484 Elo+
Party 1
Raijin
Raijin
SlyceANDyce
Raijin
Level 128
God Stats
5W - 0L
1,739 SR
Queue Stats
123W - 104L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
StingiestJoker
Sun Wukong
Level 69
God Stats
4W - 1L
1,786 SR
Queue Stats
151W - 153L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
UltraClean
Baron Samedi
Level 109
God Stats
1W - 2L
1,183 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvilAngelTy
Izanami
14
0 / 3 / 0
8,431
496
5,669
11,366
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
H3XGrizzly
Kumbhakarna
12
0 / 3 / 2
7,999
471
3,502
19,789
18,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
H3XOdin
Surtr
15
4 / 0 / 0
9,945
585
16,489
18,972
21,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Rainman92
Hades
14
1 / 3 / 1
8,280
487
3,919
11,513
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Sgath018
Bastet
14
1 / 3 / 0
7,931
467
7,634
15,656
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aevious
Bastet
14
0 / 0 / 5
7,941
467
4,806
13,310
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Chalkalocka
Danzaburou
15
3 / 0 / 6
9,179
540
10,432
9,788
3,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
6 / 2 / 4
9,909
583
15,586
11,142
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
StingiestJoker
Sun Wukong
14
1 / 4 / 0
8,177
481
9,567
19,302
15,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
UltraClean
Baron Samedi
13
2 / 0 / 5
8,660
509
7,046
7,493
6,851
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
12
12
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aevious
Bastet
0
0
5
2.5
W
Danzaburou
Chalkalocka
Danzaburou
3
0
6
6
L
Izanami
EvilAngelTy
Izanami
0
3
0
0
L
Kumbhakarna
H3XGrizzly
Kumbhakarna
0
3
2
0.33
L
Surtr
H3XOdin
Surtr
4
0
0
4
L
Hades
Rainman92
Hades
1
3
1
0.5
L
Bastet
Sgath018
Bastet
1
3
0
0.33
W
Raijin
6
2
4
4
W
Sun Wukong
StingiestJoker
Sun Wukong
1
4
0
0.25
W
Baron Samedi
UltraClean
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
47,437
77,296
Taken
61,035
56,015
Mitigated
35,642
21,385
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aevious
Bastet
4,806
1,965
142
5,365
13,310
4,992
68
1,344
11,966
0
62,462
W
Danzaburou
Chalkalocka
Danzaburou
10,432
4,132
0
5,709
9,788
3,977
658
1,221
8,567
0
75,013
L
Izanami
EvilAngelTy
Izanami
5,669
3,633
0
1,618
11,366
4,504
970
3,247
8,119
0
67,488
L
Kumbhakarna
H3XGrizzly
Kumbhakarna
3,502
722
0
2,650
19,789
18,991
0
7,869
11,920
25,535
0
L
Surtr
H3XOdin
Surtr
16,489
7,255
0
8,819
18,972
21,477
6
1,718
17,254
2,332
85,894
L
Hades
Rainman92
Hades
3,919
569
389
3,821
11,513
5,354
0
5,605
5,908
58,615
0
L
Bastet
Sgath018
Bastet
7,634
2,169
0
4,088
15,656
5,689
0
4,193
11,463
0
76,023
W
Raijin
15,586
1,453
0
1,607
11,142
4,236
0
1,915
9,227
87,551
0
W
Sun Wukong
StingiestJoker
Sun Wukong
9,567
1,763
0
1,765
19,302
15,586
0
1,382
17,920
0
69,758
W
Baron Samedi
UltraClean
Baron Samedi
7,046
1,173
965
3,446
7,493
6,851
144
3,046
4,447
29,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
43,866
518
Minions Killed
481
0
Camps Cleared
0
1,705,416
Distance Traveled
1,651,110
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,941
467
88
5
0
361,701
0
W
Danzaburou
9,179
540
112
7
0
300,846
0
L
Izanami
8,431
496
146
9
0
329,563
0
L
Kumbhakarna
7,999
471
27
2
0
333,318
4
L
Surtr
9,945
585
126
7
0
322,655
0
L
Hades
8,280
487
124
7
0
321,335
0
L
Bastet
7,931
467
95
6
0
398,545
2
W
Raijin
9,909
583
141
8
0
314,784
2
W
Sun Wukong
8,177
481
107
6
0
332,851
1
W
Baron Samedi
8,660
509
33
2
0
340,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role