Player Matchup

Osiris
Osiris
Bu_le_Patron
Osiris
Level 108
God Stats
2W - 1L
1,529 SR
Queue Stats
68W - 93L
1,529 Elo+
Party 2
Medusa
Medusa
DEADHEADHOT
Medusa
Level 46
God Stats
3W - 0L
1,502 SR
Queue Stats
26W - 16L
1,658 Elo+
Party 2
Khepri
Khepri
DraxxorQc
Khepri
Level 108
God Stats
2W - 0L
1,446 SR
Queue Stats
62W - 55L
1,547 Elo+
Party 2
Artemis
Artemis
P0PPYZZ
Artemis
Level 157
God Stats
3W - 4L
1,558 SR
Queue Stats
174W - 163L
1,527 Elo+
Party 2
Nike
Nike
VinnyVictory
Nike
Level 140
God Stats
1W - 0L
1,293 SR
Queue Stats
50W - 29L
1,599 Elo+
Party 2
Team Averages
Level 112
1,466 SR
1,572 Elo+

VS

Team Averages
Level 60
1,567 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
BiG-JoHn_theGoD
Ah Muzen Cab
Level 97
God Stats
1W - 2L
1,715 SR
Queue Stats
55W - 46L
1,480 Elo+
Party 3
Merlin
Merlin
MrMisco23
Merlin
Level 86
God Stats
1W - 1L
1,622 SR
Queue Stats
97W - 79L
1,578 Elo+
Party 1
Anubis
Anubis
bizarrekenstar
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,440 Elo+
Party 3
Artemis
Artemis
ohczarcasm
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,490 Elo+
Party 1
Thanatos
Thanatos
unknownvirus113
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
9 / 2 / 13
10,859
905
9,568
15,036
18,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
4 / 1 / 5
10,241
853
5,064
7,645
3,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
DraxxorQc
Khepri
17
4 / 5 / 12
10,662
889
3,835
19,046
18,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
P0PPYZZ
Artemis
20
10 / 4 / 11
11,888
991
25,460
13,127
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 18
9,472
789
9,376
15,733
16,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiG-JoHn_theGoD
Ah Muzen Cab
18
7 / 6 / 5
10,666
889
18,562
16,895
7,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MrMisco23
Merlin
18
2 / 5 / 7
10,197
850
12,993
9,315
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 10 / 5
8,811
734
11,796
15,678
7,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ohczarcasm
Artemis
14
0 / 5 / 11
8,345
695
11,180
10,368
4,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
8
0 / 2 / 2
6,772
564
1,552
3,236
1,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
28
Kills
12
15
Deaths
28
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BiG-JoHn_theGoD
Ah Muzen Cab
7
6
5
1.58
W
Osiris
9
2
13
7.75
W
Medusa
4
1
5
6.5
W
Khepri
DraxxorQc
Khepri
4
5
12
2
L
Merlin
MrMisco23
Merlin
2
5
7
1.1
W
Artemis
P0PPYZZ
Artemis
10
4
11
3.88
W
1
3
18
3.33
L
3
10
5
0.55
L
Artemis
ohczarcasm
Artemis
0
5
11
1.1
L
Thanatos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,303
Damage
56,083
70,587
Taken
55,492
64,739
Mitigated
25,184
15,844
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BiG-JoHn_theGoD
Ah Muzen Cab
18,562
6,623
1,117
2,263
16,895
7,843
0
1,652
15,243
0
28,777
W
Osiris
9,568
1,345
1,440
2,284
15,036
18,728
920
5,220
9,816
0
14,612
W
Medusa
5,064
753
506
1,647
7,645
3,281
1,921
2,432
5,213
0
20,924
W
Khepri
DraxxorQc
Khepri
3,835
443
2,364
2,533
19,046
18,923
358
6,241
12,805
13,560
0
L
Merlin
MrMisco23
Merlin
12,993
384
589
137
9,315
4,147
196
663
8,652
38,777
0
W
Artemis
P0PPYZZ
Artemis
25,460
7,880
317
1,328
13,127
7,312
1,592
5,598
7,529
0
51,989
W
9,376
0
1,792
1,633
15,733
16,495
163
5,298
10,435
371
13,729
L
11,796
671
337
1,830
15,678
7,673
63
873
14,805
20,172
0
L
Artemis
ohczarcasm
Artemis
11,180
5,040
893
1,233
10,368
4,401
0
799
9,569
0
16,895
L
Thanatos
1,552
76
488
1,069
3,236
1,120
0
99
3,137
0
2,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
44,791
168
Minions Killed
117
0
Camps Cleared
0
1,182,977
Distance Traveled
875,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,666
889
25
2
0
194,583
0
W
Osiris
10,859
905
10
1
0
242,809
0
W
Medusa
10,241
853
49
4
0
231,345
0
W
Khepri
10,662
889
20
2
0
239,693
0
L
Merlin
10,197
850
55
5
0
203,035
0
W
Artemis
11,888
991
78
7
0
227,560
0
W
Nike
9,472
789
11
1
0
241,570
0
L
Anubis
8,811
734
19
2
0
172,171
0
L
Artemis
8,345
695
16
1
0
193,803
0
L
Thanatos
6,772
564
2
0
0
111,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role