Player Matchup

Nemesis
Nemesis
CaptMrDrSir
Nemesis
Level 129
God Stats
3W - 7L
1,483 SR
Queue Stats
394W - 372L
1,548 Elo+
Solo
Ix Chel
Ix Chel
Pyro6116
Ix Chel
Level 68
God Stats
5W - 2L
1,872 SR
Queue Stats
294W - 321L
1,500 Elo+
Solo
Xbalanque
Xbalanque
jorken_99
Xbalanque
Level 56
God Stats
2W - 4L
1,395 SR
Queue Stats
132W - 129L
1,484 Elo+
Party 2
Athena
Athena
pepeloco85944
Athena
Level 86
God Stats
1W - 3L
1,590 SR
Queue Stats
20W - 28L
1,408 Elo+
Solo
Janus
Janus
toto_supremo
Janus
Level 62
God Stats
8W - 10L
1,711 SR
Queue Stats
132W - 129L
1,484 Elo+
Party 2
Team Averages
Level 80
1,610 SR
1,485 Elo+

VS

Team Averages
Level 92
1,514 SR
1,464 Elo+
Hades
Hades
AgentMaine66126
Hades
Level 122
God Stats
33W - 20L
1,592 SR
Queue Stats
455W - 420L
1,449 Elo+
Party 1
Athena
Athena
AlluringSuccbus
Athena
Level 98
God Stats
29W - 17L
1,608 SR
Queue Stats
347W - 318L
1,453 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Vusao
Maman Brigitte
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 95L
1,502 Elo+
Solo
Cliodhna
Cliodhna
neepnorp
Cliodhna
Level 93
God Stats
9W - 14L
1,396 SR
Queue Stats
369W - 357L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
ruffient
Cernunnos
Level 80
God Stats
4W - 4L
1,476 SR
Queue Stats
66W - 64L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptMrDrSir
Nemesis
16
2 / 3 / 3
9,563
531
14,586
21,048
9,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Pyro6116
Ix Chel
6
1 / 1 / 0
6,608
367
753
2,515
863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
jorken_99
Xbalanque
14
1 / 5 / 0
9,137
508
7,342
13,792
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 5 / 4
7,876
438
7,396
20,323
21,254
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 7 / 1
8,839
491
12,199
14,598
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
10,008
556
14,212
13,987
6,589
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 8
8,545
475
6,269
16,327
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
Vusao
Maman Brigitte
16
6 / 3 / 5
10,338
574
10,028
16,109
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
neepnorp
Cliodhna
15
5 / 3 / 5
9,947
553
14,791
14,798
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
ruffient
Cernunnos
15
3 / 1 / 2
9,732
541
8,129
12,957
5,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
21
21
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
1
1
8
5
L
Nemesis
CaptMrDrSir
Nemesis
2
3
3
1.17
L
Ix Chel
Pyro6116
Ix Chel
1
1
0
1
W
Maman Brigitte
Vusao
Maman Brigitte
6
3
5
2.83
L
Xbalanque
jorken_99
Xbalanque
1
5
0
0.2
W
Cliodhna
neepnorp
Cliodhna
5
3
5
2.5
L
1
5
4
0.6
W
Cernunnos
ruffient
Cernunnos
3
1
2
4
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
53,429
72,276
Taken
74,178
41,641
Mitigated
38,918
13,750
Healing
31,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,212
1,853
1,258
7,841
13,987
6,589
474
7,662
5,908
67,297
0
W
6,269
1,826
0
4,391
16,327
14,914
60
5,480
10,639
22,569
0
L
Nemesis
CaptMrDrSir
Nemesis
14,586
7,331
0
4,382
21,048
9,400
0
8,329
12,719
0
95,398
L
Ix Chel
Pyro6116
Ix Chel
753
188
7
1,346
2,515
863
0
0
2,515
10,769
0
W
Maman Brigitte
Vusao
Maman Brigitte
10,028
1,480
0
8,141
16,109
6,879
0
2,574
13,511
80,814
0
L
Xbalanque
jorken_99
Xbalanque
7,342
4,157
0
4,709
13,792
4,436
1,342
3,766
10,026
0
68,931
W
Cliodhna
neepnorp
Cliodhna
14,791
1,162
0
2,759
14,798
5,056
235
6,481
8,045
0
62,808
L
7,396
1,149
118
1,397
20,323
21,254
56
8,359
11,964
27,769
0
W
Cernunnos
ruffient
Cernunnos
8,129
3,663
0
6,946
12,957
5,480
605
2,006
10,951
0
92,507
L
12,199
650
0
1,791
14,598
5,688
0
10,055
4,543
55,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
48,570
396
Minions Killed
444
0
Camps Cleared
0
1,494,164
Distance Traveled
1,860,070
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,008
556
102
6
0
363,790
0
W
Athena
8,545
475
19
1
0
385,539
6
L
Nemesis
9,563
531
131
7
0
409,032
3
L
Ix Chel
6,608
367
20
1
0
74,721
0
W
Maman Brigitte
10,338
574
102
6
0
395,610
4
L
Xbalanque
9,137
508
108
6
0
330,781
0
W
Cliodhna
9,947
553
83
5
0
370,670
4
L
Athena
7,876
438
37
2
0
364,125
3
W
Cernunnos
9,732
541
138
8
0
344,461
3
L
Janus
8,839
491
100
6
0
315,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role