Player Matchup

Baron Samedi
Baron Samedi
BloodyGhoul16
Baron Samedi
Level 132
God Stats
11W - 5L
1,675 SR
Queue Stats
90W - 91L
1,509 Elo+
Solo
Mercury
Mercury
ChassLord
Mercury
Level 153
God Stats
4W - 1L
1,459 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 1
Zeus
Zeus
Cnstructioncris
Zeus
Level 126
God Stats
2W - 4L
1,377 SR
Queue Stats
16W - 19L
1,318 Elo+
Party 1
Izanami
Izanami
MiCasaJewCasa
Izanami
Level 112
God Stats
2W - 0L
1,695 SR
Queue Stats
5W - 2L
1,679 Elo+
Party 1
Thanatos
Thanatos
OldRusty2020
Thanatos
Level 127
God Stats
1W - 0L
1,024 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 1
Team Averages
Level 130
1,446 SR
1,514 Elo+

VS

Team Averages
Level 94
1,486 SR
1,494 Elo+
Eset
Eset
 
Eset
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fearme_DayDay
Izanami
Level 53
God Stats
9W - 9L
1,494 SR
Queue Stats
92W - 107L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
chriscool1413
Erlang Shen
Level 101
God Stats
8W - 11L
1,434 SR
Queue Stats
46W - 45L
1,530 Elo+
Solo
Thanatos
Thanatos
supakilla9720
Thanatos
Level 88
God Stats
15W - 17L
1,326 SR
Queue Stats
207W - 189L
1,467 Elo+
Solo
Artio
Artio
superMarioisPro
Artio
Level 146
God Stats
1W - 1L
1,676 SR
Queue Stats
549W - 519L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodyGhoul16
Baron Samedi
18
3 / 0 / 17
12,630
1,263
16,796
3,236
2,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ChassLord
Mercury
18
6 / 1 / 12
12,153
1,215
12,745
12,960
4,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 4 / 10
11,314
1,131
15,736
8,219
2,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
17
9 / 4 / 13
12,758
1,276
20,067
11,963
3,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
OldRusty2020
Thanatos
16
2 / 5 / 4
10,121
1,012
6,936
11,001
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

260

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 6 / 9
12,316
1,232
15,488
15,085
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
1 / 5 / 5
10,169
1,017
4,802
19,790
8,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
chriscool1413
Erlang Shen
14
0 / 0 / 0
8,364
836
0
0
0
Thanatos
supakilla9720
Thanatos
17
8 / 9 / 4
12,220
1,222
15,257
28,576
14,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 5
9,882
988
6,143
13,648
11,802
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
25
Kills
14
14
Deaths
25
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
6
9
1.42
W
Baron Samedi
BloodyGhoul16
Baron Samedi
3
0
17
11.5
W
Mercury
ChassLord
Mercury
6
1
12
12
W
5
4
10
2.5
L
Izanami
1
5
5
0.7
W
Izanami
9
4
13
3.88
W
Thanatos
OldRusty2020
Thanatos
2
5
4
0.8
L
Erlang Shen
chriscool1413
Erlang Shen
0
0
0
0
L
Thanatos
supakilla9720
Thanatos
8
9
4
1.11
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,280
Damage
41,690
47,379
Taken
77,099
15,860
Mitigated
42,011
12,097
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,488
662
726
306
15,085
6,889
0
4,072
11,013
39,407
0
W
Baron Samedi
BloodyGhoul16
Baron Samedi
16,796
1,482
4,348
1,309
3,236
2,048
0
990
2,246
32,234
0
W
Mercury
ChassLord
Mercury
12,745
4,182
0
1,481
12,960
4,366
0
5,628
7,332
0
30,387
W
15,736
2,048
0
0
8,219
2,347
0
4,116
4,103
37,761
0
L
Izanami
4,802
3,371
0
590
19,790
8,909
0
8,576
11,214
0
29,620
W
Izanami
20,067
17,536
82
595
11,963
3,353
0
6,209
5,754
0
40,582
W
Thanatos
OldRusty2020
Thanatos
6,936
1,717
0
4,282
11,001
3,746
0
4,688
6,313
0
20,915
L
Erlang Shen
chriscool1413
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
supakilla9720
Thanatos
15,257
2,323
0
7,082
28,576
14,411
0
12,930
15,646
0
22,477
L
6,143
591
576
2,088
13,648
11,802
0
6,954
6,694
15,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
52,951
196
Minions Killed
154
10
Camps Cleared
3
938,600
Distance Traveled
651,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,316
1,232
68
7
2
194,462
0
W
Baron Samedi
12,630
1,263
38
4
1
209,320
0
W
Mercury
12,153
1,215
41
4
1
235,645
0
W
Zeus
11,314
1,131
43
4
0
153,913
0
L
Izanami
10,169
1,017
56
6
0
140,865
0
W
Izanami
12,758
1,276
50
5
3
160,836
0
W
Thanatos
10,121
1,012
24
2
5
178,886
0
L
Erlang Shen
8,364
836
0
0
0
0
0
L
Thanatos
12,220
1,222
16
2
1
199,626
0
L
Artio
9,882
988
14
1
0
116,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role