Player Matchup

Bacchus
Bacchus
Peeker ss
Bacchus
Level 4
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 3
Anubis
Anubis
Phalanx1177374
Anubis
Level 13
God Stats
0W - 2L
1,241 SR
Queue Stats
5W - 8L
1,446 Elo+
Party 3
Agni
Agni
Quistophia
Agni
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
32W - 52L
1,428 Elo+
Party 3
Hou Yi
Hou Yi
filthynewwwbu
Hou Yi
Level 140
God Stats
0W - 2L
1,287 SR
Queue Stats
61W - 81L
1,455 Elo+
Party 3
Loki
Loki
ivanjore
Loki
Level 128
God Stats
2W - 1L
1,835 SR
Queue Stats
59W - 79L
1,426 Elo+
Party 3
Team Averages
Level 79
1,394 SR
1,407 Elo+

VS

Team Averages
Level 93
1,614 SR
1,476 Elo+
Chaac
Chaac
Jimmy03677
Chaac
Level 155
God Stats
4W - 0L
1,883 SR
Queue Stats
138W - 132L
1,482 Elo+
Solo
Artemis
Artemis
KangarooKid99
Artemis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 2
Ymir
Ymir
Storm2325
Ymir
Level 115
God Stats
5W - 1L
1,639 SR
Queue Stats
86W - 84L
1,518 Elo+
Party 1
Susano
Susano
White_Wolf4412
Susano
Level 139
God Stats
8W - 4L
1,546 SR
Queue Stats
205W - 200L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
WildIchigo
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Peeker ss
Bacchus
4
0 / 3 / 0
2,936
587
936
3,974
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,176
635
1,010
1,549
566
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
2,663
533
171
989
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 0
2,953
591
1,012
3,329
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
6
0 / 1 / 0
3,239
648
481
3,350
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 0 / 0
4,066
813
926
2,842
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
6
2 / 0 / 3
3,863
773
3,938
2,171
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
5
2 / 0 / 3
4,118
824
1,360
3,303
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,684
737
1,222
3,379
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
7
1 / 0 / 1
3,927
785
1,858
1,493
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
0
0
W
Artemis
2
0
3
3.5
L
Bacchus
Peeker ss
Bacchus
0
3
0
0
L
0
0
0
0
L
0
0
0
0
W
Ymir
2
0
3
3.5
W
1
0
0
1
W
Nu Wa
1
0
1
1.5
L
0
2
0
0
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,610
Damage
9,304
13,191
Taken
13,188
4,887
Mitigated
4,493
3,355
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
926
0
0
1,552
2,842
985
0
1,010
1,832
0
21,575
W
Artemis
3,938
1,961
0
450
2,171
628
186
465
1,706
0
17,915
L
Bacchus
Peeker ss
Bacchus
936
30
0
236
3,974
2,351
0
893
3,081
2,745
0
L
1,010
119
0
942
1,549
566
0
96
1,435
12,757
0
L
171
0
0
500
989
243
0
464
479
2,484
0
W
Ymir
1,360
200
0
955
3,303
1,582
48
471
2,832
9,038
0
W
1,222
299
0
2,225
3,379
969
0
0
3,379
0
16,961
W
Nu Wa
1,858
415
0
500
1,493
329
0
171
1,322
18,025
0
L
1,012
775
0
877
3,329
872
0
568
2,761
0
13,558
L
Loki
481
0
0
800
3,350
855
0
1,041
2,217
0
14,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,967
Gold Earned
19,658
76
Minions Killed
153
0
Camps Cleared
0
449,140
Distance Traveled
499,795
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,066
813
48
10
0
101,365
0
W
Artemis
3,863
773
21
4
0
88,116
0
L
Bacchus
2,936
587
1
0
0
109,245
0
L
Anubis
3,176
635
19
4
0
102,261
1
L
Agni
2,663
533
8
2
0
32,030
0
W
Ymir
4,118
824
13
3
0
91,629
0
W
Susano
3,684
737
31
6
0
119,993
0
W
Nu Wa
3,927
785
40
8
0
98,692
0
L
Hou Yi
2,953
591
24
5
0
84,623
0
L
Loki
3,239
648
24
5
0
120,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role