Player Matchup

Ravana
Ravana
FeelsLikeCPR
Ravana
Level 144
God Stats
10W - 16L
1,480 SR
Queue Stats
1,065W - 1,090L
1,421 Elo+
Solo
Ullr
Ullr
Frustrating
Ullr
Level 146
God Stats
1W - 5L
1,223 SR
Queue Stats
175W - 172L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
Glaak2
Nu Wa
Level 154
God Stats
12W - 11L
1,583 SR
Queue Stats
1,394W - 1,415L
1,445 Elo+
Solo
Artio
Artio
Musalia
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,243 Elo+
Party 2
Bacchus
Bacchus
OtisTheBeast
Bacchus
Level 124
God Stats
1W - 1L
1,772 SR
Queue Stats
17W - 21L
1,394 Elo+
Party 2
Team Averages
Level 122
1,512 SR
1,403 Elo+

VS

Team Averages
Level 127
1,753 SR
1,483 Elo+
Bellona
Bellona
Joobat
Bellona
Level 127
God Stats
2W - 0L
1,888 SR
Queue Stats
20W - 9L
1,602 Elo+
Party 1
Cupid
Cupid
KMTNeteru
Cupid
Level 120
God Stats
4W - 0L
1,796 SR
Queue Stats
72W - 94L
1,383 Elo+
Solo
Charybdis
Charybdis
LordOfTheDeep44
Charybdis
Level 109
God Stats
2W - 1L
1,701 SR
Queue Stats
35W - 30L
1,520 Elo+
Party 1
Athena
Athena
QuadThulhu
Athena
Level 143
God Stats
6W - 2L
1,625 SR
Queue Stats
467W - 455L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
TONAYYYYY
Ah Puch
Level 137
God Stats
18W - 5L
1,757 SR
Queue Stats
575W - 599L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 6 / 3
6,881
573
3,689
7,175
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 5 / 3
9,898
825
14,078
12,755
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Glaak2
Nu Wa
16
3 / 7 / 5
8,769
731
18,524
11,995
6,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Musalia
Artio
14
2 / 5 / 3
8,511
709
2,643
13,494
17,303
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
OtisTheBeast
Bacchus
14
1 / 5 / 3
8,018
668
5,913
17,626
23,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joobat
Bellona
14
9 / 4 / 14
9,829
819
10,364
14,986
15,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cupid
KMTNeteru
Cupid
17
2 / 0 / 22
9,490
791
6,858
13,760
5,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Charybdis
LordOfTheDeep44
Charybdis
19
12 / 1 / 14
11,348
946
16,324
11,299
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
QuadThulhu
Athena
15
2 / 4 / 22
10,104
842
10,891
19,308
20,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
TONAYYYYY
Ah Puch
16
3 / 3 / 15
9,611
801
13,104
12,201
5,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
11
Kills
28
28
Deaths
12
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
6
3
0.25
L
5
5
3
1.3
L
Nu Wa
Glaak2
Nu Wa
3
7
5
0.79
W
Bellona
Joobat
Bellona
9
4
14
4
W
Cupid
KMTNeteru
Cupid
2
0
22
13
W
Charybdis
LordOfTheDeep44
Charybdis
12
1
14
19
L
Artio
Musalia
Artio
2
5
3
0.7
L
Bacchus
OtisTheBeast
Bacchus
1
5
3
0.5
W
Athena
QuadThulhu
Athena
2
4
22
3.25
W
Ah Puch
TONAYYYYY
Ah Puch
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,847
Damage
57,541
63,045
Taken
71,554
57,720
Mitigated
52,107
9,969
Healing
29,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,689
522
7
173
7,175
3,363
0
2,717
4,458
0
4,400
L
14,078
3,840
987
1,715
12,755
7,416
765
4,733
8,022
0
29,913
L
Nu Wa
Glaak2
Nu Wa
18,524
5,182
735
251
11,995
6,172
358
5,446
6,549
42,259
0
W
Bellona
Joobat
Bellona
10,364
2,303
1,084
2,527
14,986
15,861
689
4,641
10,082
0
22,937
W
Cupid
KMTNeteru
Cupid
6,858
2,317
3,933
6,787
13,760
5,388
1,906
7,004
6,708
0
17,281
W
Charybdis
LordOfTheDeep44
Charybdis
16,324
8,122
234
3,136
11,299
5,283
3,237
5,319
5,845
0
40,346
L
Artio
Musalia
Artio
2,643
471
708
779
13,494
17,303
0
6,282
7,212
3,230
435
L
Bacchus
OtisTheBeast
Bacchus
5,913
455
1,164
3,450
17,626
23,466
157
4,524
13,102
9,427
0
W
Athena
QuadThulhu
Athena
10,891
1,860
4,266
3,892
19,308
20,261
873
5,027
14,016
16,486
293
W
Ah Puch
TONAYYYYY
Ah Puch
13,104
677
1,398
2,436
12,201
5,314
1,876
3,817
8,258
44,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
50,382
107
Minions Killed
139
0
Camps Cleared
0
908,588
Distance Traveled
1,141,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,881
573
3
0
0
124,969
0
L
Ullr
9,898
825
49
4
0
210,491
0
L
Nu Wa
8,769
731
43
4
0
187,166
0
W
Bellona
9,829
819
30
3
0
233,466
0
W
Cupid
9,490
791
22
2
0
232,459
0
W
Charybdis
11,348
946
45
4
0
207,311
0
L
Artio
8,511
709
2
0
0
209,242
0
L
Bacchus
8,018
668
10
1
0
176,720
0
W
Athena
10,104
842
3
0
0
269,447
0
W
Ah Puch
9,611
801
39
3
0
198,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role