Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Awilix
Ah Muzen Cab
Level 151
God Stats
2W - 2L
1,251 SR
Queue Stats
181W - 193L
1,490 Elo+
Party 1
Artio
Artio
BunnyDaddy
Artio
Level 100
God Stats
7W - 2L
1,684 SR
Queue Stats
117W - 101L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
Medùsa
Nu Wa
Level 144
God Stats
8W - 3L
1,502 SR
Queue Stats
52W - 47L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
ThèDM
Ix Chel
Level 105
God Stats
5W - 4L
1,332 SR
Queue Stats
233W - 237L
1,508 Elo+
Party 1
Nemesis
Nemesis
shadytim
Nemesis
Level 69
God Stats
22W - 24L
1,444 SR
Queue Stats
152W - 155L
1,509 Elo+
Party 1
Team Averages
Level 114
1,443 SR
1,512 Elo+

VS

Team Averages
Level 99
1,432 SR
1,497 Elo+
Kali
Kali
DMGDarrien
Kali
Level 38
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
EntropyStings
Discordia
Level 140
God Stats
60W - 59L
1,540 SR
Queue Stats
178W - 169L
1,463 Elo+
Solo
King Arthur
King Arthur
ExaltedTrashKing
King Arthur
Level 123
God Stats
1W - 3L
1,404 SR
Queue Stats
162W - 149L
1,513 Elo+
Solo
Yu Huang
Yu Huang
Leviathan102
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 410L
1,554 Elo+
Solo
Maui
Maui
Spedmarls
Maui
Level 46
God Stats
1W - 2L
1,406 SR
Queue Stats
18W - 28L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Awilix
Ah Muzen Cab
14
3 / 0 / 7
8,921
1,115
10,985
5,840
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
14
1 / 1 / 10
9,204
1,151
6,827
14,678
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Medùsa
Nu Wa
14
1 / 0 / 8
8,515
1,064
10,276
3,875
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
ThèDM
Ix Chel
14
4 / 0 / 7
8,903
1,113
12,346
5,640
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
shadytim
Nemesis
14
3 / 2 / 8
8,714
1,089
8,523
11,065
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

329

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,709
964
6,427
12,512
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
EntropyStings
Discordia
13
0 / 1 / 2
7,683
960
10,219
6,797
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ExaltedTrashKing
King Arthur
13
2 / 4 / 1
8,305
1,038
8,388
16,226
13,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Leviathan102
Yu Huang
13
0 / 0 / 0
7,547
943
7,666
4,243
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
13
0 / 3 / 3
8,675
1,084
4,585
12,322
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
12
Kills
2
3
Deaths
12
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Awilix
Ah Muzen Cab
3
0
7
6.5
W
Artio
1
1
10
6
L
0
4
2
0.25
L
Discordia
EntropyStings
Discordia
0
1
2
1
L
King Arthur
ExaltedTrashKing
King Arthur
2
4
1
0.63
L
Yu Huang
Leviathan102
Yu Huang
0
0
0
0
W
Nu Wa
Medùsa
Nu Wa
1
0
8
5
L
Maui
0
3
3
0.5
W
Ix Chel
ThèDM
Ix Chel
4
0
7
7.5
W
Nemesis
shadytim
Nemesis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,957
Damage
37,285
41,098
Taken
52,100
28,968
Mitigated
38,076
10,773
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Awilix
Ah Muzen Cab
10,985
2,926
0
0
5,840
2,716
0
3,078
2,762
0
34,246
W
Artio
6,827
624
1,925
2,903
14,678
15,908
0
8,505
5,945
10,851
269
L
6,427
2,904
0
826
12,512
6,836
0
6,661
5,851
0
12,503
L
Discordia
EntropyStings
Discordia
10,219
479
74
737
6,797
2,540
0
3,760
3,037
27,290
0
L
King Arthur
ExaltedTrashKing
King Arthur
8,388
835
0
537
16,226
13,427
0
8,788
7,438
0
26,141
L
Yu Huang
Leviathan102
Yu Huang
7,666
820
0
500
4,243
1,698
0
2,781
1,462
26,339
0
W
Nu Wa
Medùsa
Nu Wa
10,276
1,334
0
490
3,875
1,664
0
1,693
2,098
31,405
0
L
Maui
4,585
995
0
1,159
12,322
13,575
0
7,190
5,132
11,979
0
W
Ix Chel
ThèDM
Ix Chel
12,346
486
3,349
1,281
5,640
2,830
0
3,230
2,375
24,657
0
W
Nemesis
shadytim
Nemesis
8,523
3,183
0
825
11,065
5,850
0
5,964
4,841
0
10,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
39,919
161
Minions Killed
166
6
Camps Cleared
4
872,496
Distance Traveled
704,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,921
1,115
54
7
2
171,815
0
W
Artio
9,204
1,151
11
1
0
185,100
0
L
Kali
7,709
964
11
1
2
143,852
0
L
Discordia
7,683
960
55
7
0
156,953
0
L
King Arthur
8,305
1,038
28
4
1
151,925
0
L
Yu Huang
7,547
943
52
7
1
108,633
0
W
Nu Wa
8,515
1,064
40
5
4
167,445
0
L
Maui
8,675
1,084
20
3
0
142,683
0
W
Ix Chel
8,903
1,113
49
6
0
175,022
0
W
Nemesis
8,714
1,089
7
1
0
173,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role