Player Matchup

Mercury
Mercury
Reynolds0Blazers
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,421 Elo+
Party 1
Neith
Neith
Silentlylouddd
Neith
Level 146
God Stats
0W - 1L
1,171 SR
Queue Stats
73W - 85L
1,560 Elo+
Party 1
Chaac
Chaac
TygerJ14
Chaac
Level 125
God Stats
1W - 1L
1,867 SR
Queue Stats
90W - 101L
1,551 Elo+
Solo
Olorun
Olorun
YT_JustMay0ice17
Olorun
Level 150
God Stats
1W - 2L
1,718 SR
Queue Stats
7W - 13L
1,405 Elo+
Party 1
Hachiman
Hachiman
alwayswilliam
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,459 Elo+
Solo
Team Averages
Level 121
1,551 SR
1,479 Elo+

VS

Team Averages
Level 127
1,572 SR
1,502 Elo+
Nox
Nox
JESUSJR2468
Nox
Level 81
God Stats
3W - 0L
1,728 SR
Queue Stats
138W - 113L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
KING KLIPPY
Baron Samedi
Level 120
God Stats
7W - 2L
1,685 SR
Queue Stats
263W - 252L
1,489 Elo+
Solo
Artemis
Artemis
Pariah742
Artemis
Level 129
God Stats
8W - 3L
1,597 SR
Queue Stats
526W - 557L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
US Army Woods
Kuzenbo
Level 159
God Stats
5W - 4L
1,464 SR
Queue Stats
179W - 190L
1,503 Elo+
Solo
Thoth
Thoth
Zalatramal
Thoth
Level 148
God Stats
3W - 4L
1,386 SR
Queue Stats
343W - 348L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
7,811
601
2,979
15,159
6,678
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 4
9,484
730
10,690
16,207
7,141
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
TygerJ14
Chaac
18
5 / 7 / 1
11,159
858
11,222
25,319
24,695
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 8 / 1
8,305
639
13,394
16,341
6,583
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
alwayswilliam
Hachiman
15
3 / 10 / 2
9,133
703
10,255
16,629
6,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 21
11,473
883
14,720
8,126
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
KING KLIPPY
Baron Samedi
19
8 / 2 / 22
11,703
900
19,728
12,373
7,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Pariah742
Artemis
16
7 / 5 / 20
10,800
831
16,233
12,572
5,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
18
9 / 1 / 25
11,745
903
13,358
24,986
28,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
18
11 / 3 / 15
11,915
917
18,516
14,173
6,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
144
12
Kills
41
41
Deaths
12
12
Assists
103
Player
Kills
Deaths
Assists
KDA
W
6
1
21
16.5
W
Baron Samedi
KING KLIPPY
Baron Samedi
8
2
22
9.5
W
Artemis
Pariah742
Artemis
7
5
20
3.4
L
0
10
4
0.2
L
2
6
4
0.67
L
Chaac
TygerJ14
Chaac
5
7
1
0.79
W
Kuzenbo
9
1
25
21.5
L
2
8
1
0.31
W
Thoth
11
3
15
6.17
L
Hachiman
alwayswilliam
Hachiman
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,540
Damage
82,555
89,655
Taken
72,230
51,866
Mitigated
56,397
18,365
Healing
33,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,720
783
130
1,101
8,126
7,495
1,486
1,408
6,521
31,965
0
W
Baron Samedi
KING KLIPPY
Baron Samedi
19,728
1,190
5,775
5,484
12,373
7,692
1,602
2,848
9,284
34,292
0
W
Artemis
Pariah742
Artemis
16,233
5,331
1,361
1,421
12,572
5,944
2,929
2,142
10,252
0
29,640
L
2,979
535
0
250
15,159
6,678
0
9,863
5,296
0
6,870
L
10,690
3,456
523
4,534
16,207
7,141
0
12,512
3,674
0
31,223
L
Chaac
TygerJ14
Chaac
11,222
685
0
6,904
25,319
24,695
0
18,817
6,436
0
26,529
W
Kuzenbo
13,358
4,505
2,236
12,566
24,986
28,900
468
5,143
19,581
25,678
0
L
13,394
6,336
919
3,512
16,341
6,583
0
12,599
3,742
23,818
0
W
Thoth
18,516
679
368
3,020
14,173
6,366
1,291
1,853
12,034
35,577
0
L
Hachiman
alwayswilliam
Hachiman
10,255
5,155
797
926
16,629
6,769
0
12,444
4,185
0
23,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
57,636
123
Minions Killed
144
0
Camps Cleared
0
1,007,984
Distance Traveled
1,303,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,473
883
49
4
0
273,257
0
W
Baron Samedi
11,703
900
22
2
0
251,965
0
W
Artemis
10,800
831
24
2
0
235,579
0
L
Mercury
7,811
601
4
0
0
204,908
0
L
Neith
9,484
730
40
3
0
207,825
0
L
Chaac
11,159
858
24
2
0
214,730
0
W
Kuzenbo
11,745
903
14
1
0
269,318
0
L
Olorun
8,305
639
28
2
0
209,199
0
W
Thoth
11,915
917
35
3
0
273,588
0
L
Hachiman
9,133
703
27
2
0
171,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role