Player Matchup

Nemesis
Nemesis
Swaglinton
Nemesis
Level 108
God Stats
3W - 0L
1,773 SR
Queue Stats
71W - 69L
1,496 Elo+
Party 1
Achilles
Achilles
bulycz
Achilles
Level 83
God Stats
5W - 5L
1,703 SR
Queue Stats
306W - 272L
1,500 Elo+
Solo
Sylvanus
Sylvanus
captainpanman
Sylvanus
Level 71
God Stats
13W - 10L
1,514 SR
Queue Stats
67W - 63L
1,458 Elo+
Party 1
Ra
Ra
peelstnac
Ra
Level 26
God Stats
4W - 7L
1,292 SR
Queue Stats
57W - 54L
1,336 Elo+
Party 1
Medusa
Medusa
teobaseballer
Medusa
Level 107
God Stats
9W - 9L
1,395 SR
Queue Stats
30W - 35L
1,407 Elo+
Party 1
Team Averages
Level 79
1,536 SR
1,439 Elo+

VS

Team Averages
Level 77
1,519 SR
1,466 Elo+
Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GrizzlyGun63
Kumbhakarna
Level 23
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
HandsomeSage
Kukulkan
Level 128
God Stats
0W - 3L
1,562 SR
Queue Stats
83W - 75L
1,530 Elo+
Solo
Cernunnos
Cernunnos
UndeadWolf313
Cernunnos
Level 107
God Stats
1W - 1L
1,725 SR
Queue Stats
193W - 175L
1,496 Elo+
Party 2
Sol
Sol
scooter7766
Sol
Level 61
God Stats
48W - 48L
1,505 SR
Queue Stats
185W - 183L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Swaglinton
Nemesis
10
1 / 0 / 3
5,536
554
3,848
7,423
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
bulycz
Achilles
12
1 / 0 / 1
6,987
699
5,448
8,844
7,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
captainpanman
Sylvanus
10
2 / 0 / 4
6,302
630
3,730
9,025
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
6,099
610
2,954
3,848
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 2
6,146
615
8,356
6,137
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 0
5,516
552
4,301
10,737
10,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
GrizzlyGun63
Kumbhakarna
7
0 / 2 / 0
4,727
473
3,001
8,522
4,595
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
HandsomeSage
Kukulkan
12
0 / 1 / 0
6,185
619
3,238
3,801
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
UndeadWolf313
Cernunnos
10
0 / 1 / 0
5,328
533
3,870
9,266
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,019
502
4,415
7,448
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Kumbhakarna
GrizzlyGun63
Kumbhakarna
0
2
0
0
L
Kukulkan
HandsomeSage
Kukulkan
0
1
0
0
W
Nemesis
Swaglinton
Nemesis
1
0
3
2.5
L
Cernunnos
UndeadWolf313
Cernunnos
0
1
0
0
W
Achilles
bulycz
Achilles
1
0
1
1.5
W
Sylvanus
captainpanman
Sylvanus
2
0
4
4
W
2
0
1
2.5
L
0
5
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
18,825
35,277
Taken
39,774
20,604
Mitigated
21,606
10,749
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,301
1,810
0
3,516
10,737
10,301
0
262
10,475
0
32,765
L
Kumbhakarna
GrizzlyGun63
Kumbhakarna
3,001
717
0
595
8,522
4,595
0
1,813
6,709
7,154
0
L
Kukulkan
HandsomeSage
Kukulkan
3,238
419
0
500
3,801
1,369
0
1,225
2,514
52,316
0
W
Nemesis
Swaglinton
Nemesis
3,848
1,536
0
716
7,423
2,605
0
858
6,565
0
31,333
L
Cernunnos
UndeadWolf313
Cernunnos
3,870
1,940
0
2,496
9,266
3,290
0
1,917
7,349
0
40,946
W
Achilles
bulycz
Achilles
5,448
1,392
0
2,898
8,844
7,760
0
0
8,844
0
46,734
W
Sylvanus
captainpanman
Sylvanus
3,730
1,007
1,437
2,520
9,025
6,387
124
5,583
3,442
22,369
0
W
2,954
192
504
1,580
3,848
1,552
0
1,370
2,478
44,675
0
L
4,415
1,830
0
1,825
7,448
2,051
0
1,405
6,043
30,308
1,611
W
8,356
3,905
0
1,094
6,137
2,300
369
2,826
3,311
0
47,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
26,775
301
Minions Killed
290
0
Camps Cleared
0
1,063,911
Distance Traveled
984,755
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,516
552
53
5
0
165,833
0
L
Kumbhakarna
4,727
473
7
1
0
176,578
0
L
Kukulkan
6,185
619
108
11
0
224,417
3
W
Nemesis
5,536
554
55
6
0
240,688
0
L
Cernunnos
5,328
533
57
6
0
219,356
0
W
Achilles
6,987
699
68
7
0
200,385
0
W
Sylvanus
6,302
630
37
4
0
210,810
3
W
Ra
6,099
610
76
8
0
217,251
0
L
Sol
5,019
502
65
7
0
198,571
2
W
Medusa
6,146
615
65
7
0
194,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role