Player Matchup

Artemis
Artemis
Frit0lay7484
Artemis
Level 148
God Stats
14W - 8L
1,584 SR
Queue Stats
272W - 278L
1,404 Elo+
Party 1
Shiva
Shiva
RidnSolo1Dep
Shiva
Level 127
God Stats
150W - 128L
1,541 SR
Queue Stats
387W - 360L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
X-Rated_KillerX
Baron Samedi
Level 137
God Stats
11W - 4L
1,698 SR
Queue Stats
320W - 342L
1,430 Elo+
Party 1
Pele
Pele
XxZEPPAxX
Pele
Level 152
God Stats
3W - 2L
1,615 SR
Queue Stats
621W - 597L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
dreweezy6969
Baba Yaga
Level 28
God Stats
7W - 5L
1,540 SR
Queue Stats
51W - 72L
1,363 Elo+
Party 1
Team Averages
Level 118
1,595 SR
1,447 Elo+

VS

Team Averages
Level 131
1,485 SR
1,428 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MibuBR
Neith
Level 158
God Stats
9W - 11L
1,601 SR
Queue Stats
676W - 660L
1,445 Elo+
Party 2
Zeus
Zeus
PristineJet
Zeus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 101L
1,408 Elo+
Solo
Lancelot
Lancelot
legacy of power
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 101L
1,373 Elo+
Solo
Maui
Maui
terrork4m1k4z3
Maui
Level 39
God Stats
1W - 2L
1,327 SR
Queue Stats
147W - 159L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frit0lay7484
Artemis
10
1 / 3 / 3
5,931
494
5,834
7,558
2,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 0 / 0
7,976
665
5,783
10,428
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
X-Rated_KillerX
Baron Samedi
10
2 / 1 / 3
6,596
550
5,962
8,065
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
12
2 / 2 / 4
7,044
587
4,010
8,996
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
dreweezy6969
Baba Yaga
11
2 / 2 / 0
6,898
575
4,096
4,066
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 2 / 0
5,727
477
4,381
10,005
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
MibuBR
Neith
10
4 / 2 / 0
6,133
511
8,185
8,602
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 1
6,098
508
1,427
5,145
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
6
0 / 2 / 2
4,672
389
2,490
5,266
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 3
5,843
487
2,463
9,366
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
8
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Artemis
Frit0lay7484
Artemis
1
3
3
0.83
L
Neith
MibuBR
Neith
4
2
0
2
L
1
2
1
0.75
W
4
0
0
4
W
Baron Samedi
X-Rated_KillerX
Baron Samedi
2
1
3
3.5
W
Pele
2
2
4
2
W
Baba Yaga
dreweezy6969
Baba Yaga
2
2
0
1
L
Lancelot
0
2
2
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
18,946
39,113
Taken
38,384
18,906
Mitigated
24,113
11,251
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,381
1,716
0
2,894
10,005
8,607
0
0
10,005
0
35,236
W
Artemis
Frit0lay7484
Artemis
5,834
2,738
0
2,101
7,558
2,747
908
1,006
6,552
0
32,349
L
Neith
MibuBR
Neith
8,185
3,305
0
2,087
8,602
3,485
0
2,951
5,651
0
47,228
L
1,427
183
0
1,342
5,145
1,453
0
3,584
1,561
33,036
0
W
5,783
1,574
55
1,705
10,428
5,780
197
0
10,428
0
53,964
W
Baron Samedi
X-Rated_KillerX
Baron Samedi
5,962
1,112
809
3,170
8,065
6,011
7
1,155
6,910
25,264
0
W
Pele
4,010
1,354
0
1,912
8,996
3,130
0
430
8,566
0
58,726
W
Baba Yaga
dreweezy6969
Baba Yaga
4,096
176
0
1,499
4,066
1,238
388
1,299
2,767
41,955
0
L
Lancelot
2,490
944
0
1,182
5,266
2,191
0
778
4,488
0
18,448
L
2,463
878
0
2,582
9,366
8,377
0
2,745
6,621
15,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
28,473
328
Minions Killed
272
0
Camps Cleared
0
1,111,770
Distance Traveled
1,006,781
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,727
477
57
5
0
223,411
2
W
Artemis
5,931
494
58
5
0
195,914
0
L
Neith
6,133
511
80
7
0
207,225
0
L
Zeus
6,098
508
79
7
0
193,733
0
W
Shiva
7,976
665
86
7
0
251,428
2
W
Baron Samedi
6,596
550
34
3
0
196,138
6
W
Pele
7,044
587
78
7
0
271,342
1
W
Baba Yaga
6,898
575
72
6
0
196,948
0
L
Lancelot
4,672
389
32
3
0
150,392
0
L
Maui
5,843
487
24
2
0
232,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role