Player Matchup

Shiva
Shiva
CrocGod
Shiva
Level 169
God Stats
4W - 2L
1,512 SR
Queue Stats
198W - 164L
1,589 Elo+
Party 3
Fenrir
Fenrir
GNASHxTEA
Fenrir
Level 122
God Stats
1W - 1L
1,512 SR
Queue Stats
20W - 16L
1,563 Elo+
Party 2
Ymir
Ymir
MagicianBread
Ymir
Level 32
God Stats
8W - 2L
1,819 SR
Queue Stats
197W - 164L
1,589 Elo+
Party 3
Scylla
Scylla
ScumbagKenn
Scylla
Level 149
God Stats
2W - 5L
1,491 SR
Queue Stats
147W - 121L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
mrgravity96
Hou Yi
Level 127
God Stats
3W - 1L
1,572 SR
Queue Stats
387W - 350L
1,553 Elo+
Solo
Team Averages
Level 120
1,581 SR
1,572 Elo+

VS

Team Averages
Level 132
1,603 SR
1,575 Elo+
Hachiman
Hachiman
ImFero
Hachiman
Level 159
God Stats
3W - 0L
1,883 SR
Queue Stats
23W - 13L
1,655 Elo+
Solo
Ah Puch
Ah Puch
ItsKakuja
Ah Puch
Level 126
God Stats
5W - 2L
1,803 SR
Queue Stats
221W - 223L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
ShadowNinja0010
Ao Kuang
Level 66
God Stats
44W - 21L
1,676 SR
Queue Stats
270W - 212L
1,564 Elo+
Party 1
Thor
Thor
Warlaw
Thor
Level 154
God Stats
1W - 3L
1,206 SR
Queue Stats
77W - 72L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
just_ninon
Zhong Kui
Level 157
God Stats
16W - 12L
1,449 SR
Queue Stats
543W - 513L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CrocGod
Shiva
14
1 / 3 / 2
8,880
592
13,388
18,418
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
GNASHxTEA
Fenrir
14
5 / 6 / 8
8,479
565
9,286
18,626
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
8 / 8 / 4
9,258
617
9,402
16,380
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
5 / 6 / 10
8,735
582
12,977
10,232
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
10
1 / 6 / 1
6,478
432
4,039
8,833
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImFero
Hachiman
15
8 / 4 / 4
9,912
661
11,271
13,267
5,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
ItsKakuja
Ah Puch
14
1 / 3 / 2
8,504
567
6,946
16,349
8,933
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
17
15 / 2 / 7
11,513
768
21,181
17,834
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Warlaw
Thor
15
4 / 2 / 4
8,832
589
6,252
12,911
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
just_ninon
Zhong Kui
13
1 / 9 / 2
8,413
561
7,100
16,645
11,627
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
20
Kills
29
29
Deaths
20
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
CrocGod
Shiva
1
3
2
0.67
L
Fenrir
GNASHxTEA
Fenrir
5
6
8
1.5
W
Hachiman
ImFero
Hachiman
8
4
4
2.5
W
Ah Puch
ItsKakuja
Ah Puch
1
3
2
0.67
L
8
8
4
1.25
L
Scylla
5
6
10
1.67
W
Ao Kuang
15
2
7
9.25
W
Thor
Warlaw
Thor
4
2
4
3
W
Zhong Kui
just_ninon
Zhong Kui
1
9
2
0.22
L
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,092
Damage
52,750
72,489
Taken
77,006
37,806
Mitigated
38,920
9,796
Healing
33,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
CrocGod
Shiva
13,388
2,741
35
2,273
18,418
12,206
0
9,484
8,934
0
80,062
L
Fenrir
GNASHxTEA
Fenrir
9,286
2,695
0
3,580
18,626
7,888
0
6,592
12,034
0
52,702
W
Hachiman
ImFero
Hachiman
11,271
6,780
0
4,495
13,267
5,689
3,056
4,434
8,508
0
73,421
W
Ah Puch
ItsKakuja
Ah Puch
6,946
270
0
9,003
16,349
8,933
0
1,422
14,797
62,039
0
L
9,402
3,233
0
1,752
16,380
10,935
0
9,393
6,987
35,692
0
L
Scylla
12,977
2,327
0
692
10,232
3,797
0
5,638
4,594
62,876
76
W
Ao Kuang
21,181
7,468
0
9,043
17,834
7,269
0
5,718
11,771
82,907
8,070
W
Thor
Warlaw
Thor
6,252
1,516
0
7,400
12,911
5,402
0
1,859
10,960
0
74,928
W
Zhong Kui
just_ninon
Zhong Kui
7,100
616
0
3,303
16,645
11,627
979
7,950
8,647
62,830
0
L
Hou Yi
4,039
2,293
0
1,464
8,833
2,980
0
4,026
4,807
0
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
47,174
416
Minions Killed
534
0
Camps Cleared
0
1,401,839
Distance Traveled
1,489,260
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,880
592
145
10
0
291,530
0
L
Fenrir
8,479
565
74
5
0
337,502
0
W
Hachiman
9,912
661
119
8
0
273,375
0
W
Ah Puch
8,504
567
99
7
0
296,610
2
L
Ymir
9,258
617
36
2
0
299,116
0
L
Scylla
8,735
582
107
7
0
262,379
0
W
Ao Kuang
11,513
768
109
7
0
338,464
0
W
Thor
8,832
589
98
7
0
301,068
0
W
Zhong Kui
8,413
561
109
7
0
279,743
0
L
Hou Yi
6,478
432
54
4
0
211,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role